Andre Weissflog 1dde6a2086 sokol_imgui/cimgui.h: set viewport and scissor to 'fullscreen' on entry and exit of render function 6 лет назад
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README.md 45b5dcff54 mention the new cimgui headers in the READMEs 6 лет назад
sokol_cimgui.h 1dde6a2086 sokol_imgui/cimgui.h: set viewport and scissor to 'fullscreen' on entry and exit of render function 6 лет назад
sokol_gfx_cimgui.h 424c0f9d90 Fix typos. 6 лет назад
sokol_gfx_imgui.h 424c0f9d90 Fix typos. 6 лет назад
sokol_gl.h 424c0f9d90 Fix typos. 6 лет назад
sokol_imgui.h 1dde6a2086 sokol_imgui/cimgui.h: set viewport and scissor to 'fullscreen' on entry and exit of render function 6 лет назад

README.md

Sokol Utility Headers

These are optional utility headers on top of the Sokol headers. Unlike the 'core headers' they are not standalone but depend on other Sokol headers and sometimes also external libraries.

What's in here:

  • sokol_imgui.h: implements a renderer for Dear ImGui on top of sokol_gfx.h and sokol_app.h (the latter being optional if you do your own input-forwarding to ImGui)
  • sokol_cimgui.h: same as sokol_imgui.h, but uses cimgui, meaning you can create Dear ImGui UIs from C code
  • sokol_gfx_imgui.h: a debug-inspection UI for sokol_gfx.h, this hooks into the sokol-gfx API and lets you inspect resource objects and captured API calls
  • sokol_gfx_cimgui.h: same as sokol_gfx_imgui.h, but using cimgui
  • sokol_gl.h: an OpenGL 1.x style immediate-mode rendering API in top of sokol-gfx

See the embedded header-documentation for build- and usage-details.