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@@ -115,7 +115,7 @@ int main(void)
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// Update camera computes movement internally depending on the camera mode
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// Some default standard keyboard/mouse inputs are hardcoded to simplify use
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- // For advance camera controls, it's reecommended to compute camera movement manually
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+ // For advanced camera controls, it's recommended to compute camera movement manually
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UpdateCamera(&camera, cameraMode); // Update camera
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/*
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@@ -203,4 +203,4 @@ int main(void)
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//--------------------------------------------------------------------------------------
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return 0;
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-}
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+}
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