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update readme

Sean Barrett 6 年之前
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共有 1 个文件被更改,包括 13 次插入13 次删除
  1. 13 13
      README.md

+ 13 - 13
README.md

@@ -11,29 +11,29 @@ by Jorge L. "VinoBS" Rodriguez, and stb_sprintf by Jeff Roberts.
 
 
 library    | lastest version | category | LoC | description
 library    | lastest version | category | LoC | description
 --------------------- | ---- | -------- | --- | --------------------------------
 --------------------- | ---- | -------- | --- | --------------------------------
-**[stb_vorbis.c](stb_vorbis.c)** | 1.14 | audio | 5462 | decode ogg vorbis files from file/memory to float/16-bit signed output
-**[stb_image.h](stb_image.h)** | 2.19 | graphics | 7462 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
-**[stb_truetype.h](stb_truetype.h)** | 1.19 | graphics | 4853 | parse, decode, and rasterize characters from truetype fonts
-**[stb_image_write.h](stb_image_write.h)** | 1.09 | graphics | 1568 | image writing to disk: PNG, TGA, BMP
+**[stb_vorbis.c](stb_vorbis.c)** | 1.15 | audio | 5479 | decode ogg vorbis files from file/memory to float/16-bit signed output
+**[stb_image.h](stb_image.h)** | 2.20 | graphics | 7529 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
+**[stb_truetype.h](stb_truetype.h)** | 1.20 | graphics | 4894 | parse, decode, and rasterize characters from truetype fonts
+**[stb_image_write.h](stb_image_write.h)** | 1.10 | graphics | 1625 | image writing to disk: PNG, TGA, BMP
 **[stb_image_resize.h](stb_image_resize.h)** | 0.95 | graphics | 2627 | resize images larger/smaller with good quality
 **[stb_image_resize.h](stb_image_resize.h)** | 0.95 | graphics | 2627 | resize images larger/smaller with good quality
-**[stb_rect_pack.h](stb_rect_pack.h)** | 0.11 | graphics | 624 | simple 2D rectangle packer with decent quality
-**[stb_sprintf.h](stb_sprintf.h)** | 1.05 | utility | 1833 | fast sprintf, snprintf for C/C++
+**[stb_rect_pack.h](stb_rect_pack.h)** | 0.99 | graphics | 619 | simple 2D rectangle packer with decent quality
+**[stb_sprintf.h](stb_sprintf.h)** | 1.06 | utility | 1860 | fast sprintf, snprintf for C/C++
 **[stretchy_buffer.h](stretchy_buffer.h)** | 1.03 | utility | 262 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
 **[stretchy_buffer.h](stretchy_buffer.h)** | 1.03 | utility | 262 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
-**[stb_textedit.h](stb_textedit.h)** | 1.12 | user&nbsp;interface | 1404 | guts of a text editor for games etc implementing them from scratch
-**[stb_voxel_render.h](stb_voxel_render.h)** | 0.85 | 3D&nbsp;graphics | 3803 | Minecraft-esque voxel rendering "engine" with many more features
+**[stb_textedit.h](stb_textedit.h)** | 1.13 | user&nbsp;interface | 1404 | guts of a text editor for games etc implementing them from scratch
+**[stb_voxel_render.h](stb_voxel_render.h)** | 0.86 | 3D&nbsp;graphics | 3804 | Minecraft-esque voxel rendering "engine" with many more features
 **[stb_dxt.h](stb_dxt.h)** | 1.08b | 3D&nbsp;graphics | 728 | Fabian "ryg" Giesen's real-time DXT compressor
 **[stb_dxt.h](stb_dxt.h)** | 1.08b | 3D&nbsp;graphics | 728 | Fabian "ryg" Giesen's real-time DXT compressor
-**[stb_perlin.h](stb_perlin.h)** | 0.3 | 3D&nbsp;graphics | 316 | revised Perlin noise (3D input, 1D output)
+**[stb_perlin.h](stb_perlin.h)** | 0.4 | 3D&nbsp;graphics | 366 | revised Perlin noise (3D input, 1D output)
 **[stb_easy_font.h](stb_easy_font.h)** | 1.0 | 3D&nbsp;graphics | 303 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
 **[stb_easy_font.h](stb_easy_font.h)** | 1.0 | 3D&nbsp;graphics | 303 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
-**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.38 | game&nbsp;dev | 4172 | embeddable tilemap editor
+**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.39 | game&nbsp;dev | 4174 | embeddable tilemap editor
 **[stb_herringbone_wa...](stb_herringbone_wang_tile.h)** | 0.6 | game&nbsp;dev | 1220 | herringbone Wang tile map generator
 **[stb_herringbone_wa...](stb_herringbone_wang_tile.h)** | 0.6 | game&nbsp;dev | 1220 | herringbone Wang tile map generator
 **[stb_c_lexer.h](stb_c_lexer.h)** | 0.09 | parsing | 962 | simplify writing parsers for C-like languages
 **[stb_c_lexer.h](stb_c_lexer.h)** | 0.09 | parsing | 962 | simplify writing parsers for C-like languages
 **[stb_divide.h](stb_divide.h)** | 0.91 | math | 419 | more useful 32-bit modulus e.g. "euclidean divide"
 **[stb_divide.h](stb_divide.h)** | 0.91 | math | 419 | more useful 32-bit modulus e.g. "euclidean divide"
 **[stb_connected_comp...](stb_connected_components.h)** | 0.95 | misc | 1045 | incrementally compute reachability on grids
 **[stb_connected_comp...](stb_connected_components.h)** | 0.95 | misc | 1045 | incrementally compute reachability on grids
-**[stb.h](stb.h)** | 2.31 | misc | 14405 | helper functions for C, mostly redundant in C++; basically author's personal stuff
-**[stb_leakcheck.h](stb_leakcheck.h)** | 0.4 | misc | 186 | quick-and-dirty malloc/free leak-checking
+**[stb.h](stb.h)** | 2.32 | misc | 14469 | helper functions for C, mostly redundant in C++; basically author's personal stuff
+**[stb_leakcheck.h](stb_leakcheck.h)** | 0.5 | misc | 190 | quick-and-dirty malloc/free leak-checking
 
 
 Total libraries: 20  
 Total libraries: 20  
-Total lines of C code: 53654
+Total lines of C code: 53979
 
 
 
 
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