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Merge branch 'rgb-detect' of https://github.com/jeremysawicki/stb into working

Sean Barrett 8 年之前
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00c2545510
共有 4 個文件被更改,包括 81 次插入26 次删除
  1. 20 15
      README.md
  2. 50 5
      stb_image.h
  3. 10 5
      tools/README.footer.md
  4. 1 1
      tools/README.header.md

+ 20 - 15
README.md

@@ -3,7 +3,7 @@
 stb
 stb
 ===
 ===
 
 
-single-file public domain libraries for C/C++ <a name="stb_libs"></a>
+single-file public domain (or MIT licensed) libraries for C/C++ <a name="stb_libs"></a>
 
 
 Most libraries by stb, except: stb_dxt by Fabian "ryg" Giesen, stb_image_resize
 Most libraries by stb, except: stb_dxt by Fabian "ryg" Giesen, stb_image_resize
 by Jorge L. "VinoBS" Rodriguez, and stb_sprintf by Jeff Roberts.
 by Jorge L. "VinoBS" Rodriguez, and stb_sprintf by Jeff Roberts.
@@ -15,25 +15,25 @@ library    | lastest version | category | LoC | description
 **[stb_image.h](stb_image.h)** | 2.14 | graphics | 7049 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
 **[stb_image.h](stb_image.h)** | 2.14 | graphics | 7049 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
 **[stb_truetype.h](stb_truetype.h)** | 1.15 | graphics | 4061 | parse, decode, and rasterize characters from truetype fonts
 **[stb_truetype.h](stb_truetype.h)** | 1.15 | graphics | 4061 | parse, decode, and rasterize characters from truetype fonts
 **[stb_image_write.h](stb_image_write.h)** | 1.05 | graphics | 1092 | image writing to disk: PNG, TGA, BMP
 **[stb_image_write.h](stb_image_write.h)** | 1.05 | graphics | 1092 | image writing to disk: PNG, TGA, BMP
-**[stb_image_resize.h](stb_image_resize.h)** | 0.92 | graphics | 2620 | resize images larger/smaller with good quality
-**[stb_rect_pack.h](stb_rect_pack.h)** | 0.10 | graphics | 623 | simple 2D rectangle packer with decent quality
-**[stb_sprintf.h](stb_sprintf.h)** | 1.02 | utility | 1134 | fast sprintf, snprintf for C/C++
+**[stb_image_resize.h](stb_image_resize.h)** | 0.93 | graphics | 2625 | resize images larger/smaller with good quality
+**[stb_rect_pack.h](stb_rect_pack.h)** | 0.11 | graphics | 635 | simple 2D rectangle packer with decent quality
+**[stb_sprintf.h](stb_sprintf.h)** | 1.02 | utility | 1202 | fast sprintf, snprintf for C/C++
 **[stretchy_buffer.h](stretchy_buffer.h)** | 1.02 | utility | 257 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
 **[stretchy_buffer.h](stretchy_buffer.h)** | 1.02 | utility | 257 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
-**[stb_textedit.h](stb_textedit.h)** | 1.10 | user&nbsp;interface | 1370 | guts of a text editor for games etc implementing them from scratch
-**[stb_voxel_render.h](stb_voxel_render.h)** | 0.84 | 3D&nbsp;graphics | 3792 | Minecraft-esque voxel rendering "engine" with many more features
-**[stb_dxt.h](stb_dxt.h)** | 1.05 | 3D&nbsp;graphics | 686 | Fabian "ryg" Giesen's real-time DXT compressor
-**[stb_perlin.h](stb_perlin.h)** | 0.2 | 3D&nbsp;graphics | 222 | revised Perlin noise (3D input, 1D output)
+**[stb_textedit.h](stb_textedit.h)** | 1.11 | user&nbsp;interface | 1393 | guts of a text editor for games etc implementing them from scratch
+**[stb_voxel_render.h](stb_voxel_render.h)** | 0.85 | 3D&nbsp;graphics | 3803 | Minecraft-esque voxel rendering "engine" with many more features
+**[stb_dxt.h](stb_dxt.h)** | 1.06 | 3D&nbsp;graphics | 687 | Fabian "ryg" Giesen's real-time DXT compressor
+**[stb_perlin.h](stb_perlin.h)** | 0.3 | 3D&nbsp;graphics | 316 | revised Perlin noise (3D input, 1D output)
 **[stb_easy_font.h](stb_easy_font.h)** | 1.0 | 3D&nbsp;graphics | 303 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
 **[stb_easy_font.h](stb_easy_font.h)** | 1.0 | 3D&nbsp;graphics | 303 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
 **[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.38 | game&nbsp;dev | 4172 | embeddable tilemap editor
 **[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.38 | game&nbsp;dev | 4172 | embeddable tilemap editor
 **[stb_herringbone_wa...](stb_herringbone_wang_tile.h)** | 0.6 | game&nbsp;dev | 1220 | herringbone Wang tile map generator
 **[stb_herringbone_wa...](stb_herringbone_wang_tile.h)** | 0.6 | game&nbsp;dev | 1220 | herringbone Wang tile map generator
 **[stb_c_lexer.h](stb_c_lexer.h)** | 0.09 | parsing | 962 | simplify writing parsers for C-like languages
 **[stb_c_lexer.h](stb_c_lexer.h)** | 0.09 | parsing | 962 | simplify writing parsers for C-like languages
 **[stb_divide.h](stb_divide.h)** | 0.91 | math | 419 | more useful 32-bit modulus e.g. "euclidean divide"
 **[stb_divide.h](stb_divide.h)** | 0.91 | math | 419 | more useful 32-bit modulus e.g. "euclidean divide"
 **[stb_connected_comp...](stb_connected_components.h)** | 0.95 | misc | 1045 | incrementally compute reachability on grids
 **[stb_connected_comp...](stb_connected_components.h)** | 0.95 | misc | 1045 | incrementally compute reachability on grids
-**[stb.h](stb.h)** | 2.28 | misc | 14277 | helper functions for C, mostly redundant in C++; basically author's personal stuff
+**[stb.h](stb.h)** | 2.29 | misc | 14324 | helper functions for C, mostly redundant in C++; basically author's personal stuff
 **[stb_leakcheck.h](stb_leakcheck.h)** | 0.3 | misc | 165 | quick-and-dirty malloc/free leak-checking
 **[stb_leakcheck.h](stb_leakcheck.h)** | 0.3 | misc | 165 | quick-and-dirty malloc/free leak-checking
 
 
 Total libraries: 20  
 Total libraries: 20  
-Total lines of C code: 50916
+Total lines of C code: 51177
 
 
 
 
 FAQ
 FAQ
@@ -41,17 +41,22 @@ FAQ
 
 
 #### What's the license?
 #### What's the license?
 
 
-These libraries are in the public domain (or the equivalent where that is not
-possible). You can do anything you want with them. You have no legal obligation
+These libraries are in the public domain. You can do anything you
+want with them. You have no legal obligation
 to do anything else, although I appreciate attribution.
 to do anything else, although I appreciate attribution.
 
 
+They are also licensed under the MIT open source license, if you have lawyers
+who are unhappy with public domain. Every source file includes an explicit
+dual-license for you to choose from.
+
 #### <a name="other_libs"></a> Are there other single-file public-domain/open source libraries with minimal dependencies out there?
 #### <a name="other_libs"></a> Are there other single-file public-domain/open source libraries with minimal dependencies out there?
 
 
 [Yes.](https://github.com/nothings/single_file_libs)
 [Yes.](https://github.com/nothings/single_file_libs)
 
 
-#### If I wrap an stb library in a new library, does the new library have to be public domain?
+#### If I wrap an stb library in a new library, does the new library have to be public domain/MIT?
 
 
-No.
+No, because it's public domain you can freely relicense it to whatever license your new
+library wants to be.
 
 
 #### Some of these libraries seem redundant to existing open source libraries. Are they better somehow?
 #### Some of these libraries seem redundant to existing open source libraries. Are they better somehow?
 
 
@@ -61,7 +66,7 @@ attribution requirement). They may be less featureful, slower,
 and/or use more memory. If you're already using an equivalent
 and/or use more memory. If you're already using an equivalent
 library, there's probably no good reason to switch.
 library, there's probably no good reason to switch.
 
 
-###### Can I link directly to the table of stb libraries?
+#### Can I link directly to the table of stb libraries?
 
 
 You can use [this URL](https://github.com/nothings/stb#stb_libs) to link directly to that list.
 You can use [this URL](https://github.com/nothings/stb#stb_libs) to link directly to that list.
 
 

+ 50 - 5
stb_image.h

@@ -1692,6 +1692,8 @@ typedef struct
    int            succ_high;
    int            succ_high;
    int            succ_low;
    int            succ_low;
    int            eob_run;
    int            eob_run;
+   int            jfif;
+   int            app14;
    int            rgb;
    int            rgb;
 
 
    int scan_n, order[4];
    int scan_n, order[4];
@@ -2840,11 +2842,50 @@ static int stbi__process_marker(stbi__jpeg *z, int m)
          }
          }
          return L==0;
          return L==0;
    }
    }
+
    // check for comment block or APP blocks
    // check for comment block or APP blocks
    if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) {
    if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) {
-      stbi__skip(z->s, stbi__get16be(z->s)-2);
+      L = stbi__get16be(z->s);
+      if (L < 2) {
+         if (m == 0xFE)
+            return stbi__err("bad COM len","Corrupt JPEG");
+         else
+            return stbi__err("bad APP len","Corrupt JPEG");
+      }
+      L -= 2;
+
+      if (m == 0xE0 && L >= 5) { // JFIF APP0 segment
+         static const unsigned char tag[5] = {'J','F','I','F','\0'};
+         int ok = 1;
+         int i;
+         for (i=0; i < 5; ++i)
+            if (stbi__get8(z->s) != tag[i])
+               ok = 0;
+         L -= 5;
+         if (ok) {
+            z->jfif = 1;
+         }
+      } else if (m == 0xEE && L >= 12) { // Adobe APP14 segment
+         static const unsigned char tag[6] = {'A','d','o','b','e','\0'};
+         int ok = 1;
+         int i;
+         for (i=0; i < 6; ++i)
+            if (stbi__get8(z->s) != tag[i])
+               ok = 0;
+         L -= 6;
+         if (ok) {
+            stbi__get8(z->s); // version
+            stbi__get16be(z->s); // flags0
+            stbi__get16be(z->s); // flags1
+            z->app14 = stbi__get8(z->s); // color transform
+            L -= 6;
+         }
+      }
+
+      stbi__skip(z->s, L);
       return 1;
       return 1;
    }
    }
+
    return stbi__err("unknown marker","Corrupt JPEG");
    return stbi__err("unknown marker","Corrupt JPEG");
 }
 }
 
 
@@ -3005,6 +3046,8 @@ static int stbi__process_frame_header(stbi__jpeg *z, int scan)
 static int stbi__decode_jpeg_header(stbi__jpeg *z, int scan)
 static int stbi__decode_jpeg_header(stbi__jpeg *z, int scan)
 {
 {
    int m;
    int m;
+   z->jfif = 0;
+   z->app14 = -1;
    z->marker = STBI__MARKER_none; // initialize cached marker to empty
    z->marker = STBI__MARKER_none; // initialize cached marker to empty
    m = stbi__get_marker(z);
    m = stbi__get_marker(z);
    if (!stbi__SOI(m)) return stbi__err("no SOI","Corrupt JPEG");
    if (!stbi__SOI(m)) return stbi__err("no SOI","Corrupt JPEG");
@@ -3476,7 +3519,7 @@ typedef struct
 
 
 static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp, int req_comp)
 static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp, int req_comp)
 {
 {
-   int n, decode_n;
+   int n, decode_n, is_rgb;
    z->s->img_n = 0; // make stbi__cleanup_jpeg safe
    z->s->img_n = 0; // make stbi__cleanup_jpeg safe
 
 
    // validate req_comp
    // validate req_comp
@@ -3488,7 +3531,9 @@ static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp
    // determine actual number of components to generate
    // determine actual number of components to generate
    n = req_comp ? req_comp : z->s->img_n;
    n = req_comp ? req_comp : z->s->img_n;
 
 
-   if (z->s->img_n == 3 && n < 3 && z->rgb != 3)
+   is_rgb = z->s->img_n == 3 && (z->rgb == 3 || (z->app14 == 0 && !z->jfif));
+
+   if (z->s->img_n == 3 && n < 3 && !is_rgb)
       decode_n = 1;
       decode_n = 1;
    else
    else
       decode_n = z->s->img_n;
       decode_n = z->s->img_n;
@@ -3548,7 +3593,7 @@ static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp
          if (n >= 3) {
          if (n >= 3) {
             stbi_uc *y = coutput[0];
             stbi_uc *y = coutput[0];
             if (z->s->img_n == 3) {
             if (z->s->img_n == 3) {
-               if (z->rgb == 3) {
+               if (is_rgb) {
                   for (i=0; i < z->s->img_x; ++i) {
                   for (i=0; i < z->s->img_x; ++i) {
                      out[0] = y[i];
                      out[0] = y[i];
                      out[1] = coutput[1][i];
                      out[1] = coutput[1][i];
@@ -3566,7 +3611,7 @@ static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp
                   out += n;
                   out += n;
                }
                }
          } else {
          } else {
-            if (z->rgb == 3) {
+            if (is_rgb) {
                if (n == 1)
                if (n == 1)
                   for (i=0; i < z->s->img_x; ++i)
                   for (i=0; i < z->s->img_x; ++i)
                      *out++ = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]);
                      *out++ = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]);

+ 10 - 5
tools/README.footer.md

@@ -4,17 +4,22 @@ FAQ
 
 
 #### What's the license?
 #### What's the license?
 
 
-These libraries are in the public domain (or the equivalent where that is not
-possible). You can do anything you want with them. You have no legal obligation
+These libraries are in the public domain. You can do anything you
+want with them. You have no legal obligation
 to do anything else, although I appreciate attribution.
 to do anything else, although I appreciate attribution.
 
 
+They are also licensed under the MIT open source license, if you have lawyers
+who are unhappy with public domain. Every source file includes an explicit
+dual-license for you to choose from.
+
 #### <a name="other_libs"></a> Are there other single-file public-domain/open source libraries with minimal dependencies out there?
 #### <a name="other_libs"></a> Are there other single-file public-domain/open source libraries with minimal dependencies out there?
 
 
 [Yes.](https://github.com/nothings/single_file_libs)
 [Yes.](https://github.com/nothings/single_file_libs)
 
 
-#### If I wrap an stb library in a new library, does the new library have to be public domain?
+#### If I wrap an stb library in a new library, does the new library have to be public domain/MIT?
 
 
-No.
+No, because it's public domain you can freely relicense it to whatever license your new
+library wants to be.
 
 
 #### Some of these libraries seem redundant to existing open source libraries. Are they better somehow?
 #### Some of these libraries seem redundant to existing open source libraries. Are they better somehow?
 
 
@@ -24,7 +29,7 @@ attribution requirement). They may be less featureful, slower,
 and/or use more memory. If you're already using an equivalent
 and/or use more memory. If you're already using an equivalent
 library, there's probably no good reason to switch.
 library, there's probably no good reason to switch.
 
 
-###### Can I link directly to the table of stb libraries?
+#### Can I link directly to the table of stb libraries?
 
 
 You can use [this URL](https://github.com/nothings/stb#stb_libs) to link directly to that list.
 You can use [this URL](https://github.com/nothings/stb#stb_libs) to link directly to that list.
 
 

+ 1 - 1
tools/README.header.md

@@ -1,7 +1,7 @@
 stb
 stb
 ===
 ===
 
 
-single-file public domain libraries for C/C++ <a name="stb_libs"></a>
+single-file public domain (or MIT licensed) libraries for C/C++ <a name="stb_libs"></a>
 
 
 Most libraries by stb, except: stb_dxt by Fabian "ryg" Giesen, stb_image_resize
 Most libraries by stb, except: stb_dxt by Fabian "ryg" Giesen, stb_image_resize
 by Jorge L. "VinoBS" Rodriguez, and stb_sprintf by Jeff Roberts.
 by Jorge L. "VinoBS" Rodriguez, and stb_sprintf by Jeff Roberts.