Browse Source

update stb_image to 2.28

Sean Barrett 2 years ago
parent
commit
6199bf7713
3 changed files with 9 additions and 9 deletions
  1. 5 6
      README.md
  2. 1 1
      stb_image.h
  3. 3 2
      tests/image_test.dsp

+ 5 - 6
README.md

@@ -22,13 +22,12 @@ library    | lastest version | category | LoC | description
 --------------------- | ---- | -------- | --- | --------------------------------
 **[stb_vorbis.c](stb_vorbis.c)** | 1.22 | audio | 5584 | decode ogg vorbis files from file/memory to float/16-bit signed output
 **[stb_hexwave.h](stb_hexwave.h)** | 0.5 | audio | 680 | audio waveform synthesizer
-**[stb_image.h](stb_image.h)** | 2.27x | graphics | 7901 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
-**[stb_truetype.h](stb_truetype.h)** | 1.26 | graphics | 5084 | parse, decode, and rasterize characters from truetype fonts
+**[stb_image.h](stb_image.h)** | 2.28 | graphics | 7986 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
+**[stb_truetype.h](stb_truetype.h)** | 1.26 | graphics | 5077 | parse, decode, and rasterize characters from truetype fonts
 **[stb_image_write.h](stb_image_write.h)** | 1.16 | graphics | 1724 | image writing to disk: PNG, TGA, BMP
 **[stb_image_resize.h](stb_image_resize.h)** | 0.97 | graphics | 2634 | resize images larger/smaller with good quality
 **[stb_rect_pack.h](stb_rect_pack.h)** | 1.01 | graphics | 623 | simple 2D rectangle packer with decent quality
-**[stb_perlin.h](stb_perlin.h)** | 0.5 | graphics | 428 | perlin's revised simplex noise w/ different seeds
-**[stb_ds.h](stb_ds.h)** | 0.67 | utility | 1897 | typesafe dynamic array and hash tables for C, will compile in C++
+**[stb_ds.h](stb_ds.h)** | 0.67 | utility | 1895 | typesafe dynamic array and hash tables for C, will compile in C++
 **[stb_sprintf.h](stb_sprintf.h)** | 1.10 | utility | 1906 | fast sprintf, snprintf for C/C++
 **[stb_textedit.h](stb_textedit.h)** | 1.14 | user interface | 1429 | guts of a text editor for games etc implementing them from scratch
 **[stb_voxel_render.h](stb_voxel_render.h)** | 0.89 | 3D graphics | 3807 | Minecraft-esque voxel rendering "engine" with many more features
@@ -42,8 +41,8 @@ library    | lastest version | category | LoC | description
 **[stb_leakcheck.h](stb_leakcheck.h)** | 0.6 | misc | 194 | quick-and-dirty malloc/free leak-checking
 **[stb_include.h](stb_include.h)** | 0.02 | misc | 295 | implement recursive #include support, particularly for GLSL
 
-Total libraries: 21
-Total lines of C code: 43040
+Total libraries: 20
+Total lines of C code: 42688
 
 
 FAQ

+ 1 - 1
stb_image.h

@@ -1,4 +1,4 @@
-/* stb_image - v2.27x - public domain image loader - http://nothings.org/stb
+/* stb_image - v2.28 - public domain image loader - http://nothings.org/stb
                                   no warranty implied; use at your own risk
 
    Do this:

+ 3 - 2
tests/image_test.dsp

@@ -39,9 +39,10 @@ RSC=rc.exe
 # PROP Use_Debug_Libraries 0
 # PROP Output_Dir "Release"
 # PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
 # PROP Target_Dir ""
 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /W3 /GX /O2 /I ".." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
+# ADD CPP /nologo /W3 /GX /Zi /O2 /I ".." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
 # SUBTRACT CPP /YX
 # ADD BASE RSC /l 0x409 /d "NDEBUG"
 # ADD RSC /l 0x409 /d "NDEBUG"
@@ -50,7 +51,7 @@ BSC32=bscmake.exe
 # ADD BSC32 /nologo
 LINK32=link.exe
 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
 
 !ELSEIF  "$(CFG)" == "image_test - Win32 Debug"