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@@ -12,11 +12,12 @@ Please also note the new documentation section `ON STORAGE BUFFERS` in sokol_gfx
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Also see the related [changes in sokol-shdc](https://github.com/floooh/sokol-tools/blob/master/CHANGELOG.md).
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-...and finally the following new samples (note that the demo are running on WebGPU and currently
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+...and finally the following new samples (note that the demos are running on WebGPU and currently
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require a recent Chrome on macOS or Windows):
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- rendering without buffer bindings (this sample actually also runs on WebGL2):
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- WebGPU: https://floooh.github.io/sokol-webgpu/triangle-bufferless-sapp.html
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+ - WebGL2: https://floooh.github.io/sokol-html5/triangle-bufferless-sapp.html
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- C source: https://github.com/floooh/sokol-samples/blob/master/sapp/triangle-bufferless-sapp.c
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- GLSL source: https://github.com/floooh/sokol-samples/blob/master/sapp/triangle-bufferless-sapp.glsl
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- vertex pulling from a storage buffer:
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