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@@ -1,15 +1,11 @@
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const std = @import("std");
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const std = @import("std");
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const builtin = @import("builtin");
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const builtin = @import("builtin");
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-fn add_module(comptime module: []const u8, b: *std.build.Builder, target: std.zig.CrossTarget) !*std.build.Step {
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+fn add_module(comptime module: []const u8, b: *std.build.Builder, target: std.zig.CrossTarget, optimize: std.builtin.OptimizeMode) !*std.build.Step {
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if (target.getOsTag() == .emscripten) {
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if (target.getOsTag() == .emscripten) {
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@panic("Emscripten building via Zig unsupported");
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@panic("Emscripten building via Zig unsupported");
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}
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}
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- // Standard release options allow the person running `zig build` to select
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- // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
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- const mode = b.standardReleaseOptions();
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-
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const all = b.step(module, "All " ++ module ++ " examples");
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const all = b.step(module, "All " ++ module ++ " examples");
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const dir = try std.fs.cwd().openIterableDir(module, .{});
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const dir = try std.fs.cwd().openIterableDir(module, .{});
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var iter = dir.iterate();
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var iter = dir.iterate();
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@@ -22,10 +18,12 @@ fn add_module(comptime module: []const u8, b: *std.build.Builder, target: std.zi
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// zig's mingw headers do not include pthread.h
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// zig's mingw headers do not include pthread.h
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if (std.mem.eql(u8, "core_loading_thread", name) and target.getOsTag() == .windows) continue;
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if (std.mem.eql(u8, "core_loading_thread", name) and target.getOsTag() == .windows) continue;
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- const exe = b.addExecutable(name, null);
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+ const exe = b.addExecutable(.{
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+ .name = name,
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+ .target = target,
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+ .optimize = optimize,
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+ });
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exe.addCSourceFile(path, &[_][]const u8{});
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exe.addCSourceFile(path, &[_][]const u8{});
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- exe.setTarget(target);
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- exe.setBuildMode(mode);
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exe.linkLibC();
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exe.linkLibC();
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exe.addObjectFile(switch (target.getOsTag()) {
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exe.addObjectFile(switch (target.getOsTag()) {
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.windows => "../src/raylib.lib",
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.windows => "../src/raylib.lib",
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@@ -89,15 +87,19 @@ pub fn build(b: *std.build.Builder) !void {
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// means any target is allowed, and the default is native. Other options
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// means any target is allowed, and the default is native. Other options
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// for restricting supported target set are available.
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// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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const target = b.standardTargetOptions(.{});
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+ // Standard optimization options allow the person running `zig build` to select
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+ // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
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+ // set a preferred release mode, allowing the user to decide how to optimize.
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+ const optimize = b.standardOptimizeOption(.{});
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const all = b.getInstallStep();
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const all = b.getInstallStep();
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- all.dependOn(try add_module("audio", b, target));
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- all.dependOn(try add_module("core", b, target));
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- all.dependOn(try add_module("models", b, target));
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- all.dependOn(try add_module("others", b, target));
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- all.dependOn(try add_module("shaders", b, target));
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- all.dependOn(try add_module("shapes", b, target));
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- all.dependOn(try add_module("text", b, target));
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- all.dependOn(try add_module("textures", b, target));
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+ all.dependOn(try add_module("audio", b, target, optimize));
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+ all.dependOn(try add_module("core", b, target, optimize));
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+ all.dependOn(try add_module("models", b, target, optimize));
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+ all.dependOn(try add_module("others", b, target, optimize));
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+ all.dependOn(try add_module("shaders", b, target, optimize));
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+ all.dependOn(try add_module("shapes", b, target, optimize));
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+ all.dependOn(try add_module("text", b, target, optimize));
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+ all.dependOn(try add_module("textures", b, target, optimize));
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}
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}
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