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update version numbers

Sean Barrett 8 ani în urmă
părinte
comite
96620a3a54
6 a modificat fișierele cu 13 adăugiri și 12 ștergeri
  1. 7 7
      README.md
  2. 2 1
      stb_c_lexer.h
  3. 1 1
      stb_image.h
  4. 1 1
      stb_image_write.h
  5. 1 1
      stb_sprintf.h
  6. 1 1
      stb_truetype.h

+ 7 - 7
README.md

@@ -12,28 +12,28 @@ by Jorge L. "VinoBS" Rodriguez, and stb_sprintf by Jeff Roberts.
 library    | lastest version | category | LoC | description
 --------------------- | ---- | -------- | --- | --------------------------------
 **[stb_vorbis.c](stb_vorbis.c)** | 1.09 | audio | 5399 | decode ogg vorbis files from file/memory to float/16-bit signed output
-**[stb_image.h](stb_image.h)** | 2.13 | graphics | 7099 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
-**[stb_truetype.h](stb_truetype.h)** | 1.13 | graphics | 4018 | parse, decode, and rasterize characters from truetype fonts
-**[stb_image_write.h](stb_image_write.h)** | 1.02 | graphics | 1048 | image writing to disk: PNG, TGA, BMP
+**[stb_image.h](stb_image.h)** | 2.14 | graphics | 7102 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
+**[stb_truetype.h](stb_truetype.h)** | 1.14 | graphics | 4018 | parse, decode, and rasterize characters from truetype fonts
+**[stb_image_write.h](stb_image_write.h)** | 1.03 | graphics | 1049 | image writing to disk: PNG, TGA, BMP
 **[stb_image_resize.h](stb_image_resize.h)** | 0.92 | graphics | 2580 | resize images larger/smaller with good quality
 **[stb_rect_pack.h](stb_rect_pack.h)** | 0.10 | graphics | 583 | simple 2D rectangle packer with decent quality
-**[stb_sprintf.h](stb_sprintf.h)** | 1.01 | utility | 1064 | fast sprintf, snprintf for C/C++
+**[stb_sprintf.h](stb_sprintf.h)** | 1.02 | utility | 1087 | fast sprintf, snprintf for C/C++
 **[stretchy_buffer.h](stretchy_buffer.h)** | 1.02 | utility | 216 | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
 **[stb_textedit.h](stb_textedit.h)** | 1.10 | user&nbsp;interface | 1330 | guts of a text editor for games etc implementing them from scratch
 **[stb_voxel_render.h](stb_voxel_render.h)** | 0.84 | 3D&nbsp;graphics | 3752 | Minecraft-esque voxel rendering "engine" with many more features
 **[stb_dxt.h](stb_dxt.h)** | 1.04 | 3D&nbsp;graphics | 630 | Fabian "ryg" Giesen's real-time DXT compressor
 **[stb_perlin.h](stb_perlin.h)** | 0.2 | 3D&nbsp;graphics | 182 | revised Perlin noise (3D input, 1D output)
-**[stb_easy_font.h](stb_easy_font.h)** | 0.7 | 3D&nbsp;graphics | 258 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
+**[stb_easy_font.h](stb_easy_font.h)** | 1.0 | 3D&nbsp;graphics | 263 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
 **[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.37 | game&nbsp;dev | 4131 | embeddable tilemap editor
 **[stb_herringbone_wa...](stb_herringbone_wang_tile.h)** | 0.6 | game&nbsp;dev | 1220 | herringbone Wang tile map generator
-**[stb_c_lexer.h](stb_c_lexer.h)** | 0.07 | parsing | 816 | simplify writing parsers for C-like languages
+**[stb_c_lexer.h](stb_c_lexer.h)** | 0.08 | parsing | 820 | simplify writing parsers for C-like languages
 **[stb_divide.h](stb_divide.h)** | 0.91 | math | 379 | more useful 32-bit modulus e.g. "euclidean divide"
 **[stb_connected_comp...](stb_connected_components.h)** | 0.95 | misc | 1006 | incrementally compute reachability on grids
 **[stb.h](stb.h)** | 2.28 | misc | 14277 | helper functions for C, mostly redundant in C++; basically author's personal stuff
 **[stb_leakcheck.h](stb_leakcheck.h)** | 0.2 | misc | 124 | quick-and-dirty malloc/free leak-checking
 
 Total libraries: 20  
-Total lines of C code: 50112
+Total lines of C code: 50148
 
 
 FAQ

+ 2 - 1
stb_c_lexer.h

@@ -1,4 +1,4 @@
-// stb_c_lexer.h - v0.07 - public domain Sean Barrett 2013
+// stb_c_lexer.h - v0.08 - public domain Sean Barrett 2013
 // lexer for making little C-like languages with recursive-descent parsers
 //
 // This file provides both the interface and the implementation.
@@ -10,6 +10,7 @@
 // suffixes on integer constants are not handled (you can override this).
 //
 // History:
+//     0.08 fix bad pointer comparison
 //     0.07 fix mishandling of hexadecimal constants parsed by strtol
 //     0.06 fix missing next character after ending quote mark (Andreas Fredriksson)
 //     0.05 refixed get_location because github version had lost the fix

+ 1 - 1
stb_image.h

@@ -1,4 +1,4 @@
-/* stb_image - v2.13 - public domain image loader - http://nothings.org/stb_image.h
+/* stb_image - v2.14 - public domain image loader - http://nothings.org/stb_image.h
                                      no warranty implied; use at your own risk
 
    Do this:

+ 1 - 1
stb_image_write.h

@@ -1,4 +1,4 @@
-/* stb_image_write - v1.02 - public domain - http://nothings.org/stb/stb_image_write.h
+/* stb_image_write - v1.03 - public domain - http://nothings.org/stb/stb_image_write.h
    writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010-2015
                                      no warranty implied; use at your own risk
 

+ 1 - 1
stb_sprintf.h

@@ -1,4 +1,4 @@
-// stb_sprintf - v1.01 - public domain snprintf() implementation
+// stb_sprintf - v1.02 - public domain snprintf() implementation
 // originally by Jeff Roberts / RAD Game Tools, 2015/10/20
 // http://github.com/nothings/stb
 //

+ 1 - 1
stb_truetype.h

@@ -1,4 +1,4 @@
-// stb_truetype.h - v1.13 - public domain
+// stb_truetype.h - v1.14 - public domain
 // authored from 2009-2016 by Sean Barrett / RAD Game Tools
 //
 //   This library processes TrueType files: