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add stb_image_resize.h to readme

Sean Barrett 11 роки тому
батько
коміт
60064f9803
2 змінених файлів з 17 додано та 12 видалено
  1. 13 12
      tools/README.list
  2. 4 0
      tools/make_readme.dsp

+ 13 - 12
tools/README.list

@@ -1,12 +1,13 @@
-stb_vorbis.c      | audio    | decode ogg vorbis files from file/memory to float/16-bit signed output
-stb_image.h       | graphics | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
-stb_truetype.h    | graphics | parse, decode, and rasterize characters from truetype fonts
-stb_image_write.h | graphics | image writing to disk: PNG, TGA, BMP
-stretchy_buffer.h | utility  | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
-stb_textedit.h    | UI       | guts of a text editor for games etc implementing them from scratch
-stb_dxt.h         | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor
-stb_herringbone_wang_tile.h | games | herringbone Wang tile map generator
-stb_perlin.h      | 3D graphics | revised Perlin noise (3D input, 1D output)
-stb_c_lexer.h     | parsing  | simplify writing parsers for C-like languages
-stb_divide.h      | math     | more useful 32-bit modulus e.g. "euclidean divide"
-stb.h             | misc     | helper functions for C, mostly redundant in C++; basically author's personal stuff
+stb_vorbis.c                | audio       | decode ogg vorbis files from file/memory to float/16-bit signed output
+stb_image.h                 | graphics    | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
+stb_truetype.h              | graphics    | parse, decode, and rasterize characters from truetype fonts
+stb_image_write.h           | graphics    | image writing to disk: PNG, TGA, BMP
+stb_image_resize.h          | graphics    | resize images larger/smaller with good quality
+stretchy_buffer.h           | utility     | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
+stb_textedit.h              | UI          | guts of a text editor for games etc implementing them from scratch
+stb_dxt.h                   | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor
+stb_perlin.h                | 3D graphics | revised Perlin noise (3D input, 1D output)
+stb_herringbone_wang_tile.h | games       | herringbone Wang tile map generator
+stb_c_lexer.h               | parsing     | simplify writing parsers for C-like languages
+stb_divide.h                | math        | more useful 32-bit modulus e.g. "euclidean divide"
+stb.h                       | misc        | helper functions for C, mostly redundant in C++; basically author's personal stuff

+ 4 - 0
tools/make_readme.dsp

@@ -84,5 +84,9 @@ LINK32=link.exe
 
 SOURCE=.\make_readme.c
 # End Source File
+# Begin Source File
+
+SOURCE=.\README.list
+# End Source File
 # End Target
 # End Project