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@@ -57,6 +57,14 @@ useful details for integrating the Sokol headers into your own project with your
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- [**sokol\_shape.h**](https://github.com/floooh/sokol/blob/master/util/sokol_shape.h): generate simple shapes and plug them into sokol-gfx resource creation structs
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- [**sokol\_color.h**](https://github.com/floooh/sokol/blob/master/util/sokol_color.h): X11 style color constants and functions for creating sg_color objects
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+## 'Official' Language Bindings
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+
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+These are automatically updated on changes to the C headers:
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+
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+- [sokol-zig](https://github.com/floooh/sokol-zig)
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+- [sokol-odin](https://github.com/floooh/sokol-odin)
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+- [sokol-nim](https://github.com/floooh/sokol-nim)
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+
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## Notes
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WebAssembly is a 'first-class citizen', one important motivation for the
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