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@@ -7,7 +7,8 @@ uses the **AVAudioSession** class to activate and deactivate audio output as nee
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This fixes sokol_audio.h for iPhones (so far, sokol_audio.h accidentally only worked
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for iPads). Please see [this issue](https://github.com/floooh/sokol/issues/431) for details.
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A somewhat unfortunate side effect of this fix is that sokol_audio.h must now be compiled
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-as Objective-C when targetting iOS. Many thanks to @oviano for providing the PR!
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+as Objective-C when targetting iOS, also note that a new framework must be linked: ```AVFoundation```.
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+Many thanks to @oviano for providing the PR!
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- **14-Feb-2021**: The Dear ImGui rendering backend in [sokol_imgui.h](https://github.com/floooh/sokol/blob/master/util/sokol_imgui.h) has been rewritten to only do a single
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buffer-update per frame each for vertex- and index-data. This addresses performance-problems
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