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-/* stb_image_resize - v0.50 - public domain image resampling
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- no warranty implied; use at your own risk
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+/* stb_image_resize - v0.90 - public domain image resizing
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+ by Jorge L Rodriguez (@VinoBS) - 2014
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+ http://github.com/nothings/stb
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- Do this:
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- #define STB_IMAGE_RESIZE_IMPLEMENTATION
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- before you include this file in *one* C or C++ file to create the implementation.
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+ Written with emphasis on usage and speed. Only scaling is
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+ currently supported, no rotations or translations.
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- #define STBIR_ASSERT(x) to avoid using assert.h.
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+ DOCUMENTATION
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- #define STBIR_MALLOC(size,context) and STBIR_FREE(ptr,context) to avoid using stdlib.h malloc.
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- Each function makes exactly one call to malloc/free, so to avoid allocations,
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- pass in a temp memory block as context and return that from MALLOC.
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+ COMPILING & LINKING
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+ In one C/C++ file that #includes this file, do this:
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+ #define STB_IMAGE_RESIZE_IMPLEMENTATION
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+ before the #include. That will create the implementation in that file.
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- QUICK NOTES:
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- Written with emphasis on usage and speed. Only the resize operation is
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- currently supported, no rotations or translations.
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+ API
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+ See the "header file" section of the source for API documentation.
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- Supports arbitrary resize for separable filters. For a list of
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- supported filters see the stbir_filter enum. To add a new filter,
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- write a filter function and add it to stbir__filter_info_table.
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+ MEMORY ALLOCATION
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+ The resize functions here perform a single memory allocation using
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+ malloc. To control the memory allocation, before the #include that
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+ triggers the implementation, do:
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- Revisions:
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- 0.50 (2014-??-??) first released version
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+ #define STBIR_MALLOC(size,context) ...
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+ #define STBIR_FREE(ptr,context) ...
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- TODO:
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- Installable filters
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- Resize that respects alpha test coverage
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- (Reference code: FloatImage::alphaTestCoverage and FloatImage::scaleAlphaToCoverage:
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- https://code.google.com/p/nvidia-texture-tools/source/browse/trunk/src/nvimage/FloatImage.cpp )
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+ Each resize function makes exactly one call to malloc/free, so to use
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+ temp memory, store the temp memory in the context and return that.
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- Initial implementation by Jorge L Rodriguez, @VinoBS
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+ ASSERT
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+ Define STBIR_ASSERT(boolval) to override assert() and not use assert.h
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+
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+ DEFAULT FILTERS
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+ For functions which don't provide explicit control over what filters
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+ to use, you can change the compile-time defaults with
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+
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+ #define STBIR_DEFAULT_FILTER_UPSAMPLE STBIR_FILTER_something
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+ #define STBIR_DEFAULT_FILTER_DOWNSAMPLE STBIR_FILTER_something
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+
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+ See stbir_filter in the header-file section for the list of filters.
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+
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+ NEW FILTERS
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+ A number of 1D filter kernels are used. For a list of
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+ supported filters see the stbir_filter enum. To add a new filter,
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+ write a filter function and add it to stbir__filter_info_table.
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+
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+ PROGRESS
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+ For interactive use with slow resize operations, you can install
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+ a progress-report callback:
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+
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+ #define STBIR_PROGRESS_REPORT(val) my_progress_report(val)
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+
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+ The parameter val is a float which goes from 0 to 1 as progress is made.
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+
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+ For example:
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+
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+ void my_progress_report(float progress)
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+ {
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+ printf("Progress: %f%%\n", progress*100);
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+ }
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+
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+ ALPHA CHANNEL
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+ Most of the resizing functions provide the ability to control how
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+ the alpha channel of an image is processed. The important things
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+ to know about this:
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+
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+ 1. The best mathematically-behaved version of alpha to use is
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+ called "premultiplied alpha", in which the other color channels
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+ have had the alpha value multiplied in. If you use premultiplied
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+ alpha, linear filtering (such as image resampling done by this
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+ library, or performed in texture units on GPUs) does the "right
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+ thing". While premultiplied alpha is standard in the movie CGI
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+ industry, it is still uncommon in the videogame/real-time world.
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+
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+ If you linearly filter non-premultiplied alpha, strange effects
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+ occur. (For example, the average of 1% opaque bright green
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+ and 99% opaque black produces 50% transparent dark green when
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+ non-premultiplied, whereas premultiplied it produces 50%
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+ transparent near-black. The former introduces green energy
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+ that doesn't exist in the source.)
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+
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+ 2. Artists should not edit premultiplied-alpha images; artists
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+ want non-premultiplied alpha images. Thus, art tools generally output
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+ non-premultiplied alpha images.
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+
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+ 3. You will get best results in most cases by converting images
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+ to premultiplied alpha before processing them mathematically.
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+
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+ 4. If you pass the flag STBIR_FLAG_ALPHA_PREMULTIPLIED, the
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+ resizer does not do anything special for the alpha channel;
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+ it is resampled identically to other channels.
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+
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+ 5. If you do not pass the flag STBIR_FLAG_ALPHA_PREMULTIPLIED,
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+ then the resizer weights the contribution of input pixels
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+ based on their alpha values, or, equivalently, it multiplies
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+ the alpha value into the color channels, resamples, then divides
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+ by the resultant alpha value. Input pixels which have alpha=0 do
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+ not contribute at all to output pixels unless _all_ of the input
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+ pixels affecting that output pixel have alpha=0, in which case
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+ the result for that pixel is the same as it would be without
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+ STBIR_FLAG_ALPHA_PREMULTIPLIED. However, this is only true for
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+ input images in integer formats. For input images in float format,
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+ input pixels with alpha=0 have no effect, and output pixels
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+ which have alpha=0 will be 0 in all channels. (For float images,
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+ you can manually achieve the same result by adding a tiny epsilon
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+ value to the alpha channel of every image, and then subtracting
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+ or clamping it at the end.)
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+
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+ 6. You can separately control whether the alpha channel is
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+ interpreted as linear or affected by the colorspace. By default
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+ it is linear; you almost never want to apply the colorspace.
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+ (For example, graphics hardware does not apply sRGB conversion
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+ to the alpha channel.)
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+
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+ ADDITIONAL CONTRIBUTORS
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+ Sean Barrett: API design, optimizations
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+
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+ REVISIONS
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+ 0.90 (2014-??-??) first released version
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+
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+ LICENSE
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+ This software is in the public domain. Where that dedication is not
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+ recognized, you are granted a perpetual, irrevocable license to copy
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+ and modify this file as you see fit.
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+
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+ TODO
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+ Installable filters
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+ Resize that respects alpha test coverage
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+ (Reference code: FloatImage::alphaTestCoverage and FloatImage::scaleAlphaToCoverage:
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+ https://code.google.com/p/nvidia-texture-tools/source/browse/trunk/src/nvimage/FloatImage.cpp )
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*/
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#ifndef STBIR_INCLUDE_STB_IMAGE_RESIZE_H
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@@ -92,9 +190,9 @@ STBIRDEF int stbir_resize_float( const float *input_pixels , int input_w , i
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#define STBIR_ALPHA_CHANNEL_NONE -1
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// Set this flag if your texture has premultiplied alpha. Otherwise, stbir will
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-// use alpha-correct resampling by multiplying the the specified alpha channel
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-// into all other channels before resampling, then dividing back out after.
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-#define STBIR_FLAG_PREMULTIPLIED_ALPHA (1 << 0)
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+// use alpha-weighted resampling (effectively premultiplying, resampling,
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+// then unpremultiplying).
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+#define STBIR_FLAG_ALPHA_PREMULTIPLIED (1 << 0)
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// The specified alpha channel should be handled as gamma-corrected value even
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// when doing sRGB operations.
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#define STBIR_FLAG_ALPHA_USES_COLORSPACE (1 << 1)
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@@ -127,7 +225,7 @@ STBIRDEF int stbir_resize_uint8_srgb_edgemode(const unsigned char *input_pixels
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// * Alpha-channel can be processed separately
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// * If alpha_channel is not STBIR_ALPHA_CHANNEL_NONE
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// * Alpha channel will not be gamma corrected (unless flags&STBIR_FLAG_GAMMA_CORRECT)
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-// * Filters will be weighted by alpha channel (unless flags&STBIR_FLAG_PREMULTIPLIED_ALPHA)
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+// * Filters will be weighted by alpha channel (unless flags&STBIR_FLAG_ALPHA_PREMULTIPLIED)
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// * Filter can be selected explicitly
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// * uint16 image type
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// * sRGB colorspace available for all types
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@@ -224,29 +322,6 @@ STBIRDEF int stbir_resize_region( const void *input_pixels , int input_w , int
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float s0, float t0, float s1, float t1);
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// (s0, t0) & (s1, t1) are the top-left and bottom right corner (uv addressing style: [0, 1]x[0, 1]) of a region of the input image to use.
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-
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-// Define this if you want a progress report.
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-// Example:
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-// void my_progress_report(float progress)
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-// {
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-// printf("Progress: %f%%\n", progress*100);
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-// }
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-//
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-// #define STBIR_PROGRESS_REPORT my_progress_report
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-
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-#ifndef STBIR_PROGRESS_REPORT
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-#define STBIR_PROGRESS_REPORT(float_0_to_1)
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-#endif
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-
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-// This value is added to alpha just before premultiplication to avoid
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-// zeroing out color values. It is equivalent to 2^-80. If you don't want
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-// that behavior (it may interfere if you have floating point images with
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-// very small alpha values) then you can define STBIR_NO_ALPHA_EPSILON to
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-// disable it.
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-#ifndef STBIR_ALPHA_EPSILON
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-#define STBIR_ALPHA_EPSILON ((float)1 / (1 << 20) / (1 << 20) / (1 << 20) / (1 << 20))
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-#endif
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-
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//
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//
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//// end header file /////////////////////////////////////////////////////
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@@ -279,9 +354,8 @@ STBIRDEF int stbir_resize_region( const void *input_pixels , int input_w , int
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#ifndef STBIR_MALLOC
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#include <stdlib.h>
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-
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-#define STBIR_MALLOC(x,c) malloc(x)
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-#define STBIR_FREE(x,c) free(x)
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+#define STBIR_MALLOC(size,c) malloc(size)
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+#define STBIR_FREE(ptr,c) free(ptr)
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#endif
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#ifndef _MSC_VER
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@@ -314,6 +388,21 @@ typedef unsigned char stbir__validate_uint32[sizeof(stbir_uint32) == 4 ? 1 : -1]
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#define STBIR_DEFAULT_FILTER_DOWNSAMPLE STBIR_FILTER_MITCHELL
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#endif
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+#ifndef STBIR_PROGRESS_REPORT
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+#define STBIR_PROGRESS_REPORT(float_0_to_1)
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+#endif
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+
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+// This value is added to alpha just before premultiplication to avoid
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+// zeroing out color values. It is equivalent to 2^-80. If you don't want
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+// that behavior (it may interfere if you have floating point images with
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+// very small alpha values) then you can define STBIR_NO_ALPHA_EPSILON to
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+// disable it.
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+#ifndef STBIR_ALPHA_EPSILON
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+#define STBIR_ALPHA_EPSILON ((float)1 / (1 << 20) / (1 << 20) / (1 << 20) / (1 << 20))
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+#endif
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+
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+
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+
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#define STBIR__UNUSED_PARAM(s) s=s;
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// must match stbir_datatype
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@@ -1077,7 +1166,7 @@ static void stbir__decode_scanline(stbir__info* stbir_info, int n)
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}
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#ifndef STBIR_NO_ALPHA_EPSILON
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- if (!(stbir_info->flags & STBIR_FLAG_PREMULTIPLIED_ALPHA))
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+ if (!(stbir_info->flags & STBIR_FLAG_ALPHA_PREMULTIPLIED))
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{
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for (x = -stbir__get_filter_pixel_margin_horizontal(stbir_info); x < max_x; x++)
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{
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@@ -1267,7 +1356,7 @@ static void stbir__encode_scanline(stbir__info* stbir_info, int num_pixels, void
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int n;
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#ifndef STBIR_NO_ALPHA_EPSILON
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- if (!(stbir_info->flags&STBIR_FLAG_PREMULTIPLIED_ALPHA))
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+ if (!(stbir_info->flags&STBIR_FLAG_ALPHA_PREMULTIPLIED))
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{
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for (x=0; x < num_pixels; ++x)
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{
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@@ -1773,9 +1862,9 @@ static int stbir__resize_allocated(stbir__info *info,
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return 0;
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if (alpha_channel < 0)
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- flags |= STBIR_FLAG_ALPHA_USES_COLORSPACE | STBIR_FLAG_PREMULTIPLIED_ALPHA;
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+ flags |= STBIR_FLAG_ALPHA_USES_COLORSPACE | STBIR_FLAG_ALPHA_PREMULTIPLIED;
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- if (!(flags&STBIR_FLAG_ALPHA_USES_COLORSPACE) || !(flags&STBIR_FLAG_PREMULTIPLIED_ALPHA))
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+ if (!(flags&STBIR_FLAG_ALPHA_USES_COLORSPACE) || !(flags&STBIR_FLAG_ALPHA_PREMULTIPLIED))
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STBIR_ASSERT(alpha_channel >= 0 && alpha_channel < info->channels);
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if (alpha_channel >= info->channels)
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