Andre Weissflog e5ca86fd18 sokol_gl.h: fix subtle bug in the "merge draw call optimization" пре 5 година
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README.md d476a22a51 sokol_gfx_imgui.h: fix documenetion for merge with sokol_gfx_cimgui.h пре 6 година
sokol_fontstash.h 7eab3f1318 replace pragma once with include guards in the util headers too (see #205 and #206) пре 6 година
sokol_gfx_imgui.h d86d96625d sokol_gfx_imgui.h: fix UI-renderable check. пре 6 година
sokol_gl.h e5ca86fd18 sokol_gl.h: fix subtle bug in the "merge draw call optimization" пре 5 година
sokol_imgui.h cf4c89a1e2 sokol_imgui.h: fixed gcc 9 warning ignored-qualifiers пре 6 година

README.md

Sokol Utility Headers

These are optional utility headers on top of the Sokol headers. Unlike the 'core headers' they are not standalone but depend on other Sokol headers and sometimes also external libraries.

What's in here:

  • sokol_imgui.h: implements a renderer for Dear ImGui on top of sokol_gfx.h and sokol_app.h (the latter being optional if you do your own input-forwarding to ImGui), the implementation can be compiled as C++ or C.
  • sokol_gfx_imgui.h: a debug-inspection UI for sokol_gfx.h, this hooks into the sokol-gfx API and lets you inspect resource objects and captured API calls
  • sokol_gl.h: an OpenGL 1.x style immediate-mode rendering API on top of sokol_gfx.h
  • sokol_fontstash.h: a renderer for fontstash.h on on top of sokol_gl.h

See the embedded header-documentation for build- and usage-details.