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@@ -254,8 +254,8 @@
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Both sg_apply_viewport() and sg_apply_scissor_rect() must be called
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Both sg_apply_viewport() and sg_apply_scissor_rect() must be called
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inside a rendering pass (e.g. not in a compute pass, or outside a pass)
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inside a rendering pass (e.g. not in a compute pass, or outside a pass)
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- Note that sg_begin_default_pass() and sg_begin_pass() will reset both the
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- viewport and scissor rectangles to cover the entire framebuffer.
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+ Note that sg_begin_pass() will reset both the viewport and scissor
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+ rectangles to cover the entire framebuffer.
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--- to update (overwrite) the content of buffer and image resources, call:
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--- to update (overwrite) the content of buffer and image resources, call:
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