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Update stb_voxel_render.h

guitarfreak 9 years ago
parent
commit
5fcd181fae
1 changed files with 2 additions and 14 deletions
  1. 2 14
      stb_voxel_render.h

+ 2 - 14
stb_voxel_render.h

@@ -3010,18 +3010,6 @@ static void stbvox_make_mesh_for_block_with_geo(stbvox_mesh_maker *mm, stbvox_po
             nrot[5] = (mm->input.selector[v_off -      1] >> 4) & 3;
          }
          #endif
-      } else if (mm->input.block_selector) {
-         #ifndef STBVOX_CONFIG_ROTATION_IN_LIGHTING
-         if (mm->input.packed_compact == NULL) {
-            rot     = (mm->input.block_selector[bt    ] >> 4) & 3;
-            nrot[0] = (mm->input.block_selector[nbt[0]] >> 4) & 3;
-            nrot[1] = (mm->input.block_selector[nbt[1]] >> 4) & 3;
-            nrot[2] = (mm->input.block_selector[nbt[2]] >> 4) & 3;
-            nrot[3] = (mm->input.block_selector[nbt[3]] >> 4) & 3;
-            nrot[4] = (mm->input.block_selector[nbt[4]] >> 4) & 3;
-            nrot[5] = (mm->input.block_selector[nbt[5]] >> 4) & 3;
-         }
-         #endif
       } else {
          #ifndef STBVOX_CONFIG_ROTATION_IN_LIGHTING
          if (mm->input.packed_compact == NULL) {
@@ -3346,7 +3334,7 @@ static void stbvox_make_mesh_for_block_with_geo(stbvox_mesh_maker *mm, stbvox_po
          rotate.overlay = (val >> 2) & 3;
          //rotate.tex2    = (val >> 4) & 3;
          rotate.ecolor  = (val >> 6) & 3;
-      } else if (mm->input.selector || mm->input.block_selector) {
+      } else if (mm->input.selector) {
          rotate.block = rotate.overlay = rotate.ecolor = simple_rot;
       }
 
@@ -3388,7 +3376,7 @@ static void stbvox_make_mesh_for_block_with_geo(stbvox_mesh_maker *mm, stbvox_po
          rot.overlay = (val >> 2) & 3;
          //rot.tex2    = (val >> 4) & 3;
          rot.ecolor  = (val >> 6) & 3;
-      } else if (mm->input.selector || mm->input.block_selector) {
+      } else if (mm->input.selector) {
          rot.block = rot.overlay = rot.ecolor = simple_rot;
       }
       rot.facerot = 0;