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@@ -8,6 +8,11 @@
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Many thanks to @jdah for bringing up the issue and providing the PR and sample code!
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+- sokol_gfx.h: removed support for PRVTC compressed pixel formats (the latest iOS SDK started
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+ to issue deprecation warnings, and this also removed quite a lot of hacky special-case code from
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+ sokol_gfx.h). In the unlikely case that you were still using PVRTC textures, please switch
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+ to the ETC2 or ASTC formats instead (associated ticket: https://github.com/floooh/sokol/issues/1206)
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+
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### 25-Jan-2025
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Some internal sokol_gfx.h cleanup in `sg_make_shader()`, no behaviour changes
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