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@@ -17,12 +17,9 @@
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- sokol_imgui.h can now optionally write to the alpha channel (useful if you want to render the UI
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into a separate render target, which is later composed onto the default framebuffer). The feature
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is enabled with the new ```simgui_desc_t``` item ```write_alpha_channel```.
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- - sokol_gfx.h has a new function ```sg_query_buffer_will_overflow()```, this allows to check if
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- a sg_append_buffer() call would overflow the buffer.
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- Many thanks to **@tomc1998** for the initial [Linux/X11 mouse cursor type PR](https://github.com/floooh/sokol/pull/678),
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- **@luigi-rosso** for the [sokol_imgui.h alpha channel PR](https://github.com/floooh/sokol/pull/687) and
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- **@RandyGaul** for the [sg_query_buffer_will_overflow() PR](https://github.com/floooh/sokol/pull/682)!
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+ Many thanks to **@tomc1998** for the initial [Linux/X11 mouse cursor type PR](https://github.com/floooh/sokol/pull/678) and
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+ **@luigi-rosso** for the [sokol_imgui.h alpha channel PR](https://github.com/floooh/sokol/pull/687)!
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- **03-Jul-2022**: A new sokol_gfx.h function ```bool sg_query_buffer_will_overflow(sg_buffer buf, size_t size)```
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which allows to check if a call to ```sg_append_buffer()``` would overflow the buffer. This
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