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+#pragma once
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+/*
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+ sokol_gfx_imgui.h -- debug-inspection UI for sokol_gfx.h using Dear ImGui
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+
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+ This is an extension header for sokol_gfx.h, this means sokol_gfx_imgui.h
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+ must be included *after* sokol_gfx.h both for the implementation
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+ and declaration.
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+
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+ You also need to include imgui.h before including the implementation
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+ of sokol_gfx_imgui.h.
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+
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+ The implementation must be compiled as C++ or Objective-C++, the
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+ declaration can be included in plain C sources.
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+
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+ The sokol_gfx_imgui.h header recognizes the same preprocessor defines
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+ that have been set for the actual Sokol headers (for instance
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+ SOKOL_IMPL, SOKOL_MALLOC, SOKOL_LOG, etc...).
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+
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+ STEP BY STEP:
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+ =============
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+ --- include the sokol_gfx_imgui.h header after the actual Sokol header
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+ implementations and the imgui.h header (and make sure this code
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+ is compiled as C++ or Objective-C++)
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+
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+ --- add a Dear ImGui renderer to your application, and the basic
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+ per-frame code to render an ImGui UI.
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+
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+ --- create an sg_imgui_t struct (which must be preserved between frames)
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+ and initialize it with:
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+
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+ sg_imgui_init(&sg_imgui);
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+
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+ --- somewhere in the per-frame code call:
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+
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+ sg_imgui_draw(&sg_imgui)
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+
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+ this won't draw anything yet, since no windows are open.
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+
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+ --- open and close windows directly by setting the following public
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+ booleans in the sg_imgui_t struct:
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+
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+ sg_imgui.buffers.open = true;
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+ sg_imgui.images.open = true;
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+ sg_imgui.shaders.open = true;
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+ sg_imgui.pipelines.open = true;
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+ sg_imgui.passes.open = true;
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+ sg_imgui.capture.open = true;
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+
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+ ...for instance, to control the window visibility through
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+ menu items, the following code can be used:
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+
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+ if (ImGui::BeginMainMenuBar()) {
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+ if (ImGui::BeginMenu("sokol-gfx")) {
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+ ImGui::MenuItem("Buffers", 0, &sg_imgui.buffers.open);
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+ ImGui::MenuItem("Images", 0, &sg_imgui.images.open);
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+ ImGui::MenuItem("Shaders", 0, &sg_imgui.shaders.open);
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+ ImGui::MenuItem("Pipelines", 0, &sg_imgui.pipelines.open);
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+ ImGui::MenuItem("Passes", 0, &sg_imgui.passes.open);
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+ ImGui::MenuItem("Calls", 0, &sg_imgui.capture.open);
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+ ImGui::EndMenu();
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+ }
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+ ImGui::EndMainMenuBar();
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+ }
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+
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+ --- finally before application shutdown, call:
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+
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+ sg_imgui_discard(&sg_imgui);
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+
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+ ...this is not strictly necessary because the application exits
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+ anyway, but not doing this may trigger memory leak detection tools.
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+
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+
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+ ALTERNATIVE DRAWING FUNCTIONS:
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+ ==============================
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+ Instead of the convenient, but all-in-one sg_imgui_draw() function,
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+ you can also use the following granular functions which might allow
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+ better integration with your existing UI:
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+
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+ The following functions only render the window *content* (so you
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+ can integrate the UI into you own windows):
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+
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+ void sg_imgui_draw_buffers_content(sg_imgui_t* ctx);
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+ void sg_imgui_draw_images_content(sg_imgui_t* ctx);
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+ void sg_imgui_draw_shaders_content(sg_imgui_t* ctx);
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+ void sg_imgui_draw_pipelines_content(sg_imgui_t* ctx);
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+ void sg_imgui_draw_passes_content(sg_imgui_t* ctx);
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+ void sg_imgui_draw_capture_content(sg_imgui_t* ctx);
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+
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+ And these are the 'full window' drawing functions:
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+
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+ void sg_imgui_draw_buffers_window(sg_imgui_t* ctx);
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+ void sg_imgui_draw_images_window(sg_imgui_t* ctx);
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+ void sg_imgui_draw_shaders_window(sg_imgui_t* ctx);
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+ void sg_imgui_draw_pipelines_window(sg_imgui_t* ctx);
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+ void sg_imgui_draw_passes_window(sg_imgui_t* ctx);
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+ void sg_imgui_draw_capture_window(sg_imgui_t* ctx);
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+
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+ Finer-grained drawing functions may be moved to the public API
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+ in the future as needed.
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+
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+
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+
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+ zlib/libpng license
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+
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+ Copyright (c) 2018 Andre Weissflog
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+
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+ This software is provided 'as-is', without any express or implied warranty.
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+ In no event will the authors be held liable for any damages arising from the
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+ use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software in a
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+ product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+
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+ 2. Altered source versions must be plainly marked as such, and must not
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+ be misrepresented as being the original software.
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+
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+ 3. This notice may not be removed or altered from any source
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+ distribution.
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+*/
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+#include <stdint.h>
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+#include <stdbool.h>
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+
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+#if defined(__cplusplus)
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+extern "C" {
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+#endif
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+
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+#define SG_IMGUI_STRBUF_LEN (96)
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+/* max number of captured calls per frame */
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+#define SG_IMGUI_MAX_FRAMECAPTURE_ITEMS (4096)
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+
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+typedef struct {
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+ char buf[SG_IMGUI_STRBUF_LEN];
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+} sg_imgui_str_t;
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+
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+typedef struct {
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+ sg_buffer res_id;
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+ sg_imgui_str_t label;
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+ sg_buffer_desc desc;
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+} sg_imgui_buffer_t;
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+
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+typedef struct {
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+ sg_image res_id;
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+ float ui_scale;
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+ sg_imgui_str_t label;
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+ sg_image_desc desc;
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+} sg_imgui_image_t;
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+
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+typedef struct {
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+ sg_shader res_id;
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+ sg_imgui_str_t label;
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+ sg_imgui_str_t vs_entry;
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+ sg_imgui_str_t vs_image_name[SG_MAX_SHADERSTAGE_IMAGES];
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+ sg_imgui_str_t vs_uniform_name[SG_MAX_SHADERSTAGE_UBS][SG_MAX_UB_MEMBERS];
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+ sg_imgui_str_t fs_entry;
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+ sg_imgui_str_t fs_image_name[SG_MAX_SHADERSTAGE_IMAGES];
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+ sg_imgui_str_t fs_uniform_name[SG_MAX_SHADERSTAGE_UBS][SG_MAX_UB_MEMBERS];
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+ sg_shader_desc desc;
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+} sg_imgui_shader_t;
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+
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+typedef struct {
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+ sg_pipeline res_id;
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+ sg_imgui_str_t label;
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+ sg_imgui_str_t attr_name[SG_MAX_VERTEX_ATTRIBUTES];
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+ sg_imgui_str_t attr_sem_name[SG_MAX_VERTEX_ATTRIBUTES];
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+ sg_pipeline_desc desc;
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+} sg_imgui_pipeline_t;
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+
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+typedef struct {
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+ sg_pass res_id;
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+ sg_imgui_str_t label;
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+ float color_image_scale[SG_MAX_COLOR_ATTACHMENTS];
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+ float ds_image_scale;
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+} sg_imgui_pass_t;
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+
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+typedef struct {
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+ bool open;
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+ int num_slots;
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+ uint32_t sel_id;
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+ sg_imgui_buffer_t* slots;
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+} sg_imgui_buffers_t;
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+
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+typedef struct {
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+ bool open;
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+ int num_slots;
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+ uint32_t sel_id;
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+ sg_imgui_image_t* slots;
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+} sg_imgui_images_t;
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+
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+typedef struct {
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+ bool open;
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+ int num_slots;
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+ uint32_t sel_id;
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+ sg_imgui_shader_t* slots;
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+} sg_imgui_shaders_t;
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+
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+typedef struct {
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+ bool open;
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+ int num_slots;
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+ uint32_t sel_id;
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+ sg_imgui_pipeline_t* slots;
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+} sg_imgui_pipelines_t;
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+
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+typedef struct {
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+ bool open;
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+ int num_slots;
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+ uint32_t sel_id;
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+ sg_imgui_pass_t* slots;
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+} sg_imgui_passes_t;
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+
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+typedef enum {
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+ SG_IMGUI_CMD_INVALID,
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+ SG_IMGUI_CMD_QUERY_FEATURE,
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+ SG_IMGUI_CMD_RESET_STATE_CACHE,
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+ SG_IMGUI_CMD_MAKE_BUFFER,
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+ SG_IMGUI_CMD_MAKE_IMAGE,
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+ SG_IMGUI_CMD_MAKE_SHADER,
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+ SG_IMGUI_CMD_MAKE_PIPELINE,
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+ SG_IMGUI_CMD_MAKE_PASS,
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+ SG_IMGUI_CMD_DESTROY_BUFFER,
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+ SG_IMGUI_CMD_DESTROY_IMAGE,
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+ SG_IMGUI_CMD_DESTROY_SHADER,
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+ SG_IMGUI_CMD_DESTROY_PIPELINE,
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+ SG_IMGUI_CMD_DESTROY_PASS,
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+ SG_IMGUI_CMD_UPDATE_BUFFER,
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+ SG_IMGUI_CMD_UPDATE_IMAGE,
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+ SG_IMGUI_CMD_APPEND_BUFFER,
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+ SG_IMGUI_CMD_QUERY_BUFFER_OVERFLOW,
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+ SG_IMGUI_CMD_QUERY_BUFFER_STATE,
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+ SG_IMGUI_CMD_QUERY_IMAGE_STATE,
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+ SG_IMGUI_CMD_QUERY_SHADER_STATE,
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+ SG_IMGUI_CMD_QUERY_PIPELINE_STATE,
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+ SG_IMGUI_CMD_QUERY_PASS_STATE,
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+ SG_IMGUI_CMD_BEGIN_DEFAULT_PASS,
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+ SG_IMGUI_CMD_BEGIN_PASS,
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+ SG_IMGUI_CMD_APPLY_VIEWPORT,
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+ SG_IMGUI_CMD_APPLY_SCISSOR_RECT,
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+ SG_IMGUI_CMD_APPLY_PIPELINE,
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+ SG_IMGUI_CMD_APPLY_BINDINGS,
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+ SG_IMGUI_CMD_APPLY_UNIFORMS,
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+ SG_IMGUI_CMD_DRAW,
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+ SG_IMGUI_CMD_END_PASS,
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+ SG_IMGUI_CMD_COMMIT,
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+ SG_IMGUI_CMD_ALLOC_BUFFER,
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+ SG_IMGUI_CMD_ALLOC_IMAGE,
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+ SG_IMGUI_CMD_ALLOC_SHADER,
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+ SG_IMGUI_CMD_ALLOC_PIPELINE,
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+ SG_IMGUI_CMD_ALLOC_PASS,
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+ SG_IMGUI_CMD_INIT_BUFFER,
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+ SG_IMGUI_CMD_INIT_IMAGE,
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+ SG_IMGUI_CMD_INIT_SHADER,
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+ SG_IMGUI_CMD_INIT_PIPELINE,
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+ SG_IMGUI_CMD_INIT_PASS,
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+ SG_IMGUI_CMD_FAIL_BUFFER,
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+ SG_IMGUI_CMD_FAIL_IMAGE,
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+ SG_IMGUI_CMD_FAIL_SHADER,
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+ SG_IMGUI_CMD_FAIL_PIPELINE,
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+ SG_IMGUI_CMD_FAIL_PASS,
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+ SG_IMGUI_CMD_PUSH_DEBUG_GROUP,
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+ SG_IMGUI_CMD_POP_DEBUG_GROUP,
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+ SG_IMGUI_CMD_ERR_BUFFER_POOL_EXHAUSTED,
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+ SG_IMGUI_CMD_ERR_IMAGE_POOL_EXHAUSTED,
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+ SG_IMGUI_CMD_ERR_SHADER_POOL_EXHAUSTED,
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+ SG_IMGUI_CMD_ERR_PIPELINE_POOL_EXHAUSTED,
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+ SG_IMGUI_CMD_ERR_PASS_POOL_EXHAUSTED,
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+ SG_IMGUI_CMD_ERR_CONTEXT_MISMATCH,
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+ SG_IMGUI_CMD_ERR_PASS_INVALID,
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+ SG_IMGUI_CMD_ERR_DRAW_INVALID,
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+ SG_IMGUI_CMD_ERR_BINDINGS_INVALID,
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+} sg_imgui_cmd_t;
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+
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+typedef struct {
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+ sg_feature feature;
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+ bool result;
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+} sg_imgui_args_query_feature_t;
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+
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+typedef struct {
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+ sg_buffer result;
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+} sg_imgui_args_make_buffer_t;
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+
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+typedef struct {
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+ sg_image result;
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+} sg_imgui_args_make_image_t;
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+
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+typedef struct {
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+ sg_shader result;
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+} sg_imgui_args_make_shader_t;
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+
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+typedef struct {
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+ sg_pipeline result;
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+} sg_imgui_args_make_pipeline_t;
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+
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+typedef struct {
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+ sg_pass result;
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+} sg_imgui_args_make_pass_t;
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+
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+typedef struct {
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+ sg_buffer buffer;
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+} sg_imgui_args_destroy_buffer_t;
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+
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+typedef struct {
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+ sg_image image;
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+} sg_imgui_args_destroy_image_t;
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+
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+typedef struct {
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+ sg_shader shader;
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+} sg_imgui_args_destroy_shader_t;
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+
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+typedef struct {
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+ sg_pipeline pipeline;
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+} sg_imgui_args_destroy_pipeline_t;
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+
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+typedef struct {
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+ sg_pass pass;
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+} sg_imgui_args_destroy_pass_t;
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+
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+typedef struct {
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+ sg_buffer buffer;
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+ int data_size;
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+} sg_imgui_args_update_buffer_t;
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+
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+typedef struct {
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+ sg_image image;
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+} sg_imgui_args_update_image_t;
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+
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+typedef struct {
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+ sg_buffer buffer;
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+ int data_size;
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+ int result;
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+} sg_imgui_args_append_buffer_t;
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+
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+typedef struct {
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+ sg_buffer buffer;
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+ bool result;
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+} sg_imgui_args_query_buffer_overflow_t;
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+
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+typedef struct {
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+ sg_buffer buffer;
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+ sg_resource_state result;
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+} sg_imgui_args_query_buffer_state_t;
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+
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+typedef struct {
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+ sg_image image;
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+ sg_resource_state result;
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+} sg_imgui_args_query_image_state_t;
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+
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+typedef struct {
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+ sg_shader shader;
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+ sg_resource_state result;
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+} sg_imgui_args_query_shader_state_t;
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+
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+typedef struct {
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+ sg_pipeline pipeline;
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+ sg_resource_state result;
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+} sg_imgui_args_query_pipeline_state_t;
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+
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+typedef struct {
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+ sg_pass pass;
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+ sg_resource_state result;
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+} sg_imgui_args_query_pass_state_t;
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+
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+typedef struct {
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+ sg_pass_action action;
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+ int width;
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+ int height;
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+} sg_imgui_args_begin_default_pass_t;
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+
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+typedef struct {
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+ sg_pass pass;
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+ sg_pass_action action;
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+} sg_imgui_args_begin_pass_t;
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+
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+typedef struct {
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+ int x, y, width, height;
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+ bool origin_top_left;
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+} sg_imgui_args_apply_viewport_t;
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+
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+typedef struct {
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+ int x, y, width, height;
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+ bool origin_top_left;
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+} sg_imgui_args_apply_scissor_rect_t;
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+
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+typedef struct {
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+ sg_pipeline pipeline;
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+} sg_imgui_args_apply_pipeline_t;
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+
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+typedef struct {
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+ sg_bindings bindings;
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+} sg_imgui_args_apply_bindings_t;
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+
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+typedef struct {
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+ sg_shader_stage stage;
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+ int ub_index;
|
|
|
+ const void* data;
|
|
|
+ int num_bytes;
|
|
|
+ sg_pipeline pipeline; /* the pipeline which was active at this call */
|
|
|
+ uint32_t ubuf_pos; /* start of copied data in capture buffer */
|
|
|
+} sg_imgui_args_apply_uniforms_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ int base_element;
|
|
|
+ int num_elements;
|
|
|
+ int num_instances;
|
|
|
+} sg_imgui_args_draw_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_buffer result;
|
|
|
+} sg_imgui_args_alloc_buffer_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_image result;
|
|
|
+} sg_imgui_args_alloc_image_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_shader result;
|
|
|
+} sg_imgui_args_alloc_shader_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_pipeline result;
|
|
|
+} sg_imgui_args_alloc_pipeline_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_pass result;
|
|
|
+} sg_imgui_args_alloc_pass_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_buffer buffer;
|
|
|
+} sg_imgui_args_init_buffer_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_image image;
|
|
|
+} sg_imgui_args_init_image_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_shader shader;
|
|
|
+} sg_imgui_args_init_shader_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_pipeline pipeline;
|
|
|
+} sg_imgui_args_init_pipeline_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_pass pass;
|
|
|
+} sg_imgui_args_init_pass_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_buffer buffer;
|
|
|
+} sg_imgui_args_fail_buffer_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_image image;
|
|
|
+} sg_imgui_args_fail_image_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_shader shader;
|
|
|
+} sg_imgui_args_fail_shader_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_pipeline pipeline;
|
|
|
+} sg_imgui_args_fail_pipeline_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_pass pass;
|
|
|
+} sg_imgui_args_fail_pass_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_imgui_str_t name;
|
|
|
+} sg_imgui_args_push_debug_group_t;
|
|
|
+
|
|
|
+typedef union {
|
|
|
+ sg_imgui_args_query_feature_t query_feature;
|
|
|
+ sg_imgui_args_make_buffer_t make_buffer;
|
|
|
+ sg_imgui_args_make_image_t make_image;
|
|
|
+ sg_imgui_args_make_shader_t make_shader;
|
|
|
+ sg_imgui_args_make_pipeline_t make_pipeline;
|
|
|
+ sg_imgui_args_make_pass_t make_pass;
|
|
|
+ sg_imgui_args_destroy_buffer_t destroy_buffer;
|
|
|
+ sg_imgui_args_destroy_image_t destroy_image;
|
|
|
+ sg_imgui_args_destroy_shader_t destroy_shader;
|
|
|
+ sg_imgui_args_destroy_pipeline_t destroy_pipeline;
|
|
|
+ sg_imgui_args_destroy_pass_t destroy_pass;
|
|
|
+ sg_imgui_args_update_buffer_t update_buffer;
|
|
|
+ sg_imgui_args_update_image_t update_image;
|
|
|
+ sg_imgui_args_append_buffer_t append_buffer;
|
|
|
+ sg_imgui_args_query_buffer_overflow_t query_buffer_overflow;
|
|
|
+ sg_imgui_args_query_buffer_state_t query_buffer_state;
|
|
|
+ sg_imgui_args_query_image_state_t query_image_state;
|
|
|
+ sg_imgui_args_query_shader_state_t query_shader_state;
|
|
|
+ sg_imgui_args_query_pipeline_state_t query_pipeline_state;
|
|
|
+ sg_imgui_args_query_pass_state_t query_pass_state;
|
|
|
+ sg_imgui_args_begin_default_pass_t begin_default_pass;
|
|
|
+ sg_imgui_args_begin_pass_t begin_pass;
|
|
|
+ sg_imgui_args_apply_viewport_t apply_viewport;
|
|
|
+ sg_imgui_args_apply_scissor_rect_t apply_scissor_rect;
|
|
|
+ sg_imgui_args_apply_pipeline_t apply_pipeline;
|
|
|
+ sg_imgui_args_apply_bindings_t apply_bindings;
|
|
|
+ sg_imgui_args_apply_uniforms_t apply_uniforms;
|
|
|
+ sg_imgui_args_draw_t draw;
|
|
|
+ sg_imgui_args_alloc_buffer_t alloc_buffer;
|
|
|
+ sg_imgui_args_alloc_image_t alloc_image;
|
|
|
+ sg_imgui_args_alloc_shader_t alloc_shader;
|
|
|
+ sg_imgui_args_alloc_pipeline_t alloc_pipeline;
|
|
|
+ sg_imgui_args_alloc_pass_t alloc_pass;
|
|
|
+ sg_imgui_args_init_buffer_t init_buffer;
|
|
|
+ sg_imgui_args_init_image_t init_image;
|
|
|
+ sg_imgui_args_init_shader_t init_shader;
|
|
|
+ sg_imgui_args_init_pipeline_t init_pipeline;
|
|
|
+ sg_imgui_args_init_pass_t init_pass;
|
|
|
+ sg_imgui_args_fail_buffer_t fail_buffer;
|
|
|
+ sg_imgui_args_fail_image_t fail_image;
|
|
|
+ sg_imgui_args_fail_shader_t fail_shader;
|
|
|
+ sg_imgui_args_fail_pipeline_t fail_pipeline;
|
|
|
+ sg_imgui_args_fail_pass_t fail_pass;
|
|
|
+ sg_imgui_args_push_debug_group_t push_debug_group;
|
|
|
+} sg_imgui_args_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ sg_imgui_cmd_t cmd;
|
|
|
+ uint32_t color;
|
|
|
+ sg_imgui_args_t args;
|
|
|
+} sg_imgui_capture_item_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ uint32_t ubuf_size; /* size of uniform capture buffer in bytes */
|
|
|
+ uint32_t ubuf_pos; /* current uniform buffer pos */
|
|
|
+ uint8_t* ubuf; /* buffer for capturing uniform updates */
|
|
|
+ uint32_t num_items;
|
|
|
+ sg_imgui_capture_item_t items[SG_IMGUI_MAX_FRAMECAPTURE_ITEMS];
|
|
|
+} sg_imgui_capture_bucket_t;
|
|
|
+
|
|
|
+/* double-buffered call-capture buckets, one bucket is currently recorded,
|
|
|
+ the previous bucket is displayed
|
|
|
+*/
|
|
|
+typedef struct {
|
|
|
+ bool open;
|
|
|
+ uint32_t bucket_index; /* which bucket to record to, 0 or 1 */
|
|
|
+ uint32_t sel_item; /* currently selected capture item by index */
|
|
|
+ sg_imgui_capture_bucket_t bucket[2];
|
|
|
+} sg_imgui_capture_t;
|
|
|
+
|
|
|
+typedef struct {
|
|
|
+ uint32_t init_tag;
|
|
|
+ sg_imgui_buffers_t buffers;
|
|
|
+ sg_imgui_images_t images;
|
|
|
+ sg_imgui_shaders_t shaders;
|
|
|
+ sg_imgui_pipelines_t pipelines;
|
|
|
+ sg_imgui_passes_t passes;
|
|
|
+ sg_imgui_capture_t capture;
|
|
|
+ sg_trace_hooks hooks;
|
|
|
+} sg_imgui_t;
|
|
|
+
|
|
|
+SOKOL_API_DECL void sg_imgui_init(sg_imgui_t* ctx);
|
|
|
+SOKOL_API_DECL void sg_imgui_discard(sg_imgui_t* ctx);
|
|
|
+SOKOL_API_DECL void sg_imgui_draw(sg_imgui_t* ctx);
|
|
|
+
|
|
|
+SOKOL_API_DECL void sg_imgui_draw_buffers_content(sg_imgui_t* ctx);
|
|
|
+SOKOL_API_DECL void sg_imgui_draw_images_content(sg_imgui_t* ctx);
|
|
|
+SOKOL_API_DECL void sg_imgui_draw_shaders_content(sg_imgui_t* ctx);
|
|
|
+SOKOL_API_DECL void sg_imgui_draw_pipelines_content(sg_imgui_t* ctx);
|
|
|
+SOKOL_API_DECL void sg_imgui_draw_passes_content(sg_imgui_t* ctx);
|
|
|
+SOKOL_API_DECL void sg_imgui_draw_capture_content(sg_imgui_t* ctx);
|
|
|
+
|
|
|
+SOKOL_API_DECL void sg_imgui_draw_buffers_window(sg_imgui_t* ctx);
|
|
|
+SOKOL_API_DECL void sg_imgui_draw_images_window(sg_imgui_t* ctx);
|
|
|
+SOKOL_API_DECL void sg_imgui_draw_shaders_window(sg_imgui_t* ctx);
|
|
|
+SOKOL_API_DECL void sg_imgui_draw_pipelines_window(sg_imgui_t* ctx);
|
|
|
+SOKOL_API_DECL void sg_imgui_draw_passes_window(sg_imgui_t* ctx);
|
|
|
+SOKOL_API_DECL void sg_imgui_draw_capture_window(sg_imgui_t* ctx);
|
|
|
+
|
|
|
+#if defined(__cplusplus)
|
|
|
+} /* extern "C" */
|
|
|
+#endif
|
|
|
+
|
|
|
+/*=== IMPLEMENTATION =========================================================*/
|
|
|
+#if defined SOKOL_IMPL
|
|
|
+#include <string.h>
|
|
|
+#include <stdio.h> /* snprintf */
|
|
|
+
|
|
|
+#define _SG_IMGUI_LIST_WIDTH (192)
|
|
|
+#define _SG_IMGUI_COLOR_OTHER ImColor(0.75f, 0.75f, 0.75f, 1.0f)
|
|
|
+#define _SG_IMGUI_COLOR_RSRC ImColor(1.0f, 1.0f, 0.0f, 1.0f)
|
|
|
+#define _SG_IMGUI_COLOR_DRAW ImColor(0.0f, 1.0f, 0.0f, 1.0f)
|
|
|
+#define _SG_IMGUI_COLOR_ERR ImColor(1.0f, 0.5f, 0.5f, 1.0f)
|
|
|
+
|
|
|
+/*--- UTILS ------------------------------------------------------------------*/
|
|
|
+_SOKOL_PRIVATE void* _sg_imgui_alloc(int size) {
|
|
|
+ SOKOL_ASSERT(size > 0);
|
|
|
+ return SOKOL_MALLOC(size);
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_free(void* ptr) {
|
|
|
+ if (ptr) {
|
|
|
+ SOKOL_FREE(ptr);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void* _sg_imgui_realloc(void* old_ptr, int old_size, int new_size) {
|
|
|
+ SOKOL_ASSERT((new_size > 0) && (new_size > old_size));
|
|
|
+ void* new_ptr = SOKOL_MALLOC(new_size);
|
|
|
+ SOKOL_ASSERT(new_ptr);
|
|
|
+ if (old_ptr) {
|
|
|
+ if (old_size > 0) {
|
|
|
+ memcpy(new_ptr, old_ptr, old_size);
|
|
|
+ }
|
|
|
+ _sg_imgui_free(old_ptr);
|
|
|
+ }
|
|
|
+ return new_ptr;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_strcpy(sg_imgui_str_t* dst, const char* src) {
|
|
|
+ SOKOL_ASSERT(dst);
|
|
|
+ if (src) {
|
|
|
+ #if defined(_MSC_VER)
|
|
|
+ strncpy_s(dst->buf, SG_IMGUI_STRBUF_LEN, src, (SG_IMGUI_STRBUF_LEN-1));
|
|
|
+ #else
|
|
|
+ strncpy(dst->buf, src, SG_IMGUI_STRBUF_LEN);
|
|
|
+ #endif
|
|
|
+ dst->buf[SG_IMGUI_STRBUF_LEN-1] = 0;
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ memset(dst->buf, 0, SG_IMGUI_STRBUF_LEN);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_make_str(const char* str) {
|
|
|
+ sg_imgui_str_t res;
|
|
|
+ _sg_imgui_strcpy(&res, str);
|
|
|
+ return res;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_str_dup(const char* src) {
|
|
|
+ SOKOL_ASSERT(src);
|
|
|
+ int len = (int) strlen(src) + 1;
|
|
|
+ char* dst = (char*) _sg_imgui_alloc(len);
|
|
|
+ memcpy(dst, src, len);
|
|
|
+ return (const char*) dst;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const uint8_t* _sg_imgui_bin_dup(const uint8_t* src, int num_bytes) {
|
|
|
+ SOKOL_ASSERT(src && (num_bytes > 0));
|
|
|
+ uint8_t* dst = (uint8_t*) _sg_imgui_alloc(num_bytes);
|
|
|
+ memcpy(dst, src, num_bytes);
|
|
|
+ return (const uint8_t*) dst;
|
|
|
+}
|
|
|
+
|
|
|
+/*--- STRING CONVERSION ------------------------------------------------------*/
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_feature_string(sg_feature f) {
|
|
|
+ switch (f) {
|
|
|
+ case SG_FEATURE_INSTANCING: return "SG_FEATURE_INSTANCING";
|
|
|
+ case SG_FEATURE_TEXTURE_COMPRESSION_DXT: return "SG_FEATURE_TEXTURE_COMPRESSION_DXT";
|
|
|
+ case SG_FEATURE_TEXTURE_COMPRESSION_PVRTC: return "SG_FEATURE_TEXTURE_COMPRESSION_PVRTC";
|
|
|
+ case SG_FEATURE_TEXTURE_COMPRESSION_ATC: return "SG_FEATURE_TEXTURE_COMPRESSION_ATC";
|
|
|
+ case SG_FEATURE_TEXTURE_COMPRESSION_ETC2: return "SG_FEATURE_TEXTURE_COMPRESSION_ETC2";
|
|
|
+ case SG_FEATURE_TEXTURE_FLOAT: return "SG_FEATURE_TEXTURE_FLOAT";
|
|
|
+ case SG_FEATURE_TEXTURE_HALF_FLOAT: return "SG_FEATURE_TEXTURE_HALF_FLOAT";
|
|
|
+ case SG_FEATURE_ORIGIN_BOTTOM_LEFT: return "SG_FEATURE_ORIGIN_BOTTOM_LEFT";
|
|
|
+ case SG_FEATURE_ORIGIN_TOP_LEFT: return "SG_FEATURE_ORIGIN_TOP_LEFT";
|
|
|
+ case SG_FEATURE_MSAA_RENDER_TARGETS: return "SG_FEATURE_MSAA_RENDER_TARGETS";
|
|
|
+ case SG_FEATURE_PACKED_VERTEX_FORMAT_10_2: return "SG_FEATURE_PACKED_VERTEX_FORMAT_10_2";
|
|
|
+ case SG_FEATURE_MULTIPLE_RENDER_TARGET: return "SG_FEATURE_MULTIPLE_RENDER_TARGET";
|
|
|
+ case SG_FEATURE_IMAGETYPE_3D: return "SG_FEATURE_IMAGETYPE_3D";
|
|
|
+ case SG_FEATURE_IMAGETYPE_ARRAY: return "SG_FEATURE_IMAGETYPE_ARRAY";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_resourcestate_string(sg_resource_state s) {
|
|
|
+ switch (s) {
|
|
|
+ case SG_RESOURCESTATE_INITIAL: return "SG_RESOURCESTATE_INITIAL";
|
|
|
+ case SG_RESOURCESTATE_ALLOC: return "SG_RESOURCESTATE_ALLOC";
|
|
|
+ case SG_RESOURCESTATE_VALID: return "SG_RESOURCESTATE_VALID";
|
|
|
+ case SG_RESOURCESTATE_FAILED: return "SG_RESOURCESTATE_FAILED";
|
|
|
+ default: return "SG_RESOURCESTATE_INVALID";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_resource_slot(const _sg_slot_t* slot) {
|
|
|
+ ImGui::Text("ResId: %08X", slot->id);
|
|
|
+ ImGui::Text("CtxId: %08X", slot->ctx_id);
|
|
|
+ ImGui::Text("State: %s", _sg_imgui_resourcestate_string(slot->state));
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_buffertype_string(sg_buffer_type t) {
|
|
|
+ switch (t) {
|
|
|
+ case SG_BUFFERTYPE_VERTEXBUFFER: return "SG_BUFFERTYPE_VERTEXBUFFER";
|
|
|
+ case SG_BUFFERTYPE_INDEXBUFFER: return "SG_BUFFERTYPE_INDEXBUFFER";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_usage_string(sg_usage u) {
|
|
|
+ switch (u) {
|
|
|
+ case SG_USAGE_IMMUTABLE: return "SG_USAGE_IMMUTABLE";
|
|
|
+ case SG_USAGE_DYNAMIC: return "SG_USAGE_DYNAMIC";
|
|
|
+ case SG_USAGE_STREAM: return "SG_USAGE_STREAM";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_imagetype_string(sg_image_type t) {
|
|
|
+ switch (t) {
|
|
|
+ case SG_IMAGETYPE_2D: return "SG_IMAGETYPE_2D";
|
|
|
+ case SG_IMAGETYPE_CUBE: return "SG_IMAGETYPE_CUBE";
|
|
|
+ case SG_IMAGETYPE_3D: return "SG_IMAGETYPE_3D";
|
|
|
+ case SG_IMAGETYPE_ARRAY: return "SG_IMAGETYPE_ARRAY";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_pixelformat_string(sg_pixel_format fmt) {
|
|
|
+ switch (fmt) {
|
|
|
+ case SG_PIXELFORMAT_NONE: return "SG_PIXELFORMAT_NONE";
|
|
|
+ case SG_PIXELFORMAT_RGBA8: return "SG_PIXELFORMAT_RGBA8";
|
|
|
+ case SG_PIXELFORMAT_RGB8: return "SG_PIXELFORMAT_RGB8";
|
|
|
+ case SG_PIXELFORMAT_RGBA4: return "SG_PIXELFORMAT_RGBA4";
|
|
|
+ case SG_PIXELFORMAT_R5G6B5: return "SG_PIXELFORMAT_R5G6B5";
|
|
|
+ case SG_PIXELFORMAT_R5G5B5A1: return "SG_PIXELFORMAT_R5G5B5A1";
|
|
|
+ case SG_PIXELFORMAT_R10G10B10A2: return "SG_PIXELFORMAT_R10G10B10A2";
|
|
|
+ case SG_PIXELFORMAT_RGBA32F: return "SG_PIXELFORMAT_RGBA32F";
|
|
|
+ case SG_PIXELFORMAT_RGBA16F: return "SG_PIXELFORMAT_RGBA16F";
|
|
|
+ case SG_PIXELFORMAT_R32F: return "SG_PIXELFORMAT_R32F";
|
|
|
+ case SG_PIXELFORMAT_R16F: return "SG_PIXELFORMAT_R16F";
|
|
|
+ case SG_PIXELFORMAT_L8: return "SG_PIXELFORMAT_L8";
|
|
|
+ case SG_PIXELFORMAT_DXT1: return "SG_PIXELFORMAT_DXT1";
|
|
|
+ case SG_PIXELFORMAT_DXT3: return "SG_PIXELFORMAT_DXT3";
|
|
|
+ case SG_PIXELFORMAT_DXT5: return "SG_PIXELFORMAT_DXT5";
|
|
|
+ case SG_PIXELFORMAT_DEPTH: return "SG_PIXELFORMAT_DEPTH";
|
|
|
+ case SG_PIXELFORMAT_DEPTHSTENCIL: return "SG_PIXELFORMAT_DEPTHSTENCIL";
|
|
|
+ case SG_PIXELFORMAT_PVRTC2_RGB: return "SG_PIXELFORMAT_PVRTC2_RGB";
|
|
|
+ case SG_PIXELFORMAT_PVRTC4_RGB: return "SG_PIXELFORMAT_PVRTC4_RGB";
|
|
|
+ case SG_PIXELFORMAT_PVRTC2_RGBA: return "SG_PIXELFORMAT_PVRTC2_RGBA";
|
|
|
+ case SG_PIXELFORMAT_PVRTC4_RGBA: return "SG_PIXELFORMAT_PVRTC4_RGBA";
|
|
|
+ case SG_PIXELFORMAT_ETC2_RGB8: return "SG_PIXELFORMAT_ETC2_RGB8";
|
|
|
+ case SG_PIXELFORMAT_ETC2_SRGB8: return "SG_PIXELFORMAT_ETC2_SRGB8";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_filter_string(sg_filter f) {
|
|
|
+ switch (f) {
|
|
|
+ case SG_FILTER_NEAREST: return "SG_FILTER_NEAREST";
|
|
|
+ case SG_FILTER_LINEAR: return "SG_FILTER_LINEAR";
|
|
|
+ case SG_FILTER_NEAREST_MIPMAP_NEAREST: return "SG_FILTER_NEAREST_MIPMAP_NEAREST";
|
|
|
+ case SG_FILTER_NEAREST_MIPMAP_LINEAR: return "SG_FILTER_NEAREST_MIPMAP_LINEAR";
|
|
|
+ case SG_FILTER_LINEAR_MIPMAP_NEAREST: return "SG_FILTER_LINEAR_MIPMAP_NEAREST";
|
|
|
+ case SG_FILTER_LINEAR_MIPMAP_LINEAR: return "SG_FILTER_LINEAR_MIPMAP_LINEAR";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_wrap_string(sg_wrap w) {
|
|
|
+ switch (w) {
|
|
|
+ case SG_WRAP_REPEAT: return "SG_WRAP_REPEAT";
|
|
|
+ case SG_WRAP_CLAMP_TO_EDGE: return "SG_WRAP_CLAMP_TO_EDGE";
|
|
|
+ case SG_WRAP_MIRRORED_REPEAT: return "SG_WRAP_MIRRORED_REPEAT";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_uniformtype_string(sg_uniform_type t) {
|
|
|
+ switch (t) {
|
|
|
+ case SG_UNIFORMTYPE_FLOAT: return "SG_UNIFORMTYPE_FLOAT";
|
|
|
+ case SG_UNIFORMTYPE_FLOAT2: return "SG_UNIFORMTYPE_FLOAT2";
|
|
|
+ case SG_UNIFORMTYPE_FLOAT3: return "SG_UNIFORMTYPE_FLOAT3";
|
|
|
+ case SG_UNIFORMTYPE_FLOAT4: return "SG_UNIFORMTYPE_FLOAT4";
|
|
|
+ case SG_UNIFORMTYPE_MAT4: return "SG_UNIFORMTYPE_MAT4";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_vertexstep_string(sg_vertex_step s) {
|
|
|
+ switch (s) {
|
|
|
+ case SG_VERTEXSTEP_PER_VERTEX: return "SG_VERTEXSTEP_PER_VERTEX";
|
|
|
+ case SG_VERTEXSTEP_PER_INSTANCE: return "SG_VERTEXSTEP_PER_INSTANCE";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_vertexformat_string(sg_vertex_format f) {
|
|
|
+ switch (f) {
|
|
|
+ case SG_VERTEXFORMAT_FLOAT: return "SG_VERTEXFORMAT_FLOAT";
|
|
|
+ case SG_VERTEXFORMAT_FLOAT2: return "SG_VERTEXFORMAT_FLOAT2";
|
|
|
+ case SG_VERTEXFORMAT_FLOAT3: return "SG_VERTEXFORMAT_FLOAT3";
|
|
|
+ case SG_VERTEXFORMAT_FLOAT4: return "SG_VERTEXFORMAT_FLOAT4";
|
|
|
+ case SG_VERTEXFORMAT_BYTE4: return "SG_VERTEXFORMAT_BYTE4";
|
|
|
+ case SG_VERTEXFORMAT_BYTE4N: return "SG_VERTEXFORMAT_BYTE4N";
|
|
|
+ case SG_VERTEXFORMAT_UBYTE4: return "SG_VERTEXFORMAT_UBYTE4";
|
|
|
+ case SG_VERTEXFORMAT_UBYTE4N: return "SG_VERTEXFORMAT_UBYTE4N";
|
|
|
+ case SG_VERTEXFORMAT_SHORT2: return "SG_VERTEXFORMAT_SHORT2";
|
|
|
+ case SG_VERTEXFORMAT_SHORT2N: return "SG_VERTEXFORMAT_SHORT2N";
|
|
|
+ case SG_VERTEXFORMAT_SHORT4: return "SG_VERTEXFORMAT_SHORT4";
|
|
|
+ case SG_VERTEXFORMAT_SHORT4N: return "SG_VERTEXFORMAT_SHORT4N";
|
|
|
+ case SG_VERTEXFORMAT_UINT10_N2: return "SG_VERTEXFORMAT_UINT10_N2";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_primitivetype_string(sg_primitive_type t) {
|
|
|
+ switch (t) {
|
|
|
+ case SG_PRIMITIVETYPE_POINTS: return "SG_PRIMITIVETYPE_POINTS";
|
|
|
+ case SG_PRIMITIVETYPE_LINES: return "SG_PRIMITIVETYPE_LINES";
|
|
|
+ case SG_PRIMITIVETYPE_LINE_STRIP: return "SG_PRIMITIVETYPE_LINE_STRIP";
|
|
|
+ case SG_PRIMITIVETYPE_TRIANGLES: return "SG_PRIMITIVETYPE_TRIANGLES";
|
|
|
+ case SG_PRIMITIVETYPE_TRIANGLE_STRIP: return "SG_PRIMITIVETYPE_TRIANGLE_STRIP";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_indextype_string(sg_index_type t) {
|
|
|
+ switch (t) {
|
|
|
+ case SG_INDEXTYPE_NONE: return "SG_INDEXTYPE_NONE";
|
|
|
+ case SG_INDEXTYPE_UINT16: return "SG_INDEXTYPE_UINT16";
|
|
|
+ case SG_INDEXTYPE_UINT32: return "SG_INDEXTYPE_UINT32";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_stencilop_string(sg_stencil_op op) {
|
|
|
+ switch (op) {
|
|
|
+ case SG_STENCILOP_KEEP: return "SG_STENCILOP_KEEP";
|
|
|
+ case SG_STENCILOP_ZERO: return "SG_STENCILOP_ZERO";
|
|
|
+ case SG_STENCILOP_REPLACE: return "SG_STENCILOP_REPLACE";
|
|
|
+ case SG_STENCILOP_INCR_CLAMP: return "SG_STENCILOP_INCR_CLAMP";
|
|
|
+ case SG_STENCILOP_DECR_CLAMP: return "SG_STENCILOP_DECR_CLAMP";
|
|
|
+ case SG_STENCILOP_INVERT: return "SG_STENCILOP_INVERT";
|
|
|
+ case SG_STENCILOP_INCR_WRAP: return "SG_STENCILOP_INCR_WRAP";
|
|
|
+ case SG_STENCILOP_DECR_WRAP: return "SG_STENCILOP_DECR_WRAP";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_comparefunc_string(sg_compare_func f) {
|
|
|
+ switch (f) {
|
|
|
+ case SG_COMPAREFUNC_NEVER: return "SG_COMPAREFUNC_NEVER";
|
|
|
+ case SG_COMPAREFUNC_LESS: return "SG_COMPAREFUNC_LESS";
|
|
|
+ case SG_COMPAREFUNC_EQUAL: return "SG_COMPAREFUNC_EQUAL";
|
|
|
+ case SG_COMPAREFUNC_LESS_EQUAL: return "SG_COMPAREFUNC_LESS_EQUAL";
|
|
|
+ case SG_COMPAREFUNC_GREATER: return "SG_COMPAREFUNC_GREATER";
|
|
|
+ case SG_COMPAREFUNC_NOT_EQUAL: return "SG_COMPAREFUNC_NOT_EQUAL";
|
|
|
+ case SG_COMPAREFUNC_GREATER_EQUAL: return "SG_COMPAREFUNC_GREATER_EQUAL";
|
|
|
+ case SG_COMPAREFUNC_ALWAYS: return "SG_COMPAREFUNC_ALWAYS";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_blendfactor_string(sg_blend_factor f) {
|
|
|
+ switch (f) {
|
|
|
+ case SG_BLENDFACTOR_ZERO: return "SG_BLENDFACTOR_ZERO";
|
|
|
+ case SG_BLENDFACTOR_ONE: return "SG_BLENDFACTOR_ONE";
|
|
|
+ case SG_BLENDFACTOR_SRC_COLOR: return "SG_BLENDFACTOR_SRC_COLOR";
|
|
|
+ case SG_BLENDFACTOR_ONE_MINUS_SRC_COLOR: return "SG_BLENDFACTOR_ONE_MINUS_SRC_COLOR";
|
|
|
+ case SG_BLENDFACTOR_SRC_ALPHA: return "SG_BLENDFACTOR_SRC_ALPHA";
|
|
|
+ case SG_BLENDFACTOR_ONE_MINUS_SRC_ALPHA: return "SG_BLENDFACTOR_ONE_MINUS_SRC_ALPHA";
|
|
|
+ case SG_BLENDFACTOR_DST_COLOR: return "SG_BLENDFACTOR_DST_COLOR";
|
|
|
+ case SG_BLENDFACTOR_ONE_MINUS_DST_COLOR: return "SG_BLENDFACTOR_ONE_MINUS_DST_COLOR";
|
|
|
+ case SG_BLENDFACTOR_DST_ALPHA: return "SG_BLENDFACTOR_DST_ALPHA";
|
|
|
+ case SG_BLENDFACTOR_ONE_MINUS_DST_ALPHA: return "SG_BLENDFACTOR_ONE_MINUS_DST_ALPHA";
|
|
|
+ case SG_BLENDFACTOR_SRC_ALPHA_SATURATED: return "SG_BLENDFACTOR_SRC_ALPHA_SATURATED";
|
|
|
+ case SG_BLENDFACTOR_BLEND_COLOR: return "SG_BLENDFACTOR_BLEND_COLOR";
|
|
|
+ case SG_BLENDFACTOR_ONE_MINUS_BLEND_COLOR: return "SG_BLENDFACTOR_ONE_MINUS_BLEND_COLOR";
|
|
|
+ case SG_BLENDFACTOR_BLEND_ALPHA: return "SG_BLENDFACTOR_BLEND_ALPHA";
|
|
|
+ case SG_BLENDFACTOR_ONE_MINUS_BLEND_ALPHA: return "SG_BLENDFACTOR_ONE_MINUS_BLEND_ALPHA";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_blendop_string(sg_blend_op op) {
|
|
|
+ switch (op) {
|
|
|
+ case SG_BLENDOP_ADD: return "SG_BLENDOP_ADD";
|
|
|
+ case SG_BLENDOP_SUBTRACT: return "SG_BLENDOP_SUBTRACT";
|
|
|
+ case SG_BLENDOP_REVERSE_SUBTRACT: return "SG_BLENDOP_REVERSE_SUBTRACT";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_colormask_string(uint8_t m) {
|
|
|
+ static const char* str[] = {
|
|
|
+ "NONE",
|
|
|
+ "R",
|
|
|
+ "G",
|
|
|
+ "RG",
|
|
|
+ "B",
|
|
|
+ "RB",
|
|
|
+ "GB",
|
|
|
+ "RGB",
|
|
|
+ "A",
|
|
|
+ "RA",
|
|
|
+ "GA",
|
|
|
+ "RGA",
|
|
|
+ "BA",
|
|
|
+ "RBA",
|
|
|
+ "GBA",
|
|
|
+ "RGBA",
|
|
|
+ };
|
|
|
+ return str[m & 0xF];
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_cullmode_string(sg_cull_mode cm) {
|
|
|
+ switch (cm) {
|
|
|
+ case SG_CULLMODE_NONE: return "SG_CULLMODE_NONE";
|
|
|
+ case SG_CULLMODE_FRONT: return "SG_CULLMODE_FRONT";
|
|
|
+ case SG_CULLMODE_BACK: return "SG_CULLMODE_BACK";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_facewinding_string(sg_face_winding fw) {
|
|
|
+ switch (fw) {
|
|
|
+ case SG_FACEWINDING_CCW: return "SG_FACEWINDING_CCW";
|
|
|
+ case SG_FACEWINDING_CW: return "SG_FACEWINDING_CW";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_shaderstage_string(sg_shader_stage stage) {
|
|
|
+ switch (stage) {
|
|
|
+ case SG_SHADERSTAGE_VS: return "SG_SHADERSTAGE_VS";
|
|
|
+ case SG_SHADERSTAGE_FS: return "SG_SHADERSTAGE_FS";
|
|
|
+ default: return "???";
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE const char* _sg_imgui_bool_string(bool b) {
|
|
|
+ return b ? "true" : "false";
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_res_id_string(uint32_t res_id, const char* label) {
|
|
|
+ SOKOL_ASSERT(label);
|
|
|
+ sg_imgui_str_t res;
|
|
|
+ if (label[0]) {
|
|
|
+ snprintf(res.buf, sizeof(res.buf), "'%s'", label);
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ snprintf(res.buf, sizeof(res.buf), "0x%08X", res_id);
|
|
|
+ }
|
|
|
+ return res;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_buffer_id_string(sg_imgui_t* ctx, sg_buffer buf_id) {
|
|
|
+ if (buf_id.id != SG_INVALID_ID) {
|
|
|
+ const sg_imgui_buffer_t* buf_ui = &ctx->buffers.slots[_sg_slot_index(buf_id.id)];
|
|
|
+ return _sg_imgui_res_id_string(buf_id.id, buf_ui->label.buf);
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ return _sg_imgui_make_str("<invalid>");
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_image_id_string(sg_imgui_t* ctx, sg_image img_id) {
|
|
|
+ if (img_id.id != SG_INVALID_ID) {
|
|
|
+ const sg_imgui_image_t* img_ui = &ctx->images.slots[_sg_slot_index(img_id.id)];
|
|
|
+ return _sg_imgui_res_id_string(img_id.id, img_ui->label.buf);
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ return _sg_imgui_make_str("<invalid>");
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_shader_id_string(sg_imgui_t* ctx, sg_shader shd_id) {
|
|
|
+ if (shd_id.id != SG_INVALID_ID) {
|
|
|
+ const sg_imgui_shader_t* shd_ui = &ctx->shaders.slots[_sg_slot_index(shd_id.id)];
|
|
|
+ return _sg_imgui_res_id_string(shd_id.id, shd_ui->label.buf);
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ return _sg_imgui_make_str("<invalid>");
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_pipeline_id_string(sg_imgui_t* ctx, sg_pipeline pip_id) {
|
|
|
+ if (pip_id.id != SG_INVALID_ID) {
|
|
|
+ const sg_imgui_pipeline_t* pip_ui = &ctx->pipelines.slots[_sg_slot_index(pip_id.id)];
|
|
|
+ return _sg_imgui_res_id_string(pip_id.id, pip_ui->label.buf);
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ return _sg_imgui_make_str("<invalid>");
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_pass_id_string(sg_imgui_t* ctx, sg_pass pass_id) {
|
|
|
+ if (pass_id.id != SG_INVALID_ID) {
|
|
|
+ const sg_imgui_pass_t* pass_ui = &ctx->passes.slots[_sg_slot_index(pass_id.id)];
|
|
|
+ return _sg_imgui_res_id_string(pass_id.id, pass_ui->label.buf);
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ return _sg_imgui_make_str("<invalid>");
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+/*--- RESOURCE HELPERS -------------------------------------------------------*/
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_buffer_created(sg_imgui_t* ctx, sg_buffer res_id, int slot_index, const sg_buffer_desc* desc) {
|
|
|
+ SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->buffers.num_slots));
|
|
|
+ sg_imgui_buffer_t* buf = &ctx->buffers.slots[slot_index];
|
|
|
+ buf->res_id = res_id;
|
|
|
+ buf->desc = *desc;
|
|
|
+ buf->label = _sg_imgui_make_str(desc->label);
|
|
|
+
|
|
|
+ /* resolve default state */
|
|
|
+ buf->desc.type = _sg_def(buf->desc.type, SG_BUFFERTYPE_VERTEXBUFFER);
|
|
|
+ buf->desc.usage = _sg_def(buf->desc.usage, SG_USAGE_IMMUTABLE);
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_buffer_destroyed(sg_imgui_t* ctx, int slot_index) {
|
|
|
+ SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->buffers.num_slots));
|
|
|
+ sg_imgui_buffer_t* buf = &ctx->buffers.slots[slot_index];
|
|
|
+ buf->res_id.id = SG_INVALID_ID;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_image_created(sg_imgui_t* ctx, sg_image res_id, int slot_index, const sg_image_desc* desc) {
|
|
|
+ SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->images.num_slots));
|
|
|
+ sg_imgui_image_t* img = &ctx->images.slots[slot_index];
|
|
|
+ img->res_id = res_id;
|
|
|
+ img->desc = *desc;
|
|
|
+ img->ui_scale = 1.0f;
|
|
|
+ img->label = _sg_imgui_make_str(desc->label);
|
|
|
+
|
|
|
+ /* resolve default state */
|
|
|
+ img->desc.type = _sg_def(img->desc.type, SG_IMAGETYPE_2D);
|
|
|
+ img->desc.depth = _sg_def(img->desc.depth, 1);
|
|
|
+ img->desc.num_mipmaps = _sg_def(img->desc.num_mipmaps, 1);
|
|
|
+ img->desc.usage = _sg_def(img->desc.usage, SG_USAGE_IMMUTABLE);
|
|
|
+ img->desc.pixel_format = _sg_def(img->desc.pixel_format, SG_PIXELFORMAT_RGBA8);
|
|
|
+ img->desc.sample_count = _sg_def(img->desc.sample_count, 1);
|
|
|
+ img->desc.min_filter = _sg_def(img->desc.min_filter, SG_FILTER_NEAREST);
|
|
|
+ img->desc.mag_filter = _sg_def(img->desc.mag_filter, SG_FILTER_NEAREST);
|
|
|
+ img->desc.wrap_u = _sg_def(img->desc.wrap_u, SG_WRAP_REPEAT);
|
|
|
+ img->desc.wrap_v = _sg_def(img->desc.wrap_v, SG_WRAP_REPEAT);
|
|
|
+ img->desc.wrap_w = _sg_def(img->desc.wrap_w, SG_WRAP_REPEAT);
|
|
|
+ img->desc.max_anisotropy = _sg_def(img->desc.max_anisotropy, 1);
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_image_destroyed(sg_imgui_t* ctx, int slot_index) {
|
|
|
+ SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->images.num_slots));
|
|
|
+ sg_imgui_image_t* img = &ctx->images.slots[slot_index];
|
|
|
+ img->res_id.id = SG_INVALID_ID;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_shader_created(sg_imgui_t* ctx, sg_shader res_id, int slot_index, const sg_shader_desc* desc) {
|
|
|
+ SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->shaders.num_slots));
|
|
|
+ sg_imgui_shader_t* shd = &ctx->shaders.slots[slot_index];
|
|
|
+ shd->res_id = res_id;
|
|
|
+ shd->desc = *desc;
|
|
|
+ shd->label = _sg_imgui_make_str(desc->label);
|
|
|
+ if (shd->desc.vs.entry) {
|
|
|
+ shd->vs_entry = _sg_imgui_make_str(shd->desc.vs.entry);
|
|
|
+ shd->desc.vs.entry = shd->vs_entry.buf;
|
|
|
+ }
|
|
|
+ if (shd->desc.fs.entry) {
|
|
|
+ shd->fs_entry = _sg_imgui_make_str(shd->desc.fs.entry);
|
|
|
+ shd->desc.fs.entry = shd->fs_entry.buf;
|
|
|
+ }
|
|
|
+ for (int i = 0; i < SG_MAX_SHADERSTAGE_UBS; i++) {
|
|
|
+ for (int j = 0; j < SG_MAX_UB_MEMBERS; j++) {
|
|
|
+ sg_shader_uniform_desc* ud = &shd->desc.vs.uniform_blocks[i].uniforms[j];
|
|
|
+ if (ud->name) {
|
|
|
+ shd->vs_uniform_name[i][j] = _sg_imgui_make_str(ud->name);
|
|
|
+ ud->name = shd->vs_uniform_name[i][j].buf;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ for (int i = 0; i < SG_MAX_SHADERSTAGE_UBS; i++) {
|
|
|
+ for (int j = 0; j < SG_MAX_UB_MEMBERS; j++) {
|
|
|
+ sg_shader_uniform_desc* ud = &shd->desc.fs.uniform_blocks[i].uniforms[j];
|
|
|
+ if (ud->name) {
|
|
|
+ shd->fs_uniform_name[i][j] = _sg_imgui_make_str(ud->name);
|
|
|
+ ud->name = shd->fs_uniform_name[i][j].buf;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ for (int i = 0; i < SG_MAX_SHADERSTAGE_IMAGES; i++) {
|
|
|
+ if (shd->desc.vs.images[i].name) {
|
|
|
+ shd->vs_image_name[i] = _sg_imgui_make_str(shd->desc.vs.images[i].name);
|
|
|
+ shd->desc.vs.images[i].name = shd->vs_image_name[i].buf;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ for (int i = 0; i < SG_MAX_SHADERSTAGE_IMAGES; i++) {
|
|
|
+ if (shd->desc.fs.images[i].name) {
|
|
|
+ shd->fs_image_name[i] = _sg_imgui_make_str(shd->desc.fs.images[i].name);
|
|
|
+ shd->desc.fs.images[i].name = shd->fs_image_name[i].buf;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (shd->desc.vs.source) {
|
|
|
+ shd->desc.vs.source = _sg_imgui_str_dup(shd->desc.vs.source);
|
|
|
+ }
|
|
|
+ if (shd->desc.vs.byte_code) {
|
|
|
+ shd->desc.vs.byte_code = _sg_imgui_bin_dup(shd->desc.vs.byte_code, shd->desc.vs.byte_code_size);
|
|
|
+ }
|
|
|
+ if (shd->desc.fs.source) {
|
|
|
+ shd->desc.fs.source = _sg_imgui_str_dup(shd->desc.fs.source);
|
|
|
+ }
|
|
|
+ if (shd->desc.fs.byte_code) {
|
|
|
+ shd->desc.fs.byte_code = _sg_imgui_bin_dup(shd->desc.fs.byte_code, shd->desc.fs.byte_code_size);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_shader_destroyed(sg_imgui_t* ctx, int slot_index) {
|
|
|
+ SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->shaders.num_slots));
|
|
|
+ sg_imgui_shader_t* shd = &ctx->shaders.slots[slot_index];
|
|
|
+ shd->res_id.id = SG_INVALID_ID;
|
|
|
+ if (shd->desc.vs.source) {
|
|
|
+ _sg_imgui_free((void*)shd->desc.vs.source);
|
|
|
+ shd->desc.vs.source = 0;
|
|
|
+ }
|
|
|
+ if (shd->desc.vs.byte_code) {
|
|
|
+ _sg_imgui_free((void*)shd->desc.vs.byte_code);
|
|
|
+ shd->desc.vs.byte_code = 0;
|
|
|
+ }
|
|
|
+ if (shd->desc.fs.source) {
|
|
|
+ _sg_imgui_free((void*)shd->desc.fs.source);
|
|
|
+ shd->desc.fs.source = 0;
|
|
|
+ }
|
|
|
+ if (shd->desc.fs.byte_code) {
|
|
|
+ _sg_imgui_free((void*)shd->desc.fs.byte_code);
|
|
|
+ shd->desc.fs.byte_code = 0;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_pipeline_created(sg_imgui_t* ctx, sg_pipeline res_id, int slot_index, const sg_pipeline_desc* desc) {
|
|
|
+ SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->pipelines.num_slots));
|
|
|
+ sg_imgui_pipeline_t* pip = &ctx->pipelines.slots[slot_index];
|
|
|
+ pip->res_id = res_id;
|
|
|
+ pip->label = _sg_imgui_make_str(desc->label);
|
|
|
+ pip->desc = *desc;
|
|
|
+
|
|
|
+ /* copy strings in vertex layout to persistent location */
|
|
|
+ for (int i = 0; i < SG_MAX_VERTEX_ATTRIBUTES; i++) {
|
|
|
+ sg_vertex_attr_desc* ad = &pip->desc.layout.attrs[i];
|
|
|
+ if (ad->name) {
|
|
|
+ pip->attr_name[i] = _sg_imgui_make_str(ad->name);
|
|
|
+ ad->name = pip->attr_name[i].buf;
|
|
|
+ }
|
|
|
+ if (ad->sem_name) {
|
|
|
+ pip->attr_sem_name[i] = _sg_imgui_make_str(ad->sem_name);
|
|
|
+ ad->sem_name = pip->attr_sem_name[i].buf;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /* need to resolve default values */
|
|
|
+ sg_depth_stencil_state* ds = &pip->desc.depth_stencil;
|
|
|
+ sg_stencil_state* dsf = &ds->stencil_front;
|
|
|
+ sg_stencil_state* dsb = &ds->stencil_back;
|
|
|
+ sg_blend_state* blend = &pip->desc.blend;
|
|
|
+ sg_rasterizer_state* rs = &pip->desc.rasterizer;
|
|
|
+ pip->desc.primitive_type = _sg_def(desc->primitive_type, SG_PRIMITIVETYPE_TRIANGLES);
|
|
|
+ pip->desc.index_type = _sg_def(desc->index_type, SG_INDEXTYPE_NONE);
|
|
|
+ dsf->fail_op = _sg_def(dsf->fail_op, SG_STENCILOP_KEEP);
|
|
|
+ dsf->depth_fail_op = _sg_def(dsf->depth_fail_op, SG_STENCILOP_KEEP);
|
|
|
+ dsf->pass_op = _sg_def(dsf->pass_op, SG_STENCILOP_KEEP);
|
|
|
+ dsf->compare_func = _sg_def(dsf->compare_func, SG_COMPAREFUNC_ALWAYS);
|
|
|
+ dsb->fail_op = _sg_def(dsb->fail_op, SG_STENCILOP_KEEP);
|
|
|
+ dsb->depth_fail_op = _sg_def(dsb->depth_fail_op, SG_STENCILOP_KEEP);
|
|
|
+ dsb->pass_op = _sg_def(dsb->pass_op, SG_STENCILOP_KEEP);
|
|
|
+ dsb->compare_func = _sg_def(dsb->compare_func, SG_COMPAREFUNC_ALWAYS);
|
|
|
+ ds->depth_compare_func = _sg_def(ds->depth_compare_func, SG_COMPAREFUNC_ALWAYS);
|
|
|
+ blend->src_factor_rgb = _sg_def(blend->src_factor_rgb, SG_BLENDFACTOR_ONE);
|
|
|
+ blend->dst_factor_rgb = _sg_def(blend->dst_factor_rgb, SG_BLENDFACTOR_ZERO);
|
|
|
+ blend->op_rgb = _sg_def(blend->op_rgb, SG_BLENDOP_ADD);
|
|
|
+ blend->src_factor_alpha = _sg_def(blend->src_factor_alpha, SG_BLENDFACTOR_ONE);
|
|
|
+ blend->dst_factor_alpha = _sg_def(blend->dst_factor_alpha, SG_BLENDFACTOR_ZERO);
|
|
|
+ blend->op_alpha = _sg_def(blend->op_alpha, SG_BLENDOP_ADD);
|
|
|
+ if (blend->color_write_mask == SG_COLORMASK_NONE) {
|
|
|
+ blend->color_write_mask = 0;
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ blend->color_write_mask = (uint8_t) _sg_def((sg_color_mask)blend->color_write_mask, SG_COLORMASK_RGBA);
|
|
|
+ }
|
|
|
+ blend->color_attachment_count = _sg_def(blend->color_attachment_count, 1);
|
|
|
+ blend->color_format = _sg_def(blend->color_format, SG_PIXELFORMAT_RGBA8);
|
|
|
+ blend->depth_format = _sg_def(blend->depth_format, SG_PIXELFORMAT_DEPTHSTENCIL);
|
|
|
+ rs->cull_mode = _sg_def(rs->cull_mode, SG_CULLMODE_NONE);
|
|
|
+ rs->face_winding = _sg_def(rs->face_winding, SG_FACEWINDING_CW);
|
|
|
+ rs->sample_count = _sg_def(rs->sample_count, 1);
|
|
|
+
|
|
|
+ /* resolve vertex layout strides and offsets */
|
|
|
+ int auto_offset[SG_MAX_SHADERSTAGE_BUFFERS];
|
|
|
+ for (int layout_index = 0; layout_index < SG_MAX_SHADERSTAGE_BUFFERS; layout_index++) {
|
|
|
+ auto_offset[layout_index] = 0;
|
|
|
+ }
|
|
|
+ bool use_auto_offset = true;
|
|
|
+ for (int attr_index = 0; attr_index < SG_MAX_VERTEX_ATTRIBUTES; attr_index++) {
|
|
|
+ /* to use computed offsets, *all* attr offsets must be 0 */
|
|
|
+ if (pip->desc.layout.attrs[attr_index].offset != 0) {
|
|
|
+ use_auto_offset = false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ for (int attr_index = 0; attr_index < SG_MAX_VERTEX_ATTRIBUTES; attr_index++) {
|
|
|
+ sg_vertex_attr_desc* a_desc = &pip->desc.layout.attrs[attr_index];
|
|
|
+ if (a_desc->format == SG_VERTEXFORMAT_INVALID) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ SOKOL_ASSERT((a_desc->buffer_index >= 0) && (a_desc->buffer_index < SG_MAX_SHADERSTAGE_BUFFERS));
|
|
|
+ if (use_auto_offset) {
|
|
|
+ a_desc->offset = auto_offset[a_desc->buffer_index];
|
|
|
+ }
|
|
|
+ auto_offset[a_desc->buffer_index] += _sg_vertexformat_bytesize(a_desc->format);
|
|
|
+ }
|
|
|
+ /* compute vertex strides if needed, and default-resolve step_func and rate */
|
|
|
+ for (int buf_index = 0; buf_index < SG_MAX_SHADERSTAGE_BUFFERS; buf_index++) {
|
|
|
+ sg_buffer_layout_desc* l_desc = &pip->desc.layout.buffers[buf_index];
|
|
|
+ l_desc->step_func = _sg_def(l_desc->step_func, SG_VERTEXSTEP_PER_VERTEX);
|
|
|
+ l_desc->step_rate = _sg_def(l_desc->step_rate, 1);
|
|
|
+ if (l_desc->stride == 0) {
|
|
|
+ l_desc->stride = auto_offset[buf_index];
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_pipeline_destroyed(sg_imgui_t* ctx, int slot_index) {
|
|
|
+ SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->pipelines.num_slots));
|
|
|
+ sg_imgui_pipeline_t* pip = &ctx->pipelines.slots[slot_index];
|
|
|
+ pip->res_id.id = SG_INVALID_ID;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_pass_created(sg_imgui_t* ctx, sg_pass res_id, int slot_index, const sg_pass_desc* desc) {
|
|
|
+ SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->passes.num_slots));
|
|
|
+ sg_imgui_pass_t* pass = &ctx->passes.slots[slot_index];
|
|
|
+ pass->res_id = res_id;
|
|
|
+ for (int i = 0; i < SG_MAX_COLOR_ATTACHMENTS; i++) {
|
|
|
+ pass->color_image_scale[i] = 0.25f;
|
|
|
+ }
|
|
|
+ pass->ds_image_scale = 0.25f;
|
|
|
+ pass->label = _sg_imgui_make_str(desc->label);
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_pass_destroyed(sg_imgui_t* ctx, int slot_index) {
|
|
|
+ SOKOL_ASSERT((slot_index > 0) && (slot_index < ctx->passes.num_slots));
|
|
|
+ sg_imgui_pass_t* pass = &ctx->passes.slots[slot_index];
|
|
|
+ pass->res_id.id = SG_INVALID_ID;
|
|
|
+}
|
|
|
+
|
|
|
+/*--- COMMAND CAPTURING ------------------------------------------------------*/
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_capture_init(sg_imgui_t* ctx) {
|
|
|
+ const int ubuf_initial_size = 256 * 1024;
|
|
|
+ for (int i = 0; i < 2; i++) {
|
|
|
+ sg_imgui_capture_bucket_t* bucket = &ctx->capture.bucket[i];
|
|
|
+ bucket->ubuf_size = ubuf_initial_size;
|
|
|
+ bucket->ubuf = (uint8_t*) _sg_imgui_alloc(bucket->ubuf_size);
|
|
|
+ SOKOL_ASSERT(bucket->ubuf);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_capture_discard(sg_imgui_t* ctx) {
|
|
|
+ for (int i = 0; i < 2; i++) {
|
|
|
+ sg_imgui_capture_bucket_t* bucket = &ctx->capture.bucket[i];
|
|
|
+ SOKOL_ASSERT(bucket->ubuf);
|
|
|
+ _sg_imgui_free(bucket->ubuf);
|
|
|
+ bucket->ubuf = 0;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE sg_imgui_capture_bucket_t* _sg_imgui_capture_get_write_bucket(sg_imgui_t* ctx) {
|
|
|
+ return &ctx->capture.bucket[ctx->capture.bucket_index & 1];
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE sg_imgui_capture_bucket_t* _sg_imgui_capture_get_read_bucket(sg_imgui_t* ctx) {
|
|
|
+ return &ctx->capture.bucket[(ctx->capture.bucket_index + 1) & 1];
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_capture_next_frame(sg_imgui_t* ctx) {
|
|
|
+ ctx->capture.bucket_index = (ctx->capture.bucket_index + 1) & 1;
|
|
|
+ sg_imgui_capture_bucket_t* bucket = &ctx->capture.bucket[ctx->capture.bucket_index];
|
|
|
+ bucket->num_items = 0;
|
|
|
+ bucket->ubuf_pos = 0;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_capture_grow_ubuf(sg_imgui_t* ctx, uint32_t required_size) {
|
|
|
+ sg_imgui_capture_bucket_t* bucket = _sg_imgui_capture_get_write_bucket(ctx);
|
|
|
+ SOKOL_ASSERT(required_size > bucket->ubuf_size);
|
|
|
+ int old_size = bucket->ubuf_size;
|
|
|
+ int new_size = required_size + (required_size>>1); /* allocate a bit ahead */
|
|
|
+ bucket->ubuf_size = new_size;
|
|
|
+ bucket->ubuf = (uint8_t*) _sg_imgui_realloc(bucket->ubuf, old_size, new_size);
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE sg_imgui_capture_item_t* _sg_imgui_capture_next_write_item(sg_imgui_t* ctx) {
|
|
|
+ sg_imgui_capture_bucket_t* bucket = _sg_imgui_capture_get_write_bucket(ctx);
|
|
|
+ if (bucket->num_items < SG_IMGUI_MAX_FRAMECAPTURE_ITEMS) {
|
|
|
+ sg_imgui_capture_item_t* item = &bucket->items[bucket->num_items++];
|
|
|
+ return item;
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE uint32_t _sg_imgui_capture_num_read_items(sg_imgui_t* ctx) {
|
|
|
+ sg_imgui_capture_bucket_t* bucket = _sg_imgui_capture_get_read_bucket(ctx);
|
|
|
+ return bucket->num_items;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE sg_imgui_capture_item_t* _sg_imgui_capture_read_item_at(sg_imgui_t* ctx, uint32_t index) {
|
|
|
+ sg_imgui_capture_bucket_t* bucket = _sg_imgui_capture_get_read_bucket(ctx);
|
|
|
+ SOKOL_ASSERT(index < bucket->num_items);
|
|
|
+ return &bucket->items[index];
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE uint32_t _sg_imgui_capture_uniforms(sg_imgui_t* ctx, const void* data, int num_bytes) {
|
|
|
+ sg_imgui_capture_bucket_t* bucket = _sg_imgui_capture_get_write_bucket(ctx);
|
|
|
+ const uint32_t required_size = bucket->ubuf_pos + num_bytes;
|
|
|
+ if (required_size > bucket->ubuf_size) {
|
|
|
+ _sg_imgui_capture_grow_ubuf(ctx, required_size);
|
|
|
+ }
|
|
|
+ SOKOL_ASSERT(required_size <= bucket->ubuf_size);
|
|
|
+ memcpy(bucket->ubuf + bucket->ubuf_pos, data, num_bytes);
|
|
|
+ const uint32_t pos = bucket->ubuf_pos;
|
|
|
+ bucket->ubuf_pos += num_bytes;
|
|
|
+ SOKOL_ASSERT(bucket->ubuf_pos <= bucket->ubuf_size);
|
|
|
+ return pos;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE sg_imgui_str_t _sg_imgui_capture_item_string(sg_imgui_t* ctx, int index, const sg_imgui_capture_item_t* item) {
|
|
|
+ sg_imgui_str_t str = _sg_imgui_make_str(0);
|
|
|
+ sg_imgui_str_t res_id = _sg_imgui_make_str(0);
|
|
|
+ const int len = sizeof(str.buf);
|
|
|
+ switch (item->cmd) {
|
|
|
+ case SG_IMGUI_CMD_QUERY_FEATURE:
|
|
|
+ snprintf(str.buf, len, "%d: sg_query_feature(feature=%s) => %s",
|
|
|
+ index,
|
|
|
+ _sg_imgui_feature_string(item->args.query_feature.feature),
|
|
|
+ _sg_imgui_bool_string(item->args.query_feature.result));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_RESET_STATE_CACHE:
|
|
|
+ snprintf(str.buf, len, "%d: sg_reset_state_cache()", index);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_MAKE_BUFFER:
|
|
|
+ res_id = _sg_imgui_buffer_id_string(ctx, item->args.make_buffer.result);
|
|
|
+ snprintf(str.buf, len, "%d: sg_make_buffer(desc=..) => %s", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_MAKE_IMAGE:
|
|
|
+ res_id = _sg_imgui_image_id_string(ctx, item->args.make_image.result);
|
|
|
+ snprintf(str.buf, len, "%d: sg_make_image(desc=..) => %s", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_MAKE_SHADER:
|
|
|
+ res_id = _sg_imgui_shader_id_string(ctx, item->args.make_shader.result);
|
|
|
+ snprintf(str.buf, len, "%d: sg_make_shader(desc=..) => %s", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_MAKE_PIPELINE:
|
|
|
+ res_id = _sg_imgui_pipeline_id_string(ctx, item->args.make_pipeline.result);
|
|
|
+ snprintf(str.buf, len, "%d: sg_make_pipeline(desc=..) => %s", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_MAKE_PASS:
|
|
|
+ res_id = _sg_imgui_pass_id_string(ctx, item->args.make_pass.result);
|
|
|
+ snprintf(str.buf, len, "%d: sg_make_pass(desc=..) => %s", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_DESTROY_BUFFER:
|
|
|
+ res_id = _sg_imgui_buffer_id_string(ctx, item->args.destroy_buffer.buffer);
|
|
|
+ snprintf(str.buf, len, "%d: sg_destroy_buffer(buf=%s)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_DESTROY_IMAGE:
|
|
|
+ res_id = _sg_imgui_image_id_string(ctx, item->args.destroy_image.image);
|
|
|
+ snprintf(str.buf, len, "%d: sg_destroy_image(img=%s)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_DESTROY_SHADER:
|
|
|
+ res_id = _sg_imgui_shader_id_string(ctx, item->args.destroy_shader.shader);
|
|
|
+ snprintf(str.buf, len, "%d: sg_destroy_shader(shd=%s)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_DESTROY_PIPELINE:
|
|
|
+ res_id = _sg_imgui_pipeline_id_string(ctx, item->args.destroy_pipeline.pipeline);
|
|
|
+ snprintf(str.buf, len, "%d: sg_destroy_pipeline(pip=%s)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_DESTROY_PASS:
|
|
|
+ res_id = _sg_imgui_pass_id_string(ctx, item->args.destroy_pass.pass);
|
|
|
+ snprintf(str.buf, len, "%d: sg_destroy_pass(pass=%s)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_UPDATE_BUFFER:
|
|
|
+ res_id = _sg_imgui_buffer_id_string(ctx, item->args.update_buffer.buffer);
|
|
|
+ snprintf(str.buf, len, "%d: sg_update_buffer(buf=%s, data_ptr=.., data_size=%d)",
|
|
|
+ index, res_id.buf,
|
|
|
+ item->args.update_buffer.data_size);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_UPDATE_IMAGE:
|
|
|
+ res_id = _sg_imgui_image_id_string(ctx, item->args.update_image.image);
|
|
|
+ snprintf(str.buf, len, "%d: sg_update_image(img=%s, data=..)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_APPEND_BUFFER:
|
|
|
+ res_id = _sg_imgui_buffer_id_string(ctx, item->args.append_buffer.buffer);
|
|
|
+ snprintf(str.buf, len, "%d: sg_append_buffer(buf=%s, data_ptr=.., data_size=%d) => %d",
|
|
|
+ index, res_id.buf,
|
|
|
+ item->args.append_buffer.data_size,
|
|
|
+ item->args.append_buffer.result);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_QUERY_BUFFER_OVERFLOW:
|
|
|
+ res_id = _sg_imgui_buffer_id_string(ctx, item->args.query_buffer_overflow.buffer);
|
|
|
+ snprintf(str.buf, len, "%d: sg_query_buffer_overflow(buf=%s) => %s",
|
|
|
+ index, res_id.buf,
|
|
|
+ _sg_imgui_bool_string(item->args.query_buffer_overflow.result));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_QUERY_BUFFER_STATE:
|
|
|
+ res_id = _sg_imgui_buffer_id_string(ctx, item->args.query_buffer_state.buffer);
|
|
|
+ snprintf(str.buf, len, "%d: sg_query_buffer_state(buf=%s) => %s",
|
|
|
+ index, res_id.buf,
|
|
|
+ _sg_imgui_resourcestate_string(item->args.query_buffer_state.result));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_QUERY_IMAGE_STATE:
|
|
|
+ res_id = _sg_imgui_image_id_string(ctx, item->args.query_image_state.image);
|
|
|
+ snprintf(str.buf, len, "%d: sg_query_image_state(img=%s) => %s",
|
|
|
+ index, res_id.buf,
|
|
|
+ _sg_imgui_resourcestate_string(item->args.query_image_state.result));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_QUERY_SHADER_STATE:
|
|
|
+ res_id = _sg_imgui_shader_id_string(ctx, item->args.query_shader_state.shader);
|
|
|
+ snprintf(str.buf, len, "%d: sg_query_shader_state(shd=%s) => %s",
|
|
|
+ index, res_id.buf,
|
|
|
+ _sg_imgui_resourcestate_string(item->args.query_shader_state.result));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_QUERY_PIPELINE_STATE:
|
|
|
+ res_id = _sg_imgui_pipeline_id_string(ctx, item->args.query_pipeline_state.pipeline);
|
|
|
+ snprintf(str.buf, len, "%d: sg_query_pipeline_state(pip=%s) => %s",
|
|
|
+ index, res_id.buf,
|
|
|
+ _sg_imgui_resourcestate_string(item->args.query_pipeline_state.result));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_QUERY_PASS_STATE:
|
|
|
+ res_id = _sg_imgui_pass_id_string(ctx, item->args.query_pass_state.pass);
|
|
|
+ snprintf(str.buf, len, "%d: sg_query_pass_state(pass=%s) => %s",
|
|
|
+ index, res_id.buf,
|
|
|
+ _sg_imgui_resourcestate_string(item->args.query_pass_state.result));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_BEGIN_DEFAULT_PASS:
|
|
|
+ snprintf(str.buf, len, "%d: sg_begin_default_pass(pass_action=.., width=%d, height=%d)",
|
|
|
+ index,
|
|
|
+ item->args.begin_default_pass.width,
|
|
|
+ item->args.begin_default_pass.height);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_BEGIN_PASS:
|
|
|
+ res_id = _sg_imgui_pass_id_string(ctx, item->args.begin_pass.pass);
|
|
|
+ snprintf(str.buf, len, "%d: sg_begin_pass(pass=%s, pass_action=..)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_APPLY_VIEWPORT:
|
|
|
+ snprintf(str.buf, len, "%d: sg_apply_viewport(x=%d, y=%d, width=%d, height=%d, origin_top_left=%s)",
|
|
|
+ index,
|
|
|
+ item->args.apply_viewport.x,
|
|
|
+ item->args.apply_viewport.y,
|
|
|
+ item->args.apply_viewport.width,
|
|
|
+ item->args.apply_viewport.height,
|
|
|
+ _sg_imgui_bool_string(item->args.apply_viewport.origin_top_left));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_APPLY_SCISSOR_RECT:
|
|
|
+ snprintf(str.buf, len, "%d: sg_apply_scissor_rect(x=%d, y=%d, width=%d, height=%d, origin_top_left=%s)",
|
|
|
+ index,
|
|
|
+ item->args.apply_scissor_rect.x,
|
|
|
+ item->args.apply_scissor_rect.y,
|
|
|
+ item->args.apply_scissor_rect.width,
|
|
|
+ item->args.apply_scissor_rect.height,
|
|
|
+ _sg_imgui_bool_string(item->args.apply_scissor_rect.origin_top_left));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_APPLY_PIPELINE:
|
|
|
+ res_id = _sg_imgui_pipeline_id_string(ctx, item->args.apply_pipeline.pipeline);
|
|
|
+ snprintf(str.buf, len, "%d: sg_apply_pipeline(pip=%s)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_APPLY_BINDINGS:
|
|
|
+ snprintf(str.buf, len, "%d: sg_apply_bindings(bindings=..)", index);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_APPLY_UNIFORMS:
|
|
|
+ snprintf(str.buf, len, "%d: sg_apply_uniforms(stage=%s, ub_index=%d, data=.., num_bytes=%d)",
|
|
|
+ index,
|
|
|
+ _sg_imgui_shaderstage_string(item->args.apply_uniforms.stage),
|
|
|
+ item->args.apply_uniforms.ub_index,
|
|
|
+ item->args.apply_uniforms.num_bytes);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_DRAW:
|
|
|
+ snprintf(str.buf, len, "%d: sg_draw(base_element=%d, num_elements=%d, num_instances=%d)",
|
|
|
+ index,
|
|
|
+ item->args.draw.base_element,
|
|
|
+ item->args.draw.num_elements,
|
|
|
+ item->args.draw.num_instances);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_END_PASS:
|
|
|
+ snprintf(str.buf, len, "%d: sg_end_pass()", index);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_COMMIT:
|
|
|
+ snprintf(str.buf, len, "%d: sg_commit()", index);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_ALLOC_BUFFER:
|
|
|
+ res_id = _sg_imgui_buffer_id_string(ctx, item->args.alloc_buffer.result);
|
|
|
+ snprintf(str.buf, len, "%d: sg_alloc_buffer() => %s", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_ALLOC_IMAGE:
|
|
|
+ res_id = _sg_imgui_image_id_string(ctx, item->args.alloc_image.result);
|
|
|
+ snprintf(str.buf, len, "%d: sg_alloc_image() => %s", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_ALLOC_SHADER:
|
|
|
+ res_id = _sg_imgui_shader_id_string(ctx, item->args.alloc_shader.result);
|
|
|
+ snprintf(str.buf, len, "%d: sg_alloc_shader() => %s", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_ALLOC_PIPELINE:
|
|
|
+ res_id = _sg_imgui_pipeline_id_string(ctx, item->args.alloc_pipeline.result);
|
|
|
+ snprintf(str.buf, len, "%d: sg_alloc_pipeline() => %s", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_ALLOC_PASS:
|
|
|
+ res_id = _sg_imgui_pass_id_string(ctx, item->args.alloc_pass.result);
|
|
|
+ snprintf(str.buf, len, "%d: sg_alloc_pass() => %s", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_INIT_BUFFER:
|
|
|
+ res_id = _sg_imgui_buffer_id_string(ctx, item->args.init_buffer.buffer);
|
|
|
+ snprintf(str.buf, len, "%d: sg_init_buffer(buf=%s, desc=..)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_INIT_IMAGE:
|
|
|
+ res_id = _sg_imgui_image_id_string(ctx, item->args.init_image.image);
|
|
|
+ snprintf(str.buf, len, "%d: sg_init_image(img=%s, desc=..)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_INIT_SHADER:
|
|
|
+ res_id = _sg_imgui_shader_id_string(ctx, item->args.init_shader.shader);
|
|
|
+ snprintf(str.buf, len, "%d: sg_init_shader(shd=%s, desc=..)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_INIT_PIPELINE:
|
|
|
+ res_id = _sg_imgui_pipeline_id_string(ctx, item->args.init_pipeline.pipeline);
|
|
|
+ snprintf(str.buf, len, "%d: sg_init_pipeline(pip=%s, desc=..)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_INIT_PASS:
|
|
|
+ res_id = _sg_imgui_pass_id_string(ctx, item->args.init_pass.pass);
|
|
|
+ snprintf(str.buf, len, "%d: sg_init_pass(pass=%s, desc=..)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_FAIL_BUFFER:
|
|
|
+ res_id = _sg_imgui_buffer_id_string(ctx, item->args.fail_buffer.buffer);
|
|
|
+ snprintf(str.buf, len, "%d: sg_fail_buffer(buf=%s)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_FAIL_IMAGE:
|
|
|
+ res_id = _sg_imgui_image_id_string(ctx, item->args.fail_image.image);
|
|
|
+ snprintf(str.buf, len, "%d: sg_fail_image(img=%s)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_FAIL_SHADER:
|
|
|
+ res_id = _sg_imgui_shader_id_string(ctx, item->args.fail_shader.shader);
|
|
|
+ snprintf(str.buf, len, "%d: sg_fail_shader(shd=%s)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_FAIL_PIPELINE:
|
|
|
+ res_id = _sg_imgui_pipeline_id_string(ctx, item->args.fail_pipeline.pipeline);
|
|
|
+ snprintf(str.buf, len, "%d: sg_fail_pipeline(shd=%s)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_FAIL_PASS:
|
|
|
+ res_id = _sg_imgui_pass_id_string(ctx, item->args.fail_pass.pass);
|
|
|
+ snprintf(str.buf, len, "%d: sg_fail_pass(pass=%s)", index, res_id.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_PUSH_DEBUG_GROUP:
|
|
|
+ snprintf(str.buf, len, "%d: sg_push_debug_group(name=%s)", index,
|
|
|
+ item->args.push_debug_group.name.buf);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_POP_DEBUG_GROUP:
|
|
|
+ snprintf(str.buf, len, "%d: sg_pop_debug_group()", index);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_ERR_BUFFER_POOL_EXHAUSTED:
|
|
|
+ snprintf(str.buf, len, "%d: sg_err_buffer_pool_exhausted()", index);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_ERR_IMAGE_POOL_EXHAUSTED:
|
|
|
+ snprintf(str.buf, len, "%d: sg_err_image_pool_exhausted()", index);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_ERR_SHADER_POOL_EXHAUSTED:
|
|
|
+ snprintf(str.buf, len, "%d: sg_err_shader_pool_exhausted()", index);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_ERR_PIPELINE_POOL_EXHAUSTED:
|
|
|
+ snprintf(str.buf, len, "%d: sg_err_pipeline_pool_exhausted()", index);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_ERR_PASS_POOL_EXHAUSTED:
|
|
|
+ snprintf(str.buf, len, "%d: sg_err_pass_pool_exhausted()", index);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_ERR_CONTEXT_MISMATCH:
|
|
|
+ snprintf(str.buf, len, "%d: sg_err_context_mismatch()", index);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_ERR_PASS_INVALID:
|
|
|
+ snprintf(str.buf, len, "%d: sg_err_pass_invalid()", index);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_ERR_DRAW_INVALID:
|
|
|
+ snprintf(str.buf, len, "%d: sg_err_draw_invalid()", index);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SG_IMGUI_CMD_ERR_BINDINGS_INVALID:
|
|
|
+ snprintf(str.buf, len, "%d: sg_err_bindings_invalid()", index);
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ snprintf(str.buf, len, "%d: ???", index);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ str.buf[len-1] = 0;
|
|
|
+ return str;
|
|
|
+}
|
|
|
+
|
|
|
+/*--- CAPTURE CALLBACKS ------------------------------------------------------*/
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_query_feature(sg_feature feature, bool result, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_QUERY_FEATURE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_OTHER;
|
|
|
+ item->args.query_feature.feature = feature;
|
|
|
+ item->args.query_feature.result = result;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.query_feature) {
|
|
|
+ ctx->hooks.query_feature(feature, result, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_reset_state_cache(void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_RESET_STATE_CACHE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_OTHER;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.reset_state_cache) {
|
|
|
+ ctx->hooks.reset_state_cache(ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_make_buffer(const sg_buffer_desc* desc, sg_buffer buf_id, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_MAKE_BUFFER;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.make_buffer.result = buf_id;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.make_buffer) {
|
|
|
+ ctx->hooks.make_buffer(desc, buf_id, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+ if (buf_id.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_buffer_created(ctx, buf_id, _sg_slot_index(buf_id.id), desc);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_make_image(const sg_image_desc* desc, sg_image img_id, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_MAKE_IMAGE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.make_image.result = img_id;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.make_image) {
|
|
|
+ ctx->hooks.make_image(desc, img_id, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+ if (img_id.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_image_created(ctx, img_id, _sg_slot_index(img_id.id), desc);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_make_shader(const sg_shader_desc* desc, sg_shader shd_id, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_MAKE_SHADER;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.make_shader.result = shd_id;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.make_shader) {
|
|
|
+ ctx->hooks.make_shader(desc, shd_id, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+ if (shd_id.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_shader_created(ctx, shd_id, _sg_slot_index(shd_id.id), desc);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_make_pipeline(const sg_pipeline_desc* desc, sg_pipeline pip_id, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_MAKE_PIPELINE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.make_pipeline.result = pip_id;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.make_pipeline) {
|
|
|
+ ctx->hooks.make_pipeline(desc, pip_id, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+ if (pip_id.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_pipeline_created(ctx, pip_id, _sg_slot_index(pip_id.id), desc);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_make_pass(const sg_pass_desc* desc, sg_pass pass_id, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_MAKE_PASS;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.make_pass.result = pass_id;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.make_pass) {
|
|
|
+ ctx->hooks.make_pass(desc, pass_id, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+ if (pass_id.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_pass_created(ctx, pass_id, _sg_slot_index(pass_id.id), desc);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_destroy_buffer(sg_buffer buf, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_DESTROY_BUFFER;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.destroy_buffer.buffer = buf;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.destroy_buffer) {
|
|
|
+ ctx->hooks.destroy_buffer(buf, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+ if (buf.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_buffer_destroyed(ctx, _sg_slot_index(buf.id));
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_destroy_image(sg_image img, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_DESTROY_IMAGE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.destroy_image.image = img;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.destroy_image) {
|
|
|
+ ctx->hooks.destroy_image(img, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+ if (img.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_image_destroyed(ctx, _sg_slot_index(img.id));
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_destroy_shader(sg_shader shd, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_DESTROY_SHADER;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.destroy_shader.shader = shd;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.destroy_shader) {
|
|
|
+ ctx->hooks.destroy_shader(shd, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+ if (shd.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_shader_destroyed(ctx, _sg_slot_index(shd.id));
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_destroy_pipeline(sg_pipeline pip, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_DESTROY_PIPELINE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.destroy_pipeline.pipeline = pip;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.destroy_pipeline) {
|
|
|
+ ctx->hooks.destroy_pipeline(pip, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+ if (pip.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_pipeline_destroyed(ctx, _sg_slot_index(pip.id));
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_destroy_pass(sg_pass pass, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_DESTROY_PASS;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.destroy_pass.pass = pass;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.destroy_pass) {
|
|
|
+ ctx->hooks.destroy_pass(pass, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+ if (pass.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_pass_destroyed(ctx, _sg_slot_index(pass.id));
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_update_buffer(sg_buffer buf, const void* data_ptr, int data_size, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_UPDATE_BUFFER;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.update_buffer.buffer = buf;
|
|
|
+ item->args.update_buffer.data_size = data_size;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.update_buffer) {
|
|
|
+ ctx->hooks.update_buffer(buf, data_ptr, data_size, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_update_image(sg_image img, const sg_image_content* data, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_UPDATE_IMAGE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.update_image.image = img;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.update_image) {
|
|
|
+ ctx->hooks.update_image(img, data, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_append_buffer(sg_buffer buf, const void* data_ptr, int data_size, int result, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_APPEND_BUFFER;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.append_buffer.buffer = buf;
|
|
|
+ item->args.append_buffer.data_size = data_size;
|
|
|
+ item->args.append_buffer.result = result;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.append_buffer) {
|
|
|
+ ctx->hooks.append_buffer(buf, data_ptr, data_size, result, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_query_buffer_overflow(sg_buffer buf, bool result, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_QUERY_BUFFER_OVERFLOW;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.query_buffer_overflow.buffer = buf;
|
|
|
+ item->args.query_buffer_overflow.result = result;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.query_buffer_overflow) {
|
|
|
+ ctx->hooks.query_buffer_overflow(buf, result, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_query_buffer_state(sg_buffer buf, sg_resource_state result, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_QUERY_BUFFER_STATE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.query_buffer_state.buffer = buf;
|
|
|
+ item->args.query_buffer_state.result = result;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.query_buffer_state) {
|
|
|
+ ctx->hooks.query_buffer_state(buf, result, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_query_image_state(sg_image img, sg_resource_state result, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_QUERY_IMAGE_STATE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.query_image_state.image = img;
|
|
|
+ item->args.query_image_state.result = result;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.query_image_state) {
|
|
|
+ ctx->hooks.query_image_state(img, result, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_query_shader_state(sg_shader shd, sg_resource_state result, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_QUERY_SHADER_STATE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.query_shader_state.shader = shd;
|
|
|
+ item->args.query_shader_state.result = result;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.query_shader_state) {
|
|
|
+ ctx->hooks.query_shader_state(shd, result, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_query_pipeline_state(sg_pipeline pip, sg_resource_state result, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_QUERY_PIPELINE_STATE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.query_pipeline_state.pipeline = pip;
|
|
|
+ item->args.query_pipeline_state.result = result;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.query_pipeline_state) {
|
|
|
+ ctx->hooks.query_pipeline_state(pip, result, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_query_pass_state(sg_pass pass, sg_resource_state result, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_QUERY_PASS_STATE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.query_pass_state.pass = pass;
|
|
|
+ item->args.query_pass_state.result = result;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.query_pass_state) {
|
|
|
+ ctx->hooks.query_pass_state(pass, result, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_begin_default_pass(const sg_pass_action* pass_action, int width, int height, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ SOKOL_ASSERT(pass_action);
|
|
|
+ item->cmd = SG_IMGUI_CMD_BEGIN_DEFAULT_PASS;
|
|
|
+ item->color = _SG_IMGUI_COLOR_DRAW;
|
|
|
+ item->args.begin_default_pass.action = *pass_action;
|
|
|
+ item->args.begin_default_pass.width = width;
|
|
|
+ item->args.begin_default_pass.height = height;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.begin_default_pass) {
|
|
|
+ ctx->hooks.begin_default_pass(pass_action, width, height, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_begin_pass(sg_pass pass, const sg_pass_action* pass_action, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ SOKOL_ASSERT(pass_action);
|
|
|
+ item->cmd = SG_IMGUI_CMD_BEGIN_PASS;
|
|
|
+ item->color = _SG_IMGUI_COLOR_DRAW;
|
|
|
+ item->args.begin_pass.pass = pass;
|
|
|
+ item->args.begin_pass.action = *pass_action;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.begin_pass) {
|
|
|
+ ctx->hooks.begin_pass(pass, pass_action, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_apply_viewport(int x, int y, int width, int height, bool origin_top_left, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_APPLY_VIEWPORT;
|
|
|
+ item->color = _SG_IMGUI_COLOR_DRAW;
|
|
|
+ item->args.apply_viewport.x = x;
|
|
|
+ item->args.apply_viewport.y = y;
|
|
|
+ item->args.apply_viewport.width = width;
|
|
|
+ item->args.apply_viewport.height = height;
|
|
|
+ item->args.apply_viewport.origin_top_left = origin_top_left;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.apply_viewport) {
|
|
|
+ ctx->hooks.apply_viewport(x, y, width, height, origin_top_left, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_apply_scissor_rect(int x, int y, int width, int height, bool origin_top_left, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_APPLY_SCISSOR_RECT;
|
|
|
+ item->color = _SG_IMGUI_COLOR_DRAW;
|
|
|
+ item->args.apply_scissor_rect.x = x;
|
|
|
+ item->args.apply_scissor_rect.y = y;
|
|
|
+ item->args.apply_scissor_rect.width = width;
|
|
|
+ item->args.apply_scissor_rect.height = height;
|
|
|
+ item->args.apply_scissor_rect.origin_top_left = origin_top_left;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.apply_scissor_rect) {
|
|
|
+ ctx->hooks.apply_scissor_rect(x, y, width, height, origin_top_left, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_apply_pipeline(sg_pipeline pip, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_APPLY_PIPELINE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_DRAW;
|
|
|
+ item->args.apply_pipeline.pipeline = pip;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.apply_pipeline) {
|
|
|
+ ctx->hooks.apply_pipeline(pip, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_apply_bindings(const sg_bindings* bindings, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ SOKOL_ASSERT(bindings);
|
|
|
+ item->cmd = SG_IMGUI_CMD_APPLY_BINDINGS;
|
|
|
+ item->color = _SG_IMGUI_COLOR_DRAW;
|
|
|
+ item->args.apply_bindings.bindings = *bindings;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.apply_bindings) {
|
|
|
+ ctx->hooks.apply_bindings(bindings, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_apply_uniforms(sg_shader_stage stage, int ub_index, const void* data, int num_bytes, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_APPLY_UNIFORMS;
|
|
|
+ item->color = _SG_IMGUI_COLOR_DRAW;
|
|
|
+ sg_imgui_args_apply_uniforms_t* args = &item->args.apply_uniforms;
|
|
|
+ args->stage = stage;
|
|
|
+ args->ub_index = ub_index;
|
|
|
+ args->data = data;
|
|
|
+ args->num_bytes = num_bytes;
|
|
|
+ args->pipeline = _sg.cur_pipeline;
|
|
|
+ args->ubuf_pos = _sg_imgui_capture_uniforms(ctx, data, num_bytes);
|
|
|
+ }
|
|
|
+ if (ctx->hooks.apply_uniforms) {
|
|
|
+ ctx->hooks.apply_uniforms(stage, ub_index, data, num_bytes, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw(int base_element, int num_elements, int num_instances, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_DRAW;
|
|
|
+ item->color = _SG_IMGUI_COLOR_DRAW;
|
|
|
+ item->args.draw.base_element = base_element;
|
|
|
+ item->args.draw.num_elements = num_elements;
|
|
|
+ item->args.draw.num_instances = num_instances;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.draw) {
|
|
|
+ ctx->hooks.draw(base_element, num_elements, num_instances, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_end_pass(void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_END_PASS;
|
|
|
+ item->color = _SG_IMGUI_COLOR_DRAW;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.end_pass) {
|
|
|
+ ctx->hooks.end_pass(ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_commit(void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_COMMIT;
|
|
|
+ item->color = _SG_IMGUI_COLOR_DRAW;
|
|
|
+ }
|
|
|
+ _sg_imgui_capture_next_frame(ctx);
|
|
|
+ if (ctx->hooks.commit) {
|
|
|
+ ctx->hooks.commit(ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_alloc_buffer(sg_buffer result, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_ALLOC_BUFFER;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.alloc_buffer.result = result;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.alloc_buffer) {
|
|
|
+ ctx->hooks.alloc_buffer(result, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_alloc_image(sg_image result, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_ALLOC_IMAGE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.alloc_image.result = result;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.alloc_image) {
|
|
|
+ ctx->hooks.alloc_image(result, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_alloc_shader(sg_shader result, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_ALLOC_SHADER;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.alloc_shader.result = result;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.alloc_shader) {
|
|
|
+ ctx->hooks.alloc_shader(result, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_alloc_pipeline(sg_pipeline result, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_ALLOC_PIPELINE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.alloc_pipeline.result = result;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.alloc_pipeline) {
|
|
|
+ ctx->hooks.alloc_pipeline(result, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_alloc_pass(sg_pass result, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_ALLOC_PASS;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.alloc_pass.result = result;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.alloc_pass) {
|
|
|
+ ctx->hooks.alloc_pass(result, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_init_buffer(sg_buffer buf_id, const sg_buffer_desc* desc, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_INIT_BUFFER;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.init_buffer.buffer = buf_id;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.init_buffer) {
|
|
|
+ ctx->hooks.init_buffer(buf_id, desc, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+ if (buf_id.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_buffer_created(ctx, buf_id, _sg_slot_index(buf_id.id), desc);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_init_image(sg_image img_id, const sg_image_desc* desc, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_INIT_IMAGE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.init_image.image = img_id;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.init_image) {
|
|
|
+ ctx->hooks.init_image(img_id, desc, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+ if (img_id.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_image_created(ctx, img_id, _sg_slot_index(img_id.id), desc);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_init_shader(sg_shader shd_id, const sg_shader_desc* desc, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_INIT_SHADER;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.init_shader.shader = shd_id;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.init_shader) {
|
|
|
+ ctx->hooks.init_shader(shd_id, desc, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+ if (shd_id.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_shader_created(ctx, shd_id, _sg_slot_index(shd_id.id), desc);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_init_pipeline(sg_pipeline pip_id, const sg_pipeline_desc* desc, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_INIT_PIPELINE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.init_pipeline.pipeline = pip_id;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.init_pipeline) {
|
|
|
+ ctx->hooks.init_pipeline(pip_id, desc, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+ if (pip_id.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_pipeline_created(ctx, pip_id, _sg_slot_index(pip_id.id), desc);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_init_pass(sg_pass pass_id, const sg_pass_desc* desc, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_INIT_PASS;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.init_pass.pass = pass_id;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.init_pass) {
|
|
|
+ ctx->hooks.init_pass(pass_id, desc, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+ if (pass_id.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_pass_created(ctx, pass_id, _sg_slot_index(pass_id.id), desc);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_fail_buffer(sg_buffer buf_id, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_FAIL_BUFFER;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.fail_buffer.buffer = buf_id;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.fail_buffer) {
|
|
|
+ ctx->hooks.fail_buffer(buf_id, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_fail_image(sg_image img_id, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_FAIL_IMAGE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.fail_image.image = img_id;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.fail_image) {
|
|
|
+ ctx->hooks.fail_image(img_id, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_fail_shader(sg_shader shd_id, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_FAIL_SHADER;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.fail_shader.shader = shd_id;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.fail_shader) {
|
|
|
+ ctx->hooks.fail_shader(shd_id, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_fail_pipeline(sg_pipeline pip_id, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_FAIL_PIPELINE;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.fail_pipeline.pipeline = pip_id;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.fail_pipeline) {
|
|
|
+ ctx->hooks.fail_pipeline(pip_id, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_fail_pass(sg_pass pass_id, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_FAIL_PASS;
|
|
|
+ item->color = _SG_IMGUI_COLOR_RSRC;
|
|
|
+ item->args.fail_pass.pass = pass_id;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.fail_pass) {
|
|
|
+ ctx->hooks.fail_pass(pass_id, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_push_debug_group(const char* name, void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_PUSH_DEBUG_GROUP;
|
|
|
+ item->color = _SG_IMGUI_COLOR_OTHER;
|
|
|
+ item->args.push_debug_group.name = _sg_imgui_make_str(name);
|
|
|
+ }
|
|
|
+ if (ctx->hooks.push_debug_group) {
|
|
|
+ ctx->hooks.push_debug_group(name, ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_pop_debug_group(void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_POP_DEBUG_GROUP;
|
|
|
+ item->color = _SG_IMGUI_COLOR_OTHER;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.pop_debug_group) {
|
|
|
+ ctx->hooks.pop_debug_group(ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_err_buffer_pool_exhausted(void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_ERR_BUFFER_POOL_EXHAUSTED;
|
|
|
+ item->color = _SG_IMGUI_COLOR_ERR;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.err_buffer_pool_exhausted) {
|
|
|
+ ctx->hooks.err_buffer_pool_exhausted(ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_err_image_pool_exhausted(void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_ERR_IMAGE_POOL_EXHAUSTED;
|
|
|
+ item->color = _SG_IMGUI_COLOR_ERR;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.err_image_pool_exhausted) {
|
|
|
+ ctx->hooks.err_image_pool_exhausted(ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_err_shader_pool_exhausted(void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_ERR_SHADER_POOL_EXHAUSTED;
|
|
|
+ item->color = _SG_IMGUI_COLOR_ERR;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.err_shader_pool_exhausted) {
|
|
|
+ ctx->hooks.err_shader_pool_exhausted(ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_err_pipeline_pool_exhausted(void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_ERR_PIPELINE_POOL_EXHAUSTED;
|
|
|
+ item->color = _SG_IMGUI_COLOR_ERR;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.err_pipeline_pool_exhausted) {
|
|
|
+ ctx->hooks.err_pipeline_pool_exhausted(ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_err_pass_pool_exhausted(void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_ERR_PASS_POOL_EXHAUSTED;
|
|
|
+ item->color = _SG_IMGUI_COLOR_ERR;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.err_pass_pool_exhausted) {
|
|
|
+ ctx->hooks.err_pass_pool_exhausted(ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_err_context_mismatch(void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_ERR_CONTEXT_MISMATCH;
|
|
|
+ item->color = _SG_IMGUI_COLOR_ERR;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.err_context_mismatch) {
|
|
|
+ ctx->hooks.err_context_mismatch(ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_err_pass_invalid(void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_ERR_PASS_INVALID;
|
|
|
+ item->color = _SG_IMGUI_COLOR_ERR;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.err_pass_invalid) {
|
|
|
+ ctx->hooks.err_pass_invalid(ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_err_draw_invalid(void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_ERR_DRAW_INVALID;
|
|
|
+ item->color = _SG_IMGUI_COLOR_ERR;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.err_draw_invalid) {
|
|
|
+ ctx->hooks.err_draw_invalid(ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_err_bindings_invalid(void* user_data) {
|
|
|
+ sg_imgui_t* ctx = (sg_imgui_t*) user_data;
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_next_write_item(ctx);
|
|
|
+ if (item) {
|
|
|
+ item->cmd = SG_IMGUI_CMD_ERR_BINDINGS_INVALID;
|
|
|
+ item->color = _SG_IMGUI_COLOR_ERR;
|
|
|
+ }
|
|
|
+ if (ctx->hooks.err_bindings_invalid) {
|
|
|
+ ctx->hooks.err_bindings_invalid(ctx->hooks.user_data);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+/*--- IMGUI HELPERS ----------------------------------------------------------*/
|
|
|
+_SOKOL_PRIVATE bool _sg_imgui_draw_resid_list_item(uint32_t res_id, const char* label, bool selected) {
|
|
|
+ ImGui::PushID((int)res_id);
|
|
|
+ bool res;
|
|
|
+ if (label[0]) {
|
|
|
+ res = ImGui::Selectable(label, selected);
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ char buf[32];
|
|
|
+ snprintf(buf, sizeof(buf), "0x%08X", res_id);
|
|
|
+ res = ImGui::Selectable(buf, selected);
|
|
|
+ }
|
|
|
+ ImGui::PopID();
|
|
|
+ return res;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE bool _sg_imgui_draw_resid_link(uint32_t res_id, const char* label) {
|
|
|
+ SOKOL_ASSERT(label);
|
|
|
+ char buf[32];
|
|
|
+ const char* str;
|
|
|
+ if (label[0]) {
|
|
|
+ str = label;
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ snprintf(buf, sizeof(buf), "0x%08X", res_id);
|
|
|
+ str = buf;
|
|
|
+ }
|
|
|
+ ImGui::PushID((int)res_id);
|
|
|
+ bool res = ImGui::SmallButton(str);
|
|
|
+ ImGui::PopID();
|
|
|
+ return res;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE bool _sg_imgui_draw_buffer_link(sg_imgui_t* ctx, uint32_t buf_id) {
|
|
|
+ bool retval = false;
|
|
|
+ if (buf_id != SG_INVALID_ID) {
|
|
|
+ const sg_imgui_buffer_t* buf_ui = &ctx->buffers.slots[_sg_slot_index(buf_id)];
|
|
|
+ retval = _sg_imgui_draw_resid_link(buf_id, buf_ui->label.buf);
|
|
|
+ }
|
|
|
+ return retval;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE bool _sg_imgui_draw_image_link(sg_imgui_t* ctx, uint32_t img_id) {
|
|
|
+ bool retval = false;
|
|
|
+ if (img_id != SG_INVALID_ID) {
|
|
|
+ const sg_imgui_image_t* img_ui = &ctx->images.slots[_sg_slot_index(img_id)];
|
|
|
+ retval = _sg_imgui_draw_resid_link(img_id, img_ui->label.buf);
|
|
|
+ }
|
|
|
+ return retval;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE bool _sg_imgui_draw_shader_link(sg_imgui_t* ctx, uint32_t shd_id) {
|
|
|
+ bool retval = false;
|
|
|
+ if (shd_id != SG_INVALID_ID) {
|
|
|
+ const sg_imgui_shader_t* shd_ui = &ctx->shaders.slots[_sg_slot_index(shd_id)];
|
|
|
+ retval = _sg_imgui_draw_resid_link(shd_id, shd_ui->label.buf);
|
|
|
+ }
|
|
|
+ return retval;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_show_buffer(sg_imgui_t* ctx, uint32_t buf_id) {
|
|
|
+ ctx->buffers.open = true;
|
|
|
+ ctx->buffers.sel_id = buf_id;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_show_image(sg_imgui_t* ctx, uint32_t img_id) {
|
|
|
+ ctx->images.open = true;
|
|
|
+ ctx->images.sel_id = img_id;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_show_shader(sg_imgui_t* ctx, uint32_t shd_id) {
|
|
|
+ ctx->shaders.open = true;
|
|
|
+ ctx->shaders.sel_id = shd_id;
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_buffer_list(sg_imgui_t* ctx) {
|
|
|
+ ImGui::BeginChild("buffer_list", ImVec2(_SG_IMGUI_LIST_WIDTH,0), true);
|
|
|
+ for (int i = 1; i < _sg.pools.buffer_pool.size; i++) {
|
|
|
+ const _sg_buffer_t* buf = &_sg.pools.buffers[i];
|
|
|
+ if (buf->slot.state != SG_RESOURCESTATE_INITIAL) {
|
|
|
+ bool selected = ctx->buffers.sel_id == buf->slot.id;
|
|
|
+ if (_sg_imgui_draw_resid_list_item(buf->slot.id, ctx->buffers.slots[i].label.buf, selected)) {
|
|
|
+ ctx->buffers.sel_id = buf->slot.id;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ ImGui::EndChild();
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_image_list(sg_imgui_t* ctx) {
|
|
|
+ ImGui::BeginChild("image_list", ImVec2(_SG_IMGUI_LIST_WIDTH,0), true);
|
|
|
+ for (int i = 1; i < _sg.pools.image_pool.size; i++) {
|
|
|
+ const _sg_image_t* img = &_sg.pools.images[i];
|
|
|
+ if (img->slot.state != SG_RESOURCESTATE_INITIAL) {
|
|
|
+ bool selected = ctx->images.sel_id == img->slot.id;
|
|
|
+ if (_sg_imgui_draw_resid_list_item(img->slot.id, ctx->images.slots[i].label.buf, selected)) {
|
|
|
+ ctx->images.sel_id = img->slot.id;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ ImGui::EndChild();
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_shader_list(sg_imgui_t* ctx) {
|
|
|
+ ImGui::BeginChild("shader_list", ImVec2(_SG_IMGUI_LIST_WIDTH,0), true);
|
|
|
+ for (int i = 1; i < _sg.pools.shader_pool.size; i++) {
|
|
|
+ const _sg_shader_t* shd = &_sg.pools.shaders[i];
|
|
|
+ if (shd->slot.state != SG_RESOURCESTATE_INITIAL) {
|
|
|
+ bool selected = ctx->shaders.sel_id == shd->slot.id;
|
|
|
+ if (_sg_imgui_draw_resid_list_item(shd->slot.id, ctx->shaders.slots[i].label.buf, selected)) {
|
|
|
+ ctx->shaders.sel_id = shd->slot.id;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ ImGui::EndChild();
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_pipeline_list(sg_imgui_t* ctx) {
|
|
|
+ ImGui::BeginChild("pipeline_list", ImVec2(_SG_IMGUI_LIST_WIDTH,0), true);
|
|
|
+ for (int i = 1; i < _sg.pools.pipeline_pool.size; i++) {
|
|
|
+ const _sg_pipeline_t* pip = &_sg.pools.pipelines[i];
|
|
|
+ if (pip->slot.state != SG_RESOURCESTATE_INITIAL) {
|
|
|
+ bool selected = ctx->pipelines.sel_id == pip->slot.id;
|
|
|
+ if (_sg_imgui_draw_resid_list_item(pip->slot.id, ctx->pipelines.slots[i].label.buf, selected)) {
|
|
|
+ ctx->pipelines.sel_id = pip->slot.id;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ ImGui::EndChild();
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_pass_list(sg_imgui_t* ctx) {
|
|
|
+ ImGui::BeginChild("pass_list", ImVec2(_SG_IMGUI_LIST_WIDTH,0), true);
|
|
|
+ for (int i = 1; i < _sg.pools.pass_pool.size; i++) {
|
|
|
+ const _sg_pass_t* pass = &_sg.pools.passes[i];
|
|
|
+ if (pass->slot.state != SG_RESOURCESTATE_INITIAL) {
|
|
|
+ bool selected = ctx->passes.sel_id == pass->slot.id;
|
|
|
+ if (_sg_imgui_draw_resid_list_item(pass->slot.id, ctx->passes.slots[i].label.buf, selected)) {
|
|
|
+ ctx->passes.sel_id = pass->slot.id;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ ImGui::EndChild();
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_capture_list(sg_imgui_t* ctx) {
|
|
|
+ ImGui::BeginChild("capture_list", ImVec2(_SG_IMGUI_LIST_WIDTH,0), true);
|
|
|
+ const uint32_t num_items = _sg_imgui_capture_num_read_items(ctx);
|
|
|
+ uint64_t group_stack = 1; /* bit set: group unfolded, cleared: folded */
|
|
|
+ for (uint32_t i = 0; i < num_items; i++) {
|
|
|
+ const sg_imgui_capture_item_t* item = _sg_imgui_capture_read_item_at(ctx, i);
|
|
|
+ sg_imgui_str_t item_string = _sg_imgui_capture_item_string(ctx, i, item);
|
|
|
+ ImGui::PushStyleColor(ImGuiCol_Text, item->color);
|
|
|
+ if (item->cmd == SG_IMGUI_CMD_PUSH_DEBUG_GROUP) {
|
|
|
+ if (group_stack & 1) {
|
|
|
+ group_stack <<= 1;
|
|
|
+ const char* group_name = item->args.push_debug_group.name.buf;
|
|
|
+ if (ImGui::TreeNode(group_name, "Group: %s", group_name)) {
|
|
|
+ group_stack |= 1;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ group_stack <<= 1;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (item->cmd == SG_IMGUI_CMD_POP_DEBUG_GROUP) {
|
|
|
+ if (group_stack & 1) {
|
|
|
+ ImGui::TreePop();
|
|
|
+ }
|
|
|
+ group_stack >>= 1;
|
|
|
+ }
|
|
|
+ else if (group_stack & 1) {
|
|
|
+ ImGui::PushID(i);
|
|
|
+ if (ImGui::Selectable(item_string.buf, ctx->capture.sel_item == i)) {
|
|
|
+ ctx->capture.sel_item = i;
|
|
|
+ }
|
|
|
+ if (ImGui::IsItemHovered()) {
|
|
|
+ ImGui::SetTooltip("%s", item_string.buf);
|
|
|
+ }
|
|
|
+ ImGui::PopID();
|
|
|
+ }
|
|
|
+ ImGui::PopStyleColor();
|
|
|
+ }
|
|
|
+ ImGui::EndChild();
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_buffer_panel(sg_imgui_t* ctx, uint32_t buf_id) {
|
|
|
+ if (buf_id != SG_INVALID_ID) {
|
|
|
+ ImGui::BeginChild("buffer", ImVec2(0,0), false);
|
|
|
+ const _sg_buffer_t* buf = _sg_lookup_buffer(&_sg.pools, buf_id);
|
|
|
+ if (buf) {
|
|
|
+ const sg_imgui_buffer_t* buf_ui = &ctx->buffers.slots[_sg_slot_index(buf_id)];
|
|
|
+ ImGui::Text("Label: %s", buf_ui->label.buf[0] ? buf_ui->label.buf : "---");
|
|
|
+ _sg_imgui_draw_resource_slot(&buf->slot);
|
|
|
+ ImGui::Separator();
|
|
|
+ ImGui::Text("Type: %s", _sg_imgui_buffertype_string(buf_ui->desc.type));
|
|
|
+ ImGui::Text("Usage: %s", _sg_imgui_usage_string(buf_ui->desc.usage));
|
|
|
+ ImGui::Text("Size: %d", buf_ui->desc.size);
|
|
|
+ if (buf_ui->desc.usage != SG_USAGE_IMMUTABLE) {
|
|
|
+ ImGui::Separator();
|
|
|
+ ImGui::Text("Num Slots: %d", buf->num_slots);
|
|
|
+ ImGui::Text("Active Slot: %d", buf->active_slot);
|
|
|
+ ImGui::Text("Update Frame Index: %d", buf->update_frame_index);
|
|
|
+ ImGui::Text("Append Frame Index: %d", buf->append_frame_index);
|
|
|
+ ImGui::Text("Append Pos: %d", buf->append_pos);
|
|
|
+ ImGui::Text("Append Overflow: %s", buf->append_overflow ? "YES":"NO");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ ImGui::Text("Buffer 0x%08X no longer alive", buf_id);
|
|
|
+ }
|
|
|
+ ImGui::EndChild();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_embedded_image(sg_imgui_t* ctx, uint32_t img_id, float* scale) {
|
|
|
+ const _sg_image_t* img = _sg_lookup_image(&_sg.pools, img_id);
|
|
|
+ if (img) {
|
|
|
+ if ((SG_IMAGETYPE_2D == img->type) && !_sg_is_valid_rendertarget_depth_format(img->pixel_format)) {
|
|
|
+ ImGui::PushID((int)img_id);
|
|
|
+ ImGui::SliderFloat("Scale", scale, 0.125f, 8.0f, "%.3f", 2.0f);
|
|
|
+ float w = (float)img->width * (*scale);
|
|
|
+ float h = (float)img->height * (*scale);
|
|
|
+ ImGui::Image((ImTextureID)(intptr_t)img_id, ImVec2(w, h));
|
|
|
+ ImGui::PopID();
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ ImGui::Text("Image not renderable.");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ ImGui::Text("Image 0x%08X no longer alive", img_id);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_image_panel(sg_imgui_t* ctx, uint32_t img_id) {
|
|
|
+ if (img_id != SG_INVALID_ID) {
|
|
|
+ ImGui::BeginChild("image", ImVec2(0,0), false);
|
|
|
+ const _sg_image_t* img = _sg_lookup_image(&_sg.pools, img_id);
|
|
|
+ if (img) {
|
|
|
+ sg_imgui_image_t* img_ui = &ctx->images.slots[_sg_slot_index(img_id)];
|
|
|
+ const sg_image_desc* desc = &img_ui->desc;
|
|
|
+ ImGui::Text("Label: %s", img_ui->label.buf[0] ? img_ui->label.buf : "---");
|
|
|
+ _sg_imgui_draw_resource_slot(&img->slot);
|
|
|
+ ImGui::Separator();
|
|
|
+ _sg_imgui_draw_embedded_image(ctx, img_id, &img_ui->ui_scale);
|
|
|
+ ImGui::Separator();
|
|
|
+ ImGui::Text("Type: %s", _sg_imgui_imagetype_string(desc->type));
|
|
|
+ ImGui::Text("Usage: %s", _sg_imgui_usage_string(desc->usage));
|
|
|
+ ImGui::Text("Render Target: %s", desc->render_target ? "YES":"NO");
|
|
|
+ ImGui::Text("Width: %d", desc->width);
|
|
|
+ ImGui::Text("Height: %d", desc->height);
|
|
|
+ ImGui::Text("Depth: %d", desc->depth);
|
|
|
+ ImGui::Text("Num Mipmaps: %d", desc->num_mipmaps);
|
|
|
+ ImGui::Text("Pixel Format: %s", _sg_imgui_pixelformat_string(desc->pixel_format));
|
|
|
+ ImGui::Text("Sample Count: %d", desc->sample_count);
|
|
|
+ ImGui::Text("Min Filter: %s", _sg_imgui_filter_string(desc->min_filter));
|
|
|
+ ImGui::Text("Mag Filter: %s", _sg_imgui_filter_string(desc->mag_filter));
|
|
|
+ ImGui::Text("Wrap U: %s", _sg_imgui_wrap_string(desc->wrap_u));
|
|
|
+ ImGui::Text("Wrap V: %s", _sg_imgui_wrap_string(desc->wrap_v));
|
|
|
+ ImGui::Text("Wrap W: %s", _sg_imgui_wrap_string(desc->wrap_w));
|
|
|
+ ImGui::Text("Max Anisotropy: %d", desc->max_anisotropy);
|
|
|
+ ImGui::Text("Min LOD: %.3f", desc->min_lod);
|
|
|
+ ImGui::Text("Max LOD: %.3f", desc->max_lod);
|
|
|
+ if (img->usage != SG_USAGE_IMMUTABLE) {
|
|
|
+ ImGui::Separator();
|
|
|
+ ImGui::Text("Num Slots: %d", img->num_slots);
|
|
|
+ ImGui::Text("Active Slot: %d", img->active_slot);
|
|
|
+ ImGui::Text("Update Frame Index: %d", img->upd_frame_index);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ ImGui::Text("Image 0x%08X no longer alive", img_id);
|
|
|
+ }
|
|
|
+ ImGui::EndChild();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_shader_stage(sg_imgui_t* ctx, const sg_shader_stage_desc* stage) {
|
|
|
+ int num_valid_ubs = 0;
|
|
|
+ for (int i = 0; i < SG_MAX_SHADERSTAGE_UBS; i++) {
|
|
|
+ const sg_shader_uniform_block_desc* ub = &stage->uniform_blocks[i];
|
|
|
+ for (int j = 0; j < SG_MAX_UB_MEMBERS; j++) {
|
|
|
+ const sg_shader_uniform_desc* u = &ub->uniforms[j];
|
|
|
+ if (SG_UNIFORMTYPE_INVALID != u->type) {
|
|
|
+ num_valid_ubs++;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ int num_valid_images = 0;
|
|
|
+ for (int i = 0; i < SG_MAX_SHADERSTAGE_IMAGES; i++) {
|
|
|
+ if (_SG_IMAGETYPE_DEFAULT != stage->images[i].type) {
|
|
|
+ num_valid_images++;
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (num_valid_ubs > 0) {
|
|
|
+ if (ImGui::TreeNode("Uniform Blocks")) {
|
|
|
+ for (int i = 0; i < num_valid_ubs; i++) {
|
|
|
+ ImGui::Text("#%d:", i);
|
|
|
+ const sg_shader_uniform_block_desc* ub = &stage->uniform_blocks[i];
|
|
|
+ for (int j = 0; j < SG_MAX_UB_MEMBERS; j++) {
|
|
|
+ const sg_shader_uniform_desc* u = &ub->uniforms[j];
|
|
|
+ if (SG_UNIFORMTYPE_INVALID != u->type) {
|
|
|
+ if (u->array_count == 0) {
|
|
|
+ ImGui::Text(" %s %s", _sg_imgui_uniformtype_string(u->type), u->name ? u->name : "");
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ ImGui::Text(" %s[%d] %s", _sg_imgui_uniformtype_string(u->type), u->array_count, u->name ? u->name : "");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ ImGui::TreePop();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (num_valid_images > 0) {
|
|
|
+ if (ImGui::TreeNode("Images")) {
|
|
|
+ for (int i = 0; i < SG_MAX_SHADERSTAGE_IMAGES; i++) {
|
|
|
+ const sg_shader_image_desc* sid = &stage->images[i];
|
|
|
+ if (sid->type != _SG_IMAGETYPE_DEFAULT) {
|
|
|
+ ImGui::Text("%s %s", _sg_imgui_imagetype_string(sid->type), sid->name ? sid->name : "");
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ ImGui::TreePop();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (stage->entry) {
|
|
|
+ ImGui::Text("Entry: %s", stage->entry);
|
|
|
+ }
|
|
|
+ if (stage->source) {
|
|
|
+ if (ImGui::TreeNode("Source")) {
|
|
|
+ ImGui::Text("%s", stage->source);
|
|
|
+ ImGui::TreePop();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (stage->byte_code) {
|
|
|
+ if (ImGui::TreeNode("Byte Code")) {
|
|
|
+ ImGui::Text("Byte-code display currently not supported.");
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_shader_panel(sg_imgui_t* ctx, uint32_t shd_id) {
|
|
|
+ if (shd_id != SG_INVALID_ID) {
|
|
|
+ ImGui::BeginChild("shader", ImVec2(0,0), false, ImGuiWindowFlags_HorizontalScrollbar);
|
|
|
+ const _sg_shader_t* shd = _sg_lookup_shader(&_sg.pools, shd_id);
|
|
|
+ if (shd) {
|
|
|
+ const sg_imgui_shader_t* shd_ui = &ctx->shaders.slots[_sg_slot_index(shd_id)];
|
|
|
+ ImGui::Text("Label: %s", shd_ui->label.buf[0] ? shd_ui->label.buf : "---");
|
|
|
+ _sg_imgui_draw_resource_slot(&shd->slot);
|
|
|
+ ImGui::Separator();
|
|
|
+ if (ImGui::TreeNode("Vertex Shader Stage")) {
|
|
|
+ _sg_imgui_draw_shader_stage(ctx, &shd_ui->desc.vs);
|
|
|
+ ImGui::TreePop();
|
|
|
+ }
|
|
|
+ if (ImGui::TreeNode("Fragment Shader Stage")) {
|
|
|
+ _sg_imgui_draw_shader_stage(ctx, &shd_ui->desc.fs);
|
|
|
+ ImGui::TreePop();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ ImGui::Text("Shader 0x%08X no longer alive", shd_id);
|
|
|
+ }
|
|
|
+ ImGui::EndChild();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_vertex_layout(const sg_layout_desc* layout) {
|
|
|
+ if (ImGui::TreeNode("Buffers")) {
|
|
|
+ for (int i = 0; i < SG_MAX_SHADERSTAGE_BUFFERS; i++) {
|
|
|
+ const sg_buffer_layout_desc* l_desc = &layout->buffers[i];
|
|
|
+ if (l_desc->stride > 0) {
|
|
|
+ ImGui::Text("#%d:", i);
|
|
|
+ ImGui::Text(" Stride: %d", l_desc->stride);
|
|
|
+ ImGui::Text(" Step Func: %s", _sg_imgui_vertexstep_string(l_desc->step_func));
|
|
|
+ ImGui::Text(" Step Rate: %d", l_desc->step_rate);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ ImGui::TreePop();
|
|
|
+ }
|
|
|
+ if (ImGui::TreeNode("Attrs")) {
|
|
|
+ for (int i = 0; i < SG_MAX_VERTEX_ATTRIBUTES; i++) {
|
|
|
+ const sg_vertex_attr_desc* a_desc = &layout->attrs[i];
|
|
|
+ if (a_desc->format != SG_VERTEXFORMAT_INVALID) {
|
|
|
+ ImGui::Text("#%d:", i);
|
|
|
+ ImGui::Text(" Format: %s", _sg_imgui_vertexformat_string(a_desc->format));
|
|
|
+ ImGui::Text(" Name: %s", a_desc->name ? a_desc->name : "---");
|
|
|
+ ImGui::Text(" Sem Name: %s", a_desc->sem_name ? a_desc->sem_name : "---");
|
|
|
+ ImGui::Text(" Sem Index: %d", a_desc->sem_index);
|
|
|
+ ImGui::Text(" Offset: %d", a_desc->offset);
|
|
|
+ ImGui::Text(" Buffer Index: %d", a_desc->buffer_index);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ ImGui::TreePop();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_stencil_state(const sg_stencil_state* ss) {
|
|
|
+ ImGui::Text("Fail Op: %s", _sg_imgui_stencilop_string(ss->fail_op));
|
|
|
+ ImGui::Text("Depth Fail Op: %s", _sg_imgui_stencilop_string(ss->depth_fail_op));
|
|
|
+ ImGui::Text("Pass Op: %s", _sg_imgui_stencilop_string(ss->pass_op));
|
|
|
+ ImGui::Text("Compare Func: %s", _sg_imgui_comparefunc_string(ss->compare_func));
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_depth_stencil_state(const sg_depth_stencil_state* dss) {
|
|
|
+ ImGui::Text("Depth Compare Func: %s", _sg_imgui_comparefunc_string(dss->depth_compare_func));
|
|
|
+ ImGui::Text("Depth Write Enabled: %s", dss->depth_write_enabled ? "YES":"NO");
|
|
|
+ ImGui::Text("Stencil Enabled: %s", dss->stencil_enabled ? "YES":"NO");
|
|
|
+ ImGui::Text("Stencil Read Mask: 0x%02X", dss->stencil_read_mask);
|
|
|
+ ImGui::Text("Stencil Write Mask: 0x%02X", dss->stencil_write_mask);
|
|
|
+ ImGui::Text("Stencil Ref: 0x%02X", dss->stencil_ref);
|
|
|
+ if (ImGui::TreeNode("Stencil Front")) {
|
|
|
+ _sg_imgui_draw_stencil_state(&dss->stencil_front);
|
|
|
+ ImGui::TreePop();
|
|
|
+ }
|
|
|
+ if (ImGui::TreeNode("Stencil Back")) {
|
|
|
+ _sg_imgui_draw_stencil_state(&dss->stencil_back);
|
|
|
+ ImGui::TreePop();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_blend_state(const sg_blend_state* bs) {
|
|
|
+ ImGui::Text("Blend Enabled: %s", bs->enabled ? "YES":"NO");
|
|
|
+ ImGui::Text("Src Factor RGB: %s", _sg_imgui_blendfactor_string(bs->src_factor_rgb));
|
|
|
+ ImGui::Text("Dst Factor RGB: %s", _sg_imgui_blendfactor_string(bs->dst_factor_rgb));
|
|
|
+ ImGui::Text("Op RGB: %s", _sg_imgui_blendop_string(bs->op_rgb));
|
|
|
+ ImGui::Text("Src Factor Alpha: %s", _sg_imgui_blendfactor_string(bs->src_factor_alpha));
|
|
|
+ ImGui::Text("Dst Factor Alpha: %s", _sg_imgui_blendfactor_string(bs->dst_factor_alpha));
|
|
|
+ ImGui::Text("Op Alpha: %s", _sg_imgui_blendop_string(bs->op_alpha));
|
|
|
+ ImGui::Text("Color Write Mask: %s", _sg_imgui_colormask_string(bs->color_write_mask));
|
|
|
+ ImGui::Text("Attachment Count: %d", bs->color_attachment_count);
|
|
|
+ ImGui::Text("Color Format: %s", _sg_imgui_pixelformat_string(bs->color_format));
|
|
|
+ ImGui::Text("Depth Format: %s", _sg_imgui_pixelformat_string(bs->depth_format));
|
|
|
+ ImGui::Text("Blend Color: %.3f %.3f %.3f %.3f", bs->blend_color[0], bs->blend_color[1], bs->blend_color[2], bs->blend_color[3]);
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_rasterizer_state(const sg_rasterizer_state* rs) {
|
|
|
+ ImGui::Text("Alpha to Coverage: %s", rs->alpha_to_coverage_enabled ? "YES":"NO");
|
|
|
+ ImGui::Text("Cull Mode: %s", _sg_imgui_cullmode_string(rs->cull_mode));
|
|
|
+ ImGui::Text("Face Winding: %s", _sg_imgui_facewinding_string(rs->face_winding));
|
|
|
+ ImGui::Text("Sample Count: %d", rs->sample_count);
|
|
|
+ ImGui::Text("Depth Bias: %f", rs->depth_bias);
|
|
|
+ ImGui::Text("Depth Bias Slope: %f", rs->depth_bias_slope_scale);
|
|
|
+ ImGui::Text("Depth Bias Clamp: %f", rs->depth_bias_clamp);
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_pipeline_panel(sg_imgui_t* ctx, uint32_t pip_id) {
|
|
|
+ if (pip_id != SG_INVALID_ID) {
|
|
|
+ ImGui::BeginChild("pipeline", ImVec2(0,0), false);
|
|
|
+ const _sg_pipeline_t* pip = _sg_lookup_pipeline(&_sg.pools, pip_id);
|
|
|
+ if (pip) {
|
|
|
+ const sg_imgui_pipeline_t* pip_ui = &ctx->pipelines.slots[_sg_slot_index(pip_id)];
|
|
|
+ ImGui::Text("Label: %s", pip_ui->label.buf[0] ? pip_ui->label.buf : "---");
|
|
|
+ _sg_imgui_draw_resource_slot(&pip->slot);
|
|
|
+ ImGui::Separator();
|
|
|
+ ImGui::Text("Shader: "); ImGui::SameLine();
|
|
|
+ if (_sg_imgui_draw_shader_link(ctx, pip->shader_id.id)) {
|
|
|
+ _sg_imgui_show_shader(ctx, pip->shader_id.id);
|
|
|
+ }
|
|
|
+ ImGui::Text("Prim Type: %s", _sg_imgui_primitivetype_string(pip_ui->desc.primitive_type));
|
|
|
+ ImGui::Text("Index Type: %s", _sg_imgui_indextype_string(pip_ui->desc.index_type));
|
|
|
+ if (ImGui::TreeNode("Vertex Layout")) {
|
|
|
+ _sg_imgui_draw_vertex_layout(&pip_ui->desc.layout);
|
|
|
+ ImGui::TreePop();
|
|
|
+ }
|
|
|
+ if (ImGui::TreeNode("Depth Stencil State")) {
|
|
|
+ _sg_imgui_draw_depth_stencil_state(&pip_ui->desc.depth_stencil);
|
|
|
+ ImGui::TreePop();
|
|
|
+ }
|
|
|
+ if (ImGui::TreeNode("Blend State")) {
|
|
|
+ _sg_imgui_draw_blend_state(&pip_ui->desc.blend);
|
|
|
+ ImGui::TreePop();
|
|
|
+ }
|
|
|
+ if (ImGui::TreeNode("Rasterizer State")) {
|
|
|
+ _sg_imgui_draw_rasterizer_state(&pip_ui->desc.rasterizer);
|
|
|
+ ImGui::TreePop();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ ImGui::Text("Pipeline 0x%08X no longer alive.", pip_id);
|
|
|
+ }
|
|
|
+ ImGui::EndChild();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_attachment(sg_imgui_t* ctx, const _sg_attachment_t* att, float* img_scale) {
|
|
|
+ SOKOL_ASSERT(att->image && (att->image->slot.id == att->image_id.id));
|
|
|
+ ImGui::Text(" Image: "); ImGui::SameLine();
|
|
|
+ if (_sg_imgui_draw_image_link(ctx, att->image_id.id)) {
|
|
|
+ _sg_imgui_show_image(ctx, att->image_id.id);
|
|
|
+ }
|
|
|
+ ImGui::Text(" Mip Level: %d", att->mip_level);
|
|
|
+ ImGui::Text(" Slice: %d", att->slice);
|
|
|
+ _sg_imgui_draw_embedded_image(ctx, att->image_id.id, img_scale);
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_pass_panel(sg_imgui_t* ctx, uint32_t pass_id) {
|
|
|
+ if (pass_id != SG_INVALID_ID) {
|
|
|
+ ImGui::BeginChild("pass", ImVec2(0,0), false);
|
|
|
+ const _sg_pass_t* pass = _sg_lookup_pass(&_sg.pools, pass_id);
|
|
|
+ if (pass) {
|
|
|
+ sg_imgui_pass_t* pass_ui = &ctx->passes.slots[_sg_slot_index(pass_id)];
|
|
|
+ ImGui::Text("Label: %s", pass_ui->label.buf[0] ? pass_ui->label.buf : "---");
|
|
|
+ _sg_imgui_draw_resource_slot(&pass->slot);
|
|
|
+ for (int i = 0; i < pass->num_color_atts; i++) {
|
|
|
+ ImGui::Separator();
|
|
|
+ ImGui::Text("Color Attachment #%d:", i);
|
|
|
+ _sg_imgui_draw_attachment(ctx, &pass->color_atts[i], &pass_ui->color_image_scale[i]);
|
|
|
+ }
|
|
|
+ if (pass->ds_att.image_id.id != SG_INVALID_ID) {
|
|
|
+ ImGui::Separator();
|
|
|
+ ImGui::Text("Depth-Stencil Attachemnt:");
|
|
|
+ _sg_imgui_draw_attachment(ctx, &pass->ds_att, &pass_ui->ds_image_scale);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ ImGui::Text("Pass 0x%08X no longer alive.", pass_id);
|
|
|
+ }
|
|
|
+ ImGui::EndChild();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_bindings_panel(sg_imgui_t* ctx, const sg_bindings* bnd) {
|
|
|
+ for (int i = 0; i < SG_MAX_SHADERSTAGE_BUFFERS; i++) {
|
|
|
+ uint32_t buf_id = bnd->vertex_buffers[i].id;
|
|
|
+ if (buf_id != SG_INVALID_ID) {
|
|
|
+ ImGui::Separator();
|
|
|
+ ImGui::Text("Vertex Buffer Slot #%d:", i);
|
|
|
+ ImGui::Text(" Buffer: "); ImGui::SameLine();
|
|
|
+ if (_sg_imgui_draw_buffer_link(ctx, buf_id)) {
|
|
|
+ _sg_imgui_show_buffer(ctx, buf_id);
|
|
|
+ }
|
|
|
+ ImGui::Text(" Offset: %d", bnd->vertex_buffer_offsets[i]);
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (bnd->index_buffer.id != SG_INVALID_ID) {
|
|
|
+ uint32_t buf_id = bnd->index_buffer.id;
|
|
|
+ if (buf_id != SG_INVALID_ID) {
|
|
|
+ ImGui::Separator();
|
|
|
+ ImGui::Text("Index Buffer Slot:");
|
|
|
+ ImGui::Text(" Buffer: "); ImGui::SameLine();
|
|
|
+ if (_sg_imgui_draw_buffer_link(ctx, buf_id)) {
|
|
|
+ _sg_imgui_show_buffer(ctx, buf_id);
|
|
|
+ }
|
|
|
+ ImGui::Text(" Offset: %d", bnd->index_buffer_offset);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ for (int i = 0; i < SG_MAX_SHADERSTAGE_IMAGES; i++) {
|
|
|
+ uint32_t img_id = bnd->vs_images[i].id;
|
|
|
+ if (img_id != SG_INVALID_ID) {
|
|
|
+ ImGui::Separator();
|
|
|
+ ImGui::Text("Vertex Stage Image Slot #%d:", i);
|
|
|
+ ImGui::Text(" Image: "); ImGui::SameLine();
|
|
|
+ if (_sg_imgui_draw_image_link(ctx, img_id)) {
|
|
|
+ _sg_imgui_show_image(ctx, img_id);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ for (int i = 0; i < SG_MAX_SHADERSTAGE_IMAGES; i++) {
|
|
|
+ uint32_t img_id = bnd->fs_images[i].id;
|
|
|
+ if (img_id != SG_INVALID_ID) {
|
|
|
+ ImGui::Separator();
|
|
|
+ ImGui::Text("Fragment Stage Image Slot #%d:", i);
|
|
|
+ ImGui::Text(" Image: "); ImGui::SameLine();
|
|
|
+ if (_sg_imgui_draw_image_link(ctx, img_id)) {
|
|
|
+ _sg_imgui_show_image(ctx, img_id);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_uniforms_panel(sg_imgui_t* ctx, const sg_imgui_args_apply_uniforms_t* args) {
|
|
|
+ SOKOL_ASSERT(args->ub_index < SG_MAX_SHADERSTAGE_BUFFERS);
|
|
|
+
|
|
|
+ /* check if all the required information for drawing the structured uniform block content
|
|
|
+ is available, otherwise just render a generic hexdump
|
|
|
+ */
|
|
|
+ bool draw_dump = false;
|
|
|
+ _sg_pipeline_t* pip = _sg_lookup_pipeline(&_sg.pools, args->pipeline.id);
|
|
|
+ if (!pip) {
|
|
|
+ ImGui::Text("Pipeline object no longer alive!");
|
|
|
+ draw_dump = true;
|
|
|
+ }
|
|
|
+ _sg_shader_t* shd = _sg_lookup_shader(&_sg.pools, pip->shader_id.id);
|
|
|
+ if (!shd) {
|
|
|
+ ImGui::Text("Shader object no longer alive!");
|
|
|
+ draw_dump = true;
|
|
|
+ }
|
|
|
+ const sg_imgui_shader_t* shd_ui = &ctx->shaders.slots[_sg_slot_index(pip->shader_id.id)];
|
|
|
+ SOKOL_ASSERT(shd_ui->res_id.id == pip->shader_id.id);
|
|
|
+ const sg_shader_uniform_block_desc* ub_desc = (args->stage == SG_SHADERSTAGE_VS) ?
|
|
|
+ ub_desc = &shd_ui->desc.vs.uniform_blocks[args->ub_index] :
|
|
|
+ ub_desc = &shd_ui->desc.fs.uniform_blocks[args->ub_index];
|
|
|
+ SOKOL_ASSERT(args->num_bytes <= ub_desc->size);
|
|
|
+ if (ub_desc->uniforms[0].type == SG_UNIFORMTYPE_INVALID) {
|
|
|
+ draw_dump = true;
|
|
|
+ }
|
|
|
+
|
|
|
+ sg_imgui_capture_bucket_t* bucket = _sg_imgui_capture_get_read_bucket(ctx);
|
|
|
+ SOKOL_ASSERT((args->ubuf_pos + args->num_bytes) <= bucket->ubuf_size);
|
|
|
+ const float* uptrf = (const float*) (bucket->ubuf + args->ubuf_pos);
|
|
|
+ if (!draw_dump) {
|
|
|
+ for (int i = 0; i < SG_MAX_UB_MEMBERS; i++) {
|
|
|
+ const sg_shader_uniform_desc* ud = &ub_desc->uniforms[i];
|
|
|
+ if (ud->type == SG_UNIFORMTYPE_INVALID) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ int num_items = (ud->array_count > 1) ? ud->array_count : 1;
|
|
|
+ if (num_items > 1) {
|
|
|
+ ImGui::Text("%d: %s %s[%d] =", i, _sg_imgui_uniformtype_string(ud->type), ud->name?ud->name:"", ud->array_count);
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ ImGui::Text("%d: %s %s =", i, _sg_imgui_uniformtype_string(ud->type), ud->name?ud->name:"");
|
|
|
+ }
|
|
|
+ for (int i = 0; i < num_items; i++) {
|
|
|
+ switch (ud->type) {
|
|
|
+ case SG_UNIFORMTYPE_FLOAT:
|
|
|
+ ImGui::Text(" %.3f", *uptrf);
|
|
|
+ break;
|
|
|
+ case SG_UNIFORMTYPE_FLOAT2:
|
|
|
+ ImGui::Text(" %.3f, %.3f", uptrf[0], uptrf[1]);
|
|
|
+ break;
|
|
|
+ case SG_UNIFORMTYPE_FLOAT3:
|
|
|
+ ImGui::Text(" %.3f, %.3f, %.3f", uptrf[0], uptrf[1], uptrf[2]);
|
|
|
+ break;
|
|
|
+ case SG_UNIFORMTYPE_FLOAT4:
|
|
|
+ ImGui::Text(" %.3f, %.3f, %.3f, %.3f", uptrf[0], uptrf[1], uptrf[2], uptrf[3]);
|
|
|
+ break;
|
|
|
+ case SG_UNIFORMTYPE_MAT4:
|
|
|
+ ImGui::Text(" %.3f, %.3f, %.3f, %.3f\n"
|
|
|
+ " %.3f, %.3f, %.3f, %.3f\n"
|
|
|
+ " %.3f, %.3f, %.3f, %.3f\n"
|
|
|
+ " %.3f, %.3f, %.3f, %.3f",
|
|
|
+ uptrf[0], uptrf[1], uptrf[2], uptrf[3],
|
|
|
+ uptrf[4], uptrf[5], uptrf[6], uptrf[7],
|
|
|
+ uptrf[8], uptrf[9], uptrf[10], uptrf[11],
|
|
|
+ uptrf[12], uptrf[13], uptrf[14], uptrf[15]);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ ImGui::Text("???");
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ uptrf += _sg_uniform_size(ud->type, 1) / sizeof(float);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ const uint32_t num_floats = ub_desc->size / sizeof(float);
|
|
|
+ for (uint32_t i = 0; i < num_floats; i++) {
|
|
|
+ ImGui::Text("%.3f, ", uptrf[i]);
|
|
|
+ if (((i + 1) % 4) != 0) {
|
|
|
+ ImGui::SameLine();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_passaction_panel(sg_imgui_t* ctx, uint32_t pass_id, const sg_pass_action* action) {
|
|
|
+ int num_color_atts = 1;
|
|
|
+ if (SG_INVALID_ID != pass_id) {
|
|
|
+ const _sg_pass_t* pass = _sg_lookup_pass(&_sg.pools, pass_id);
|
|
|
+ if (pass) {
|
|
|
+ num_color_atts = pass->num_color_atts;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ ImGui::Text("Pass Action: ");
|
|
|
+ for (int i = 0; i < num_color_atts; i++) {
|
|
|
+ const sg_color_attachment_action* c_att = &action->colors[i];
|
|
|
+ ImGui::Text(" Color Attachment %d:", i);
|
|
|
+ switch (c_att->action) {
|
|
|
+ case SG_ACTION_LOAD: ImGui::Text(" SG_ACTION_LOAD"); break;
|
|
|
+ case SG_ACTION_DONTCARE: ImGui::Text(" SG_ACTION_DONTCARE"); break;
|
|
|
+ default:
|
|
|
+ ImGui::Text(" SG_ACTION_CLEAR: %.3f, %.3f, %.3f, %.3f",
|
|
|
+ c_att->val[0],
|
|
|
+ c_att->val[1],
|
|
|
+ c_att->val[2],
|
|
|
+ c_att->val[3]);
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ const sg_depth_attachment_action* d_att = &action->depth;
|
|
|
+ ImGui::Text(" Depth Attachment:");
|
|
|
+ switch (d_att->action) {
|
|
|
+ case SG_ACTION_LOAD: ImGui::Text(" SG_ACTION_LOAD"); break;
|
|
|
+ case SG_ACTION_DONTCARE: ImGui::Text(" SG_ACTION_DONTCARE"); break;
|
|
|
+ default: ImGui::Text(" SG_ACTION_CLEAR: %.3f", d_att->val); break;
|
|
|
+ }
|
|
|
+ const sg_stencil_attachment_action* s_att = &action->stencil;
|
|
|
+ ImGui::Text(" Stencil Attachment");
|
|
|
+ switch (s_att->action) {
|
|
|
+ case SG_ACTION_LOAD: ImGui::Text(" SG_ACTION_LOAD"); break;
|
|
|
+ case SG_ACTION_DONTCARE: ImGui::Text(" SG_ACTION_DONTCARE"); break;
|
|
|
+ default: ImGui::Text(" SG_ACTION_CLEAR: 0x%02X", s_att->val); break;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+_SOKOL_PRIVATE void _sg_imgui_draw_capture_panel(sg_imgui_t* ctx) {
|
|
|
+ uint32_t sel_item_index = ctx->capture.sel_item;
|
|
|
+ if (sel_item_index >= _sg_imgui_capture_num_read_items(ctx)) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ sg_imgui_capture_item_t* item = _sg_imgui_capture_read_item_at(ctx, sel_item_index);
|
|
|
+ ImGui::BeginChild("capture_item", ImVec2(0, 0), false);
|
|
|
+ ImGui::PushStyleColor(ImGuiCol_Text, item->color);
|
|
|
+ ImGui::Text("%s", _sg_imgui_capture_item_string(ctx, sel_item_index, item).buf);
|
|
|
+ ImGui::PopStyleColor();
|
|
|
+ ImGui::Separator();
|
|
|
+ switch (item->cmd) {
|
|
|
+ case SG_IMGUI_CMD_QUERY_FEATURE:
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_RESET_STATE_CACHE:
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_MAKE_BUFFER:
|
|
|
+ _sg_imgui_draw_buffer_panel(ctx, item->args.make_buffer.result.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_MAKE_IMAGE:
|
|
|
+ _sg_imgui_draw_image_panel(ctx, item->args.make_image.result.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_MAKE_SHADER:
|
|
|
+ _sg_imgui_draw_shader_panel(ctx, item->args.make_shader.result.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_MAKE_PIPELINE:
|
|
|
+ _sg_imgui_draw_pipeline_panel(ctx, item->args.make_pipeline.result.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_MAKE_PASS:
|
|
|
+ _sg_imgui_draw_pass_panel(ctx, item->args.make_pass.result.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_DESTROY_BUFFER:
|
|
|
+ _sg_imgui_draw_buffer_panel(ctx, item->args.destroy_buffer.buffer.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_DESTROY_IMAGE:
|
|
|
+ _sg_imgui_draw_image_panel(ctx, item->args.destroy_image.image.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_DESTROY_SHADER:
|
|
|
+ _sg_imgui_draw_shader_panel(ctx, item->args.destroy_shader.shader.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_DESTROY_PIPELINE:
|
|
|
+ _sg_imgui_draw_pipeline_panel(ctx, item->args.destroy_pipeline.pipeline.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_DESTROY_PASS:
|
|
|
+ _sg_imgui_draw_pass_panel(ctx, item->args.destroy_pass.pass.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_UPDATE_BUFFER:
|
|
|
+ _sg_imgui_draw_buffer_panel(ctx, item->args.update_buffer.buffer.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_UPDATE_IMAGE:
|
|
|
+ _sg_imgui_draw_image_panel(ctx, item->args.update_image.image.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_APPEND_BUFFER:
|
|
|
+ _sg_imgui_draw_buffer_panel(ctx, item->args.update_buffer.buffer.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_QUERY_BUFFER_OVERFLOW:
|
|
|
+ _sg_imgui_draw_buffer_panel(ctx, item->args.query_buffer_overflow.buffer.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_QUERY_BUFFER_STATE:
|
|
|
+ _sg_imgui_draw_buffer_panel(ctx, item->args.query_buffer_state.buffer.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_QUERY_IMAGE_STATE:
|
|
|
+ _sg_imgui_draw_image_panel(ctx, item->args.query_image_state.image.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_QUERY_SHADER_STATE:
|
|
|
+ _sg_imgui_draw_shader_panel(ctx, item->args.query_shader_state.shader.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_QUERY_PIPELINE_STATE:
|
|
|
+ _sg_imgui_draw_pipeline_panel(ctx, item->args.query_pipeline_state.pipeline.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_QUERY_PASS_STATE:
|
|
|
+ _sg_imgui_draw_pass_panel(ctx, item->args.query_pass_state.pass.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_BEGIN_DEFAULT_PASS:
|
|
|
+ _sg_imgui_draw_passaction_panel(ctx, SG_INVALID_ID, &item->args.begin_default_pass.action);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_BEGIN_PASS:
|
|
|
+ _sg_imgui_draw_passaction_panel(ctx, item->args.begin_pass.pass.id, &item->args.begin_pass.action);
|
|
|
+ ImGui::Separator();
|
|
|
+ _sg_imgui_draw_pass_panel(ctx, item->args.begin_pass.pass.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_APPLY_VIEWPORT:
|
|
|
+ case SG_IMGUI_CMD_APPLY_SCISSOR_RECT:
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_APPLY_PIPELINE:
|
|
|
+ _sg_imgui_draw_pipeline_panel(ctx, item->args.apply_pipeline.pipeline.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_APPLY_BINDINGS:
|
|
|
+ _sg_imgui_draw_bindings_panel(ctx, &item->args.apply_bindings.bindings);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_APPLY_UNIFORMS:
|
|
|
+ _sg_imgui_draw_uniforms_panel(ctx, &item->args.apply_uniforms);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_DRAW:
|
|
|
+ case SG_IMGUI_CMD_END_PASS:
|
|
|
+ case SG_IMGUI_CMD_COMMIT:
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_ALLOC_BUFFER:
|
|
|
+ _sg_imgui_draw_buffer_panel(ctx, item->args.alloc_buffer.result.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_ALLOC_IMAGE:
|
|
|
+ _sg_imgui_draw_image_panel(ctx, item->args.alloc_image.result.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_ALLOC_SHADER:
|
|
|
+ _sg_imgui_draw_shader_panel(ctx, item->args.alloc_shader.result.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_ALLOC_PIPELINE:
|
|
|
+ _sg_imgui_draw_pipeline_panel(ctx, item->args.alloc_pipeline.result.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_ALLOC_PASS:
|
|
|
+ _sg_imgui_draw_pass_panel(ctx, item->args.alloc_pass.result.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_INIT_BUFFER:
|
|
|
+ _sg_imgui_draw_buffer_panel(ctx, item->args.init_buffer.buffer.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_INIT_IMAGE:
|
|
|
+ _sg_imgui_draw_image_panel(ctx, item->args.init_image.image.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_INIT_SHADER:
|
|
|
+ _sg_imgui_draw_shader_panel(ctx, item->args.init_shader.shader.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_INIT_PIPELINE:
|
|
|
+ _sg_imgui_draw_pipeline_panel(ctx, item->args.init_pipeline.pipeline.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_INIT_PASS:
|
|
|
+ _sg_imgui_draw_pass_panel(ctx, item->args.init_pass.pass.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_FAIL_BUFFER:
|
|
|
+ _sg_imgui_draw_buffer_panel(ctx, item->args.fail_buffer.buffer.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_FAIL_IMAGE:
|
|
|
+ _sg_imgui_draw_image_panel(ctx, item->args.fail_image.image.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_FAIL_SHADER:
|
|
|
+ _sg_imgui_draw_shader_panel(ctx, item->args.fail_shader.shader.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_FAIL_PIPELINE:
|
|
|
+ _sg_imgui_draw_pipeline_panel(ctx, item->args.fail_pipeline.pipeline.id);
|
|
|
+ break;
|
|
|
+ case SG_IMGUI_CMD_FAIL_PASS:
|
|
|
+ _sg_imgui_draw_pass_panel(ctx, item->args.fail_pass.pass.id);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ ImGui::EndChild();
|
|
|
+}
|
|
|
+
|
|
|
+/*--- PUBLIC FUNCTIONS -------------------------------------------------------*/
|
|
|
+SOKOL_API_IMPL void sg_imgui_init(sg_imgui_t* ctx) {
|
|
|
+ SOKOL_ASSERT(ctx);
|
|
|
+ memset(ctx, 0, sizeof(sg_imgui_t));
|
|
|
+ ctx->init_tag = 0xABCDABCD;
|
|
|
+ _sg_imgui_capture_init(ctx);
|
|
|
+
|
|
|
+ /* hook into sokol_gfx functions */
|
|
|
+ sg_trace_hooks hooks;
|
|
|
+ memset(&hooks, 0, sizeof(hooks));
|
|
|
+ hooks.user_data = (void*) ctx;
|
|
|
+ hooks.query_feature = _sg_imgui_query_feature;
|
|
|
+ hooks.reset_state_cache = _sg_imgui_reset_state_cache;
|
|
|
+ hooks.make_buffer = _sg_imgui_make_buffer;
|
|
|
+ hooks.make_image = _sg_imgui_make_image;
|
|
|
+ hooks.make_shader = _sg_imgui_make_shader;
|
|
|
+ hooks.make_pipeline = _sg_imgui_make_pipeline;
|
|
|
+ hooks.make_pass = _sg_imgui_make_pass;
|
|
|
+ hooks.destroy_buffer = _sg_imgui_destroy_buffer;
|
|
|
+ hooks.destroy_image = _sg_imgui_destroy_image;
|
|
|
+ hooks.destroy_shader = _sg_imgui_destroy_shader;
|
|
|
+ hooks.destroy_pipeline = _sg_imgui_destroy_pipeline;
|
|
|
+ hooks.destroy_pass = _sg_imgui_destroy_pass;
|
|
|
+ hooks.update_buffer = _sg_imgui_update_buffer;
|
|
|
+ hooks.update_image = _sg_imgui_update_image;
|
|
|
+ hooks.append_buffer = _sg_imgui_append_buffer;
|
|
|
+ hooks.query_buffer_overflow = _sg_imgui_query_buffer_overflow;
|
|
|
+ hooks.query_buffer_state = _sg_imgui_query_buffer_state;
|
|
|
+ hooks.query_image_state = _sg_imgui_query_image_state;
|
|
|
+ hooks.query_shader_state = _sg_imgui_query_shader_state;
|
|
|
+ hooks.query_pipeline_state = _sg_imgui_query_pipeline_state;
|
|
|
+ hooks.query_pass_state = _sg_imgui_query_pass_state;
|
|
|
+ hooks.begin_default_pass = _sg_imgui_begin_default_pass;
|
|
|
+ hooks.begin_pass = _sg_imgui_begin_pass;
|
|
|
+ hooks.apply_viewport = _sg_imgui_apply_viewport;
|
|
|
+ hooks.apply_scissor_rect = _sg_imgui_apply_scissor_rect;
|
|
|
+ hooks.apply_pipeline = _sg_imgui_apply_pipeline;
|
|
|
+ hooks.apply_bindings = _sg_imgui_apply_bindings;
|
|
|
+ hooks.apply_uniforms = _sg_imgui_apply_uniforms;
|
|
|
+ hooks.draw = _sg_imgui_draw;
|
|
|
+ hooks.end_pass = _sg_imgui_end_pass;
|
|
|
+ hooks.commit = _sg_imgui_commit;
|
|
|
+ hooks.alloc_buffer = _sg_imgui_alloc_buffer;
|
|
|
+ hooks.alloc_image = _sg_imgui_alloc_image;
|
|
|
+ hooks.alloc_shader = _sg_imgui_alloc_shader;
|
|
|
+ hooks.alloc_pipeline = _sg_imgui_alloc_pipeline;
|
|
|
+ hooks.alloc_pass = _sg_imgui_alloc_pass;
|
|
|
+ hooks.init_buffer = _sg_imgui_init_buffer;
|
|
|
+ hooks.init_image = _sg_imgui_init_image;
|
|
|
+ hooks.init_shader = _sg_imgui_init_shader;
|
|
|
+ hooks.init_pipeline = _sg_imgui_init_pipeline;
|
|
|
+ hooks.init_pass = _sg_imgui_init_pass;
|
|
|
+ hooks.fail_buffer = _sg_imgui_fail_buffer;
|
|
|
+ hooks.fail_image = _sg_imgui_fail_image;
|
|
|
+ hooks.fail_shader = _sg_imgui_fail_shader;
|
|
|
+ hooks.fail_pipeline = _sg_imgui_fail_pipeline;
|
|
|
+ hooks.fail_pass = _sg_imgui_fail_pass;
|
|
|
+ hooks.push_debug_group = _sg_imgui_push_debug_group;
|
|
|
+ hooks.pop_debug_group = _sg_imgui_pop_debug_group;
|
|
|
+ hooks.err_buffer_pool_exhausted = _sg_imgui_err_buffer_pool_exhausted;
|
|
|
+ hooks.err_image_pool_exhausted = _sg_imgui_err_image_pool_exhausted;
|
|
|
+ hooks.err_shader_pool_exhausted = _sg_imgui_err_shader_pool_exhausted;
|
|
|
+ hooks.err_pipeline_pool_exhausted = _sg_imgui_err_pipeline_pool_exhausted;
|
|
|
+ hooks.err_pass_pool_exhausted = _sg_imgui_err_pass_pool_exhausted;
|
|
|
+ hooks.err_context_mismatch = _sg_imgui_err_context_mismatch;
|
|
|
+ hooks.err_pass_invalid = _sg_imgui_err_pass_invalid;
|
|
|
+ hooks.err_draw_invalid = _sg_imgui_err_draw_invalid;
|
|
|
+ hooks.err_bindings_invalid = _sg_imgui_err_bindings_invalid;
|
|
|
+ ctx->hooks = sg_install_trace_hooks(&hooks);
|
|
|
+
|
|
|
+ /* allocate resource debug-info slots */
|
|
|
+ ctx->buffers.num_slots = _sg.pools.buffer_pool.size;
|
|
|
+ ctx->images.num_slots = _sg.pools.image_pool.size;
|
|
|
+ ctx->shaders.num_slots = _sg.pools.shader_pool.size;
|
|
|
+ ctx->pipelines.num_slots = _sg.pools.pipeline_pool.size;
|
|
|
+ ctx->passes.num_slots = _sg.pools.pass_pool.size;
|
|
|
+
|
|
|
+ const int buffer_pool_size = ctx->buffers.num_slots * sizeof(sg_imgui_buffer_t);
|
|
|
+ ctx->buffers.slots = (sg_imgui_buffer_t*) _sg_imgui_alloc(buffer_pool_size);
|
|
|
+ SOKOL_ASSERT(ctx->buffers.slots);
|
|
|
+ memset(ctx->buffers.slots, 0, buffer_pool_size);
|
|
|
+
|
|
|
+ const int image_pool_size = ctx->images.num_slots * sizeof(sg_imgui_image_t);
|
|
|
+ ctx->images.slots = (sg_imgui_image_t*) _sg_imgui_alloc(image_pool_size);
|
|
|
+ SOKOL_ASSERT(ctx->images.slots);
|
|
|
+ memset(ctx->images.slots, 0, image_pool_size);
|
|
|
+
|
|
|
+ const int shader_pool_size = ctx->shaders.num_slots * sizeof(sg_imgui_shader_t);
|
|
|
+ ctx->shaders.slots = (sg_imgui_shader_t*) _sg_imgui_alloc(shader_pool_size);
|
|
|
+ SOKOL_ASSERT(ctx->shaders.slots);
|
|
|
+ memset(ctx->shaders.slots, 0, shader_pool_size);
|
|
|
+
|
|
|
+ const int pipeline_pool_size = ctx->pipelines.num_slots * sizeof(sg_imgui_pipeline_t);
|
|
|
+ ctx->pipelines.slots = (sg_imgui_pipeline_t*) _sg_imgui_alloc(pipeline_pool_size);
|
|
|
+ SOKOL_ASSERT(ctx->pipelines.slots);
|
|
|
+ memset(ctx->pipelines.slots, 0, pipeline_pool_size);
|
|
|
+
|
|
|
+ const int pass_pool_size = ctx->passes.num_slots * sizeof(sg_imgui_pass_t);
|
|
|
+ ctx->passes.slots = (sg_imgui_pass_t*) _sg_imgui_alloc(pass_pool_size);
|
|
|
+ SOKOL_ASSERT(ctx->passes.slots);
|
|
|
+ memset(ctx->passes.slots, 0, pass_pool_size);
|
|
|
+}
|
|
|
+
|
|
|
+SOKOL_API_IMPL void sg_imgui_discard(sg_imgui_t* ctx) {
|
|
|
+ SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
|
|
+ ctx->init_tag = 0;
|
|
|
+ _sg_imgui_capture_discard(ctx);
|
|
|
+ if (ctx->buffers.slots) {
|
|
|
+ for (int i = 0; i < ctx->buffers.num_slots; i++) {
|
|
|
+ if (ctx->buffers.slots[i].res_id.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_buffer_destroyed(ctx, i);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ _sg_imgui_free((void*)ctx->buffers.slots);
|
|
|
+ ctx->buffers.slots = 0;
|
|
|
+ }
|
|
|
+ if (ctx->images.slots) {
|
|
|
+ for (int i = 0; i < ctx->images.num_slots; i++) {
|
|
|
+ if (ctx->images.slots[i].res_id.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_image_destroyed(ctx, i);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ _sg_imgui_free((void*)ctx->images.slots);
|
|
|
+ ctx->images.slots = 0;
|
|
|
+ }
|
|
|
+ if (ctx->shaders.slots) {
|
|
|
+ for (int i = 0; i < ctx->shaders.num_slots; i++) {
|
|
|
+ if (ctx->shaders.slots[i].res_id.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_shader_destroyed(ctx, i);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ _sg_imgui_free((void*)ctx->shaders.slots);
|
|
|
+ ctx->shaders.slots = 0;
|
|
|
+ }
|
|
|
+ if (ctx->pipelines.slots) {
|
|
|
+ for (int i = 0; i < ctx->pipelines.num_slots; i++) {
|
|
|
+ if (ctx->pipelines.slots[i].res_id.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_pipeline_destroyed(ctx, i);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ _sg_imgui_free((void*)ctx->pipelines.slots);
|
|
|
+ ctx->pipelines.slots = 0;
|
|
|
+ }
|
|
|
+ if (ctx->passes.slots) {
|
|
|
+ for (int i = 0; i < ctx->passes.num_slots; i++) {
|
|
|
+ if (ctx->passes.slots[i].res_id.id != SG_INVALID_ID) {
|
|
|
+ _sg_imgui_pass_destroyed(ctx, i);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ _sg_imgui_free((void*)ctx->passes.slots);
|
|
|
+ ctx->passes.slots = 0;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+SOKOL_API_IMPL void sg_imgui_draw(sg_imgui_t* ctx) {
|
|
|
+ SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
|
|
+ sg_imgui_draw_buffers_window(ctx);
|
|
|
+ sg_imgui_draw_images_window(ctx);
|
|
|
+ sg_imgui_draw_shaders_window(ctx);
|
|
|
+ sg_imgui_draw_pipelines_window(ctx);
|
|
|
+ sg_imgui_draw_passes_window(ctx);
|
|
|
+ sg_imgui_draw_capture_window(ctx);
|
|
|
+}
|
|
|
+
|
|
|
+SOKOL_API_IMPL void sg_imgui_draw_buffers_window(sg_imgui_t* ctx) {
|
|
|
+ SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
|
|
+ if (!ctx->buffers.open) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ ImGui::SetNextWindowSize(ImVec2(440, 280), ImGuiSetCond_Once);
|
|
|
+ if (ImGui::Begin("Buffers", &ctx->buffers.open)) {
|
|
|
+ sg_imgui_draw_buffers_content(ctx);
|
|
|
+ }
|
|
|
+ ImGui::End();
|
|
|
+}
|
|
|
+
|
|
|
+SOKOL_API_IMPL void sg_imgui_draw_images_window(sg_imgui_t* ctx) {
|
|
|
+ SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
|
|
+ if (!ctx->images.open) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ ImGui::SetNextWindowSize(ImVec2(440, 400), ImGuiSetCond_Once);
|
|
|
+ if (ImGui::Begin("Images", &ctx->images.open)) {
|
|
|
+ sg_imgui_draw_images_content(ctx);
|
|
|
+ }
|
|
|
+ ImGui::End();
|
|
|
+}
|
|
|
+
|
|
|
+SOKOL_API_IMPL void sg_imgui_draw_shaders_window(sg_imgui_t* ctx) {
|
|
|
+ SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
|
|
+ if (!ctx->shaders.open) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ ImGui::SetNextWindowSize(ImVec2(440, 400), ImGuiSetCond_Once);
|
|
|
+ if (ImGui::Begin("Shaders", &ctx->shaders.open)) {
|
|
|
+ sg_imgui_draw_shaders_content(ctx);
|
|
|
+ }
|
|
|
+ ImGui::End();
|
|
|
+}
|
|
|
+
|
|
|
+SOKOL_API_IMPL void sg_imgui_draw_pipelines_window(sg_imgui_t* ctx) {
|
|
|
+ SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
|
|
+ if (!ctx->pipelines.open) {
|
|
|
+ return;
|
|
|
+ }
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|
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+ ImGui::SetNextWindowSize(ImVec2(540, 400), ImGuiSetCond_Once);
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|
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+ if (ImGui::Begin("Pipelines", &ctx->pipelines.open)) {
|
|
|
+ sg_imgui_draw_pipelines_content(ctx);
|
|
|
+ }
|
|
|
+ ImGui::End();
|
|
|
+}
|
|
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+
|
|
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+SOKOL_API_IMPL void sg_imgui_draw_passes_window(sg_imgui_t* ctx) {
|
|
|
+ SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
|
|
+ if (!ctx->passes.open) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ ImGui::SetNextWindowSize(ImVec2(440, 400), ImGuiSetCond_Once);
|
|
|
+ if (ImGui::Begin("Passes", &ctx->passes.open)) {
|
|
|
+ sg_imgui_draw_passes_content(ctx);
|
|
|
+ }
|
|
|
+ ImGui::End();
|
|
|
+}
|
|
|
+
|
|
|
+SOKOL_API_IMPL void sg_imgui_draw_capture_window(sg_imgui_t* ctx) {
|
|
|
+ SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
|
|
+ if (!ctx->capture.open) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ ImGui::SetNextWindowSize(ImVec2(640, 400), ImGuiSetCond_Once);
|
|
|
+ if (ImGui::Begin("Frame Capture", &ctx->capture.open)) {
|
|
|
+ sg_imgui_draw_capture_content(ctx);
|
|
|
+ }
|
|
|
+ ImGui::End();
|
|
|
+}
|
|
|
+
|
|
|
+SOKOL_API_IMPL void sg_imgui_draw_buffers_content(sg_imgui_t* ctx) {
|
|
|
+ SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
|
|
+ _sg_imgui_draw_buffer_list(ctx);
|
|
|
+ ImGui::SameLine();
|
|
|
+ _sg_imgui_draw_buffer_panel(ctx, ctx->buffers.sel_id);
|
|
|
+}
|
|
|
+
|
|
|
+SOKOL_API_IMPL void sg_imgui_draw_images_content(sg_imgui_t* ctx) {
|
|
|
+ SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
|
|
+ _sg_imgui_draw_image_list(ctx);
|
|
|
+ ImGui::SameLine();
|
|
|
+ _sg_imgui_draw_image_panel(ctx, ctx->images.sel_id);
|
|
|
+}
|
|
|
+
|
|
|
+SOKOL_API_IMPL void sg_imgui_draw_shaders_content(sg_imgui_t* ctx) {
|
|
|
+ SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
|
|
+ _sg_imgui_draw_shader_list(ctx);
|
|
|
+ ImGui::SameLine();
|
|
|
+ _sg_imgui_draw_shader_panel(ctx, ctx->shaders.sel_id);
|
|
|
+}
|
|
|
+
|
|
|
+SOKOL_API_IMPL void sg_imgui_draw_pipelines_content(sg_imgui_t* ctx) {
|
|
|
+ SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
|
|
+ _sg_imgui_draw_pipeline_list(ctx);
|
|
|
+ ImGui::SameLine();
|
|
|
+ _sg_imgui_draw_pipeline_panel(ctx, ctx->pipelines.sel_id);
|
|
|
+}
|
|
|
+
|
|
|
+SOKOL_API_IMPL void sg_imgui_draw_passes_content(sg_imgui_t* ctx) {
|
|
|
+ SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
|
|
+ _sg_imgui_draw_pass_list(ctx);
|
|
|
+ ImGui::SameLine();
|
|
|
+ _sg_imgui_draw_pass_panel(ctx, ctx->passes.sel_id);
|
|
|
+}
|
|
|
+
|
|
|
+SOKOL_API_IMPL void sg_imgui_draw_capture_content(sg_imgui_t* ctx) {
|
|
|
+ SOKOL_ASSERT(ctx && (ctx->init_tag == 0xABCDABCD));
|
|
|
+ _sg_imgui_draw_capture_list(ctx);
|
|
|
+ ImGui::SameLine();
|
|
|
+ _sg_imgui_draw_capture_panel(ctx);
|
|
|
+}
|
|
|
+
|
|
|
+#endif /* SOKOL_IMPL */
|