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@@ -465,6 +465,11 @@ Mainly some "missing features" for desktop apps:
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# Updates
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+- **05-Apr-2020**: A bugfix in sokol_gl.h, the (fairly recent) optimization for
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+ merging draw calls contained a bug that could be triggered in an "empty"
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+ sgl_begin/sgl_end pair (with no vertices recorded inbetween). This could
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+ lead to the following draw call being rendered with the wrong uniform data.
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+
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- **30-Jan-2020**: Some cleanup in sokol_gfx.h in the backend implementation code,
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internal data structures and documentation comments. The public
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API hasn't changed, so the change should be completely invisible
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