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Renamed some functions to use latest raylib version

Ray před 4 roky
rodič
revize
fe3256be9f

+ 1 - 1
examples/core/core_window_flags.c

@@ -145,7 +145,7 @@ int main(void)
 
         DrawFPS(10, 10);
 
-        DrawText(FormatText("Screen Size: [%i, %i]", GetScreenWidth(), GetScreenHeight()), 10, 40, 10, GREEN);
+        DrawText(TextFormat("Screen Size: [%i, %i]", GetScreenWidth(), GetScreenHeight()), 10, 40, 10, GREEN);
 
         // Draw window state info
         DrawText("Following flags can be set after window creation:", 10, 60, 10, GRAY);

+ 2 - 2
examples/shaders/shaders_rlgl_mesh_instanced.c

@@ -73,8 +73,8 @@ int main(void)
 
     Matrix *transforms = RL_MALLOC(count*sizeof(Matrix));   // Pre-multiplied transformations passed to rlgl
 
-    Shader shader = LoadShader(FormatText("resources/shaders/glsl%i/base_lighting_instanced.vs", GLSL_VERSION), 
-                               FormatText("resources/shaders/glsl%i/lighting.fs", GLSL_VERSION));
+    Shader shader = LoadShader(TextFormat("resources/shaders/glsl%i/base_lighting_instanced.vs", GLSL_VERSION), 
+                               TextFormat("resources/shaders/glsl%i/lighting.fs", GLSL_VERSION));
 
     // Get some shader loactions
     shader.locs[LOC_MATRIX_MVP] = GetShaderLocation(shader, "mvp");

+ 2 - 2
src/raylib.h

@@ -151,8 +151,8 @@
 #define MAGENTA    CLITERAL(Color){ 255, 0, 255, 255 }     // Magenta
 #define RAYWHITE   CLITERAL(Color){ 245, 245, 245, 255 }   // My own White (raylib logo)
 
-// Temporal hack to avoid breaking old codebases using
-// deprecated raylib implementation of these functions
+// Temporal hacks to avoid breaking old codebases using
+// deprecated raylib implementation or definitions
 #define FormatText      TextFormat
 #define LoadText        LoadFileText
 #define GetExtension    GetFileExtension