| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354 | version(1);project_name = "raylib-example";patterns = {"*.cpp","*.c","*.h","*.bat","*.sh","*.4coder","Makefile",};blacklist_patterns = {".*",};load_paths = { { { {".", .relative = true, .recursive = true, } }, .os = "win" }, { { {".", .relative = true, .recursive = true, } }, .os = "linux" }, { { {".", .relative = true, .recursive = true, } }, .os = "mac" },};command_list = { { .name = "clean",   .out = "*clean*", .footer_panel = true, .save_dirty_files = false, .cursor_at_end = true,   .cmd = {          {"mingw32-make clean", .os = "win"},          {"make clean", .os = "linux"},          {"make clean", .os = "mac"},             }, }, { .name = "build",   .out = "*compile*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false,   .cmd = {          {"mingw32-make", .os = "win"},          {"make", .os = "linux"},          {"make", .os = "mac"},   }, }, { .name = "run",   .out = "*run*", .footer_panel = true, .save_dirty_files = false, .cursor_at_end = true,   .cmd = {          {".\game.exe", .os = "win"},          {"./game", .os = "linux"},          {"./game", .os = "mac"},             }, },};fkey_command[3] = "clean";fkey_command[4] = "build";fkey_command[5] = "run";
 |