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@@ -2832,6 +2832,7 @@ inline int sg_append_buffer(sg_buffer buf_id, const sg_range& data) { return sg_
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#define GL_CLAMP_TO_BORDER 0x812D
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#define GL_CLAMP_TO_BORDER 0x812D
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#define GL_TEXTURE_BORDER_COLOR 0x1004
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#define GL_TEXTURE_BORDER_COLOR 0x1004
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#define GL_CURRENT_PROGRAM 0x8B8D
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#define GL_CURRENT_PROGRAM 0x8B8D
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+ #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
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#endif
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#endif
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#ifndef GL_UNSIGNED_INT_2_10_10_10_REV
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#ifndef GL_UNSIGNED_INT_2_10_10_10_REV
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