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@@ -1,4 +1,4 @@
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-// stb_dxt.h - v1.10 - DXT1/DXT5 compressor - public domain
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+// stb_dxt.h - v1.11 - DXT1/DXT5 compressor - public domain
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// original by fabian "ryg" giesen - ported to C by stb
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// use '#define STB_DXT_IMPLEMENTATION' before including to create the implementation
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//
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@@ -10,6 +10,7 @@
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// You can turn on dithering and "high quality" using mode.
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//
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// version history:
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+// v1.11 - (ryg) avoid racy global init, better single-color tables, remove dither
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// v1.10 - (i.c) various small quality improvements
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// v1.09 - (stb) update documentation re: surprising alpha channel requirement
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// v1.08 - (stb) fix bug in dxt-with-alpha block
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@@ -29,6 +30,7 @@
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// Kevin Schmidt (#defines for "freestanding" compilation)
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// github:ppiastucki (BC4 support)
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// Ignacio Castano - improve DXT endpoint quantization
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+// Alan Hickman - static table initialization
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//
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// LICENSE
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//
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@@ -49,7 +51,7 @@ extern "C" {
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// compression mode (bitflags)
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#define STB_DXT_NORMAL 0
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-#define STB_DXT_DITHER 1 // use dithering. dubious win. never use for normal maps and the like!
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+#define STB_DXT_DITHER 1 // use dithering. was always dubious, now deprecated. does nothing!
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#define STB_DXT_HIGHQUAL 2 // high quality mode, does two refinement steps instead of 1. ~30-40% slower.
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STBDDEF void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src_rgba_four_bytes_per_pixel, int alpha, int mode);
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@@ -81,29 +83,82 @@ STBDDEF void stb_compress_bc5_block(unsigned char *dest, const unsigned char *sr
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#include <stdlib.h>
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-#if !defined(STBD_ABS) || !defined(STBI_FABS)
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+#if !defined(STBD_FABS)
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#include <math.h>
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#endif
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-#ifndef STBD_ABS
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-#define STBD_ABS(i) abs(i)
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-#endif
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-
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#ifndef STBD_FABS
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#define STBD_FABS(x) fabs(x)
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#endif
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-#ifndef STBD_MEMSET
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-#include <string.h>
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-#define STBD_MEMSET memset
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-#endif
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-
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-static unsigned char stb__Expand5[32];
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-static unsigned char stb__Expand6[64];
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-static unsigned char stb__OMatch5[256][2];
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-static unsigned char stb__OMatch6[256][2];
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-static unsigned char stb__QuantRBTab[256+16];
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-static unsigned char stb__QuantGTab[256+16];
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+static const unsigned char stb__OMatch5[256][2] = {
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+ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 }, { 1, 1 }, { 1, 1 }, { 1, 1 },
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+ { 1, 1 }, { 1, 1 }, { 1, 1 }, { 1, 1 }, { 1, 1 }, { 2, 2 }, { 2, 2 }, { 2, 2 },
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+ { 2, 2 }, { 2, 2 }, { 2, 2 }, { 2, 2 }, { 2, 2 }, { 3, 3 }, { 3, 3 }, { 3, 3 },
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+ { 3, 3 }, { 3, 3 }, { 3, 3 }, { 3, 3 }, { 3, 3 }, { 4, 4 }, { 4, 4 }, { 4, 4 },
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+ { 4, 4 }, { 4, 4 }, { 4, 4 }, { 4, 4 }, { 4, 4 }, { 4, 4 }, { 5, 5 }, { 5, 5 },
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+ { 5, 5 }, { 5, 5 }, { 5, 5 }, { 5, 5 }, { 5, 5 }, { 5, 5 }, { 6, 6 }, { 6, 6 },
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+ { 6, 6 }, { 6, 6 }, { 6, 6 }, { 6, 6 }, { 6, 6 }, { 6, 6 }, { 7, 7 }, { 7, 7 },
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+ { 7, 7 }, { 7, 7 }, { 7, 7 }, { 7, 7 }, { 7, 7 }, { 7, 7 }, { 8, 8 }, { 8, 8 },
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+ { 8, 8 }, { 8, 8 }, { 8, 8 }, { 8, 8 }, { 8, 8 }, { 8, 8 }, { 8, 8 }, { 9, 9 },
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+ { 9, 9 }, { 9, 9 }, { 9, 9 }, { 9, 9 }, { 9, 9 }, { 9, 9 }, { 9, 9 }, { 10, 10 },
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+ { 10, 10 }, { 10, 10 }, { 10, 10 }, { 10, 10 }, { 10, 10 }, { 10, 10 }, { 10, 10 }, { 11, 11 },
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+ { 11, 11 }, { 11, 11 }, { 11, 11 }, { 11, 11 }, { 11, 11 }, { 11, 11 }, { 11, 11 }, { 12, 12 },
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+ { 12, 12 }, { 12, 12 }, { 12, 12 }, { 12, 12 }, { 12, 12 }, { 12, 12 }, { 12, 12 }, { 12, 12 },
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+ { 13, 13 }, { 13, 13 }, { 13, 13 }, { 13, 13 }, { 13, 13 }, { 13, 13 }, { 13, 13 }, { 13, 13 },
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+ { 14, 14 }, { 14, 14 }, { 14, 14 }, { 14, 14 }, { 14, 14 }, { 14, 14 }, { 14, 14 }, { 14, 14 },
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+ { 15, 15 }, { 15, 15 }, { 15, 15 }, { 15, 15 }, { 15, 15 }, { 15, 15 }, { 15, 15 }, { 15, 15 },
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+ { 16, 16 }, { 16, 16 }, { 16, 16 }, { 16, 16 }, { 16, 16 }, { 16, 16 }, { 16, 16 }, { 16, 16 },
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+ { 16, 16 }, { 17, 17 }, { 17, 17 }, { 17, 17 }, { 17, 17 }, { 17, 17 }, { 17, 17 }, { 17, 17 },
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+ { 17, 17 }, { 18, 18 }, { 18, 18 }, { 18, 18 }, { 18, 18 }, { 18, 18 }, { 18, 18 }, { 18, 18 },
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+ { 18, 18 }, { 19, 19 }, { 19, 19 }, { 19, 19 }, { 19, 19 }, { 19, 19 }, { 19, 19 }, { 19, 19 },
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+ { 19, 19 }, { 20, 20 }, { 20, 20 }, { 20, 20 }, { 20, 20 }, { 20, 20 }, { 20, 20 }, { 20, 20 },
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+ { 20, 20 }, { 20, 20 }, { 21, 21 }, { 21, 21 }, { 21, 21 }, { 21, 21 }, { 21, 21 }, { 21, 21 },
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+ { 21, 21 }, { 21, 21 }, { 22, 22 }, { 22, 22 }, { 22, 22 }, { 22, 22 }, { 22, 22 }, { 22, 22 },
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+ { 22, 22 }, { 22, 22 }, { 23, 23 }, { 23, 23 }, { 23, 23 }, { 23, 23 }, { 23, 23 }, { 23, 23 },
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+ { 23, 23 }, { 23, 23 }, { 24, 24 }, { 24, 24 }, { 24, 24 }, { 24, 24 }, { 24, 24 }, { 24, 24 },
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+ { 24, 24 }, { 24, 24 }, { 24, 24 }, { 25, 25 }, { 25, 25 }, { 25, 25 }, { 25, 25 }, { 25, 25 },
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+ { 25, 25 }, { 25, 25 }, { 25, 25 }, { 26, 26 }, { 26, 26 }, { 26, 26 }, { 26, 26 }, { 26, 26 },
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+ { 26, 26 }, { 26, 26 }, { 26, 26 }, { 27, 27 }, { 27, 27 }, { 27, 27 }, { 27, 27 }, { 27, 27 },
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+ { 27, 27 }, { 27, 27 }, { 27, 27 }, { 28, 28 }, { 28, 28 }, { 28, 28 }, { 28, 28 }, { 28, 28 },
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+ { 28, 28 }, { 28, 28 }, { 28, 28 }, { 28, 28 }, { 29, 29 }, { 29, 29 }, { 29, 29 }, { 29, 29 },
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+ { 29, 29 }, { 29, 29 }, { 29, 29 }, { 29, 29 }, { 30, 30 }, { 30, 30 }, { 30, 30 }, { 30, 30 },
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+ { 30, 30 }, { 30, 30 }, { 30, 30 }, { 30, 30 }, { 31, 31 }, { 31, 31 }, { 31, 31 }, { 31, 31 },
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+};
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+static const unsigned char stb__OMatch6[256][2] = {
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+ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 1, 1 }, { 1, 1 }, { 1, 1 }, { 1, 1 }, { 2, 2 },
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+ { 2, 2 }, { 2, 2 }, { 2, 2 }, { 3, 3 }, { 3, 3 }, { 3, 3 }, { 3, 3 }, { 4, 4 },
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+ { 4, 4 }, { 4, 4 }, { 4, 4 }, { 5, 5 }, { 5, 5 }, { 5, 5 }, { 5, 5 }, { 6, 6 },
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+ { 6, 6 }, { 6, 6 }, { 6, 6 }, { 7, 7 }, { 7, 7 }, { 7, 7 }, { 7, 7 }, { 8, 8 },
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+ { 8, 8 }, { 8, 8 }, { 8, 8 }, { 9, 9 }, { 9, 9 }, { 9, 9 }, { 9, 9 }, { 10, 10 },
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+ { 10, 10 }, { 10, 10 }, { 10, 10 }, { 11, 11 }, { 11, 11 }, { 11, 11 }, { 11, 11 }, { 12, 12 },
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+ { 12, 12 }, { 12, 12 }, { 12, 12 }, { 13, 13 }, { 13, 13 }, { 13, 13 }, { 13, 13 }, { 14, 14 },
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+ { 14, 14 }, { 14, 14 }, { 14, 14 }, { 15, 15 }, { 15, 15 }, { 15, 15 }, { 15, 15 }, { 16, 16 },
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+ { 16, 16 }, { 16, 16 }, { 16, 16 }, { 16, 16 }, { 17, 17 }, { 17, 17 }, { 17, 17 }, { 17, 17 },
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+ { 18, 18 }, { 18, 18 }, { 18, 18 }, { 18, 18 }, { 19, 19 }, { 19, 19 }, { 19, 19 }, { 19, 19 },
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+ { 20, 20 }, { 20, 20 }, { 20, 20 }, { 20, 20 }, { 21, 21 }, { 21, 21 }, { 21, 21 }, { 21, 21 },
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+ { 22, 22 }, { 22, 22 }, { 22, 22 }, { 22, 22 }, { 23, 23 }, { 23, 23 }, { 23, 23 }, { 23, 23 },
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+ { 24, 24 }, { 24, 24 }, { 24, 24 }, { 24, 24 }, { 25, 25 }, { 25, 25 }, { 25, 25 }, { 25, 25 },
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+ { 26, 26 }, { 26, 26 }, { 26, 26 }, { 26, 26 }, { 27, 27 }, { 27, 27 }, { 27, 27 }, { 27, 27 },
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+ { 28, 28 }, { 28, 28 }, { 28, 28 }, { 28, 28 }, { 29, 29 }, { 29, 29 }, { 29, 29 }, { 29, 29 },
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+ { 30, 30 }, { 30, 30 }, { 30, 30 }, { 30, 30 }, { 31, 31 }, { 31, 31 }, { 31, 31 }, { 31, 31 },
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+ { 32, 32 }, { 32, 32 }, { 32, 32 }, { 32, 32 }, { 32, 32 }, { 33, 33 }, { 33, 33 }, { 33, 33 },
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+ { 33, 33 }, { 34, 34 }, { 34, 34 }, { 34, 34 }, { 34, 34 }, { 35, 35 }, { 35, 35 }, { 35, 35 },
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+ { 35, 35 }, { 36, 36 }, { 36, 36 }, { 36, 36 }, { 36, 36 }, { 37, 37 }, { 37, 37 }, { 37, 37 },
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+ { 37, 37 }, { 38, 38 }, { 38, 38 }, { 38, 38 }, { 38, 38 }, { 39, 39 }, { 39, 39 }, { 39, 39 },
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+ { 39, 39 }, { 40, 40 }, { 40, 40 }, { 40, 40 }, { 40, 40 }, { 41, 41 }, { 41, 41 }, { 41, 41 },
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+ { 41, 41 }, { 42, 42 }, { 42, 42 }, { 42, 42 }, { 42, 42 }, { 43, 43 }, { 43, 43 }, { 43, 43 },
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+ { 43, 43 }, { 44, 44 }, { 44, 44 }, { 44, 44 }, { 44, 44 }, { 45, 45 }, { 45, 45 }, { 45, 45 },
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+ { 45, 45 }, { 46, 46 }, { 46, 46 }, { 46, 46 }, { 46, 46 }, { 47, 47 }, { 47, 47 }, { 47, 47 },
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+ { 47, 47 }, { 48, 48 }, { 48, 48 }, { 48, 48 }, { 48, 48 }, { 48, 48 }, { 49, 49 }, { 49, 49 },
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+ { 49, 49 }, { 49, 49 }, { 50, 50 }, { 50, 50 }, { 50, 50 }, { 50, 50 }, { 51, 51 }, { 51, 51 },
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+ { 51, 51 }, { 51, 51 }, { 52, 52 }, { 52, 52 }, { 52, 52 }, { 52, 52 }, { 53, 53 }, { 53, 53 },
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+ { 53, 53 }, { 53, 53 }, { 54, 54 }, { 54, 54 }, { 54, 54 }, { 54, 54 }, { 55, 55 }, { 55, 55 },
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+ { 55, 55 }, { 55, 55 }, { 56, 56 }, { 56, 56 }, { 56, 56 }, { 56, 56 }, { 57, 57 }, { 57, 57 },
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+ { 57, 57 }, { 57, 57 }, { 58, 58 }, { 58, 58 }, { 58, 58 }, { 58, 58 }, { 59, 59 }, { 59, 59 },
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+ { 59, 59 }, { 59, 59 }, { 60, 60 }, { 60, 60 }, { 60, 60 }, { 60, 60 }, { 61, 61 }, { 61, 61 },
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+ { 61, 61 }, { 61, 61 }, { 62, 62 }, { 62, 62 }, { 62, 62 }, { 62, 62 }, { 63, 63 }, { 63, 63 },
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+};
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static int stb__Mul8Bit(int a, int b)
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{
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@@ -117,9 +172,10 @@ static void stb__From16Bit(unsigned char *out, unsigned short v)
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int gv = (v & 0x07e0) >> 5;
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int bv = (v & 0x001f) >> 0;
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- out[0] = stb__Expand5[rv];
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- out[1] = stb__Expand6[gv];
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- out[2] = stb__Expand5[bv];
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+ // expand to 8 bits via bit replication
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+ out[0] = (rv * 33) >> 2;
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+ out[1] = (gv * 65) >> 4;
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+ out[2] = (bv * 33) >> 2;
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out[3] = 0;
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}
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@@ -151,35 +207,6 @@ static void stb__Lerp13RGB(unsigned char *out, unsigned char *p1, unsigned char
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/****************************************************************************/
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-// compute table to reproduce constant colors as accurately as possible
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-static void stb__PrepareOptTable(unsigned char *Table,const unsigned char *expand,int size)
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-{
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- int i,mn,mx;
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- for (i=0;i<256;i++) {
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- int bestErr = 256;
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- for (mn=0;mn<size;mn++) {
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- for (mx=0;mx<size;mx++) {
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- int mine = expand[mn];
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- int maxe = expand[mx];
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- int err = STBD_ABS(stb__Lerp13(maxe, mine) - i);
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-
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- // DX10 spec says that interpolation must be within 3% of "correct" result,
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- // add this as error term. (normally we'd expect a random distribution of
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- // +-1.5% error, but nowhere in the spec does it say that the error has to be
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- // unbiased - better safe than sorry).
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- err += STBD_ABS(maxe - mine) * 3 / 100;
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-
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- if(err < bestErr)
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- {
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- Table[i*2+0] = (unsigned char)mx;
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- Table[i*2+1] = (unsigned char)mn;
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- bestErr = err;
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- }
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- }
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- }
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- }
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-}
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-
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static void stb__EvalColors(unsigned char *color,unsigned short c0,unsigned short c1)
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{
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stb__From16Bit(color+ 0, c0);
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@@ -188,36 +215,8 @@ static void stb__EvalColors(unsigned char *color,unsigned short c0,unsigned shor
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stb__Lerp13RGB(color+12, color+4, color+0);
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}
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-// Block dithering function. Simply dithers a block to 565 RGB.
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-// (Floyd-Steinberg)
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-static void stb__DitherBlock(unsigned char *dest, unsigned char *block)
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-{
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- int err[8],*ep1 = err,*ep2 = err+4, *et;
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- int ch,y;
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-
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- // process channels separately
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- for (ch=0; ch<3; ++ch) {
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- unsigned char *bp = block+ch, *dp = dest+ch;
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- unsigned char *quant = (ch == 1) ? stb__QuantGTab+8 : stb__QuantRBTab+8;
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- STBD_MEMSET(err, 0, sizeof(err));
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- for(y=0; y<4; ++y) {
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- dp[ 0] = quant[bp[ 0] + ((3*ep2[1] + 5*ep2[0]) >> 4)];
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- ep1[0] = bp[ 0] - dp[ 0];
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- dp[ 4] = quant[bp[ 4] + ((7*ep1[0] + 3*ep2[2] + 5*ep2[1] + ep2[0]) >> 4)];
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- ep1[1] = bp[ 4] - dp[ 4];
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- dp[ 8] = quant[bp[ 8] + ((7*ep1[1] + 3*ep2[3] + 5*ep2[2] + ep2[1]) >> 4)];
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- ep1[2] = bp[ 8] - dp[ 8];
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- dp[12] = quant[bp[12] + ((7*ep1[2] + 5*ep2[3] + ep2[2]) >> 4)];
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- ep1[3] = bp[12] - dp[12];
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- bp += 16;
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- dp += 16;
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- et = ep1, ep1 = ep2, ep2 = et; // swap
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- }
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- }
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-}
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-
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// The color matching function
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-static unsigned int stb__MatchColorsBlock(unsigned char *block, unsigned char *color,int dither)
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+static unsigned int stb__MatchColorsBlock(unsigned char *block, unsigned char *color)
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{
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unsigned int mask = 0;
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int dirr = color[0*4+0] - color[1*4+0];
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@@ -246,68 +245,14 @@ static unsigned int stb__MatchColorsBlock(unsigned char *block, unsigned char *c
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halfPoint = (stops[3] + stops[2]);
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c3Point = (stops[2] + stops[0]);
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- if(!dither) {
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- // the version without dithering is straightforward
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- for (i=15;i>=0;i--) {
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- int dot = dots[i]*2;
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- mask <<= 2;
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+ for (i=15;i>=0;i--) {
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+ int dot = dots[i]*2;
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+ mask <<= 2;
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- if(dot < halfPoint)
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- mask |= (dot < c0Point) ? 1 : 3;
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- else
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- mask |= (dot < c3Point) ? 2 : 0;
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- }
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- } else {
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- // with floyd-steinberg dithering
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- int err[8],*ep1 = err,*ep2 = err+4;
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- int *dp = dots, y;
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-
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- c0Point <<= 3;
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- halfPoint <<= 3;
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- c3Point <<= 3;
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- for(i=0;i<8;i++)
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- err[i] = 0;
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-
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- for(y=0;y<4;y++)
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- {
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- int dot,lmask,step;
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-
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- dot = (dp[0] << 4) + (3*ep2[1] + 5*ep2[0]);
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- if(dot < halfPoint)
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- step = (dot < c0Point) ? 1 : 3;
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- else
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- step = (dot < c3Point) ? 2 : 0;
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- ep1[0] = dp[0] - stops[step];
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- lmask = step;
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-
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- dot = (dp[1] << 4) + (7*ep1[0] + 3*ep2[2] + 5*ep2[1] + ep2[0]);
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- if(dot < halfPoint)
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- step = (dot < c0Point) ? 1 : 3;
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- else
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- step = (dot < c3Point) ? 2 : 0;
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- ep1[1] = dp[1] - stops[step];
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- lmask |= step<<2;
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-
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- dot = (dp[2] << 4) + (7*ep1[1] + 3*ep2[3] + 5*ep2[2] + ep2[1]);
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- if(dot < halfPoint)
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- step = (dot < c0Point) ? 1 : 3;
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- else
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- step = (dot < c3Point) ? 2 : 0;
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- ep1[2] = dp[2] - stops[step];
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- lmask |= step<<4;
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-
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- dot = (dp[3] << 4) + (7*ep1[2] + 5*ep2[3] + ep2[2]);
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- if(dot < halfPoint)
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- step = (dot < c0Point) ? 1 : 3;
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- else
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- step = (dot < c3Point) ? 2 : 0;
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- ep1[3] = dp[3] - stops[step];
|
|
|
- lmask |= step<<6;
|
|
|
-
|
|
|
- dp += 4;
|
|
|
- mask |= lmask << (y*8);
|
|
|
- { int *et = ep1; ep1 = ep2; ep2 = et; } // swap
|
|
|
- }
|
|
|
+ if(dot < halfPoint)
|
|
|
+ mask |= (dot < c0Point) ? 1 : 3;
|
|
|
+ else
|
|
|
+ mask |= (dot < c3Point) ? 2 : 0;
|
|
|
}
|
|
|
|
|
|
return mask;
|
|
@@ -316,7 +261,7 @@ static unsigned int stb__MatchColorsBlock(unsigned char *block, unsigned char *c
|
|
|
// The color optimization function. (Clever code, part 1)
|
|
|
static void stb__OptimizeColorsBlock(unsigned char *block, unsigned short *pmax16, unsigned short *pmin16)
|
|
|
{
|
|
|
- int mind = 0x7fffffff,maxd = -0x7fffffff;
|
|
|
+ int mind,maxd;
|
|
|
unsigned char *minp, *maxp;
|
|
|
double magn;
|
|
|
int v_r,v_g,v_b;
|
|
@@ -398,8 +343,10 @@ static void stb__OptimizeColorsBlock(unsigned char *block, unsigned short *pmax1
|
|
|
v_b = (int) (vfb * magn);
|
|
|
}
|
|
|
|
|
|
+ minp = maxp = block;
|
|
|
+ mind = maxd = block[0]*v_r + block[1]*v_g + block[2]*v_b;
|
|
|
// Pick colors at extreme points
|
|
|
- for(i=0;i<16;i++)
|
|
|
+ for(i=1;i<16;i++)
|
|
|
{
|
|
|
int dot = block[i*4+0]*v_r + block[i*4+1]*v_g + block[i*4+2]*v_b;
|
|
|
|
|
@@ -418,12 +365,12 @@ static void stb__OptimizeColorsBlock(unsigned char *block, unsigned short *pmax1
|
|
|
*pmin16 = stb__As16Bit(minp[0],minp[1],minp[2]);
|
|
|
}
|
|
|
|
|
|
-static const float midpoints5[32] = {
|
|
|
+static const float stb__midpoints5[32] = {
|
|
|
0.015686f, 0.047059f, 0.078431f, 0.111765f, 0.145098f, 0.176471f, 0.207843f, 0.241176f, 0.274510f, 0.305882f, 0.337255f, 0.370588f, 0.403922f, 0.435294f, 0.466667f, 0.5f,
|
|
|
0.533333f, 0.564706f, 0.596078f, 0.629412f, 0.662745f, 0.694118f, 0.725490f, 0.758824f, 0.792157f, 0.823529f, 0.854902f, 0.888235f, 0.921569f, 0.952941f, 0.984314f, 1.0f
|
|
|
};
|
|
|
|
|
|
-static const float midpoints6[64] = {
|
|
|
+static const float stb__midpoints6[64] = {
|
|
|
0.007843f, 0.023529f, 0.039216f, 0.054902f, 0.070588f, 0.086275f, 0.101961f, 0.117647f, 0.133333f, 0.149020f, 0.164706f, 0.180392f, 0.196078f, 0.211765f, 0.227451f, 0.245098f,
|
|
|
0.262745f, 0.278431f, 0.294118f, 0.309804f, 0.325490f, 0.341176f, 0.356863f, 0.372549f, 0.388235f, 0.403922f, 0.419608f, 0.435294f, 0.450980f, 0.466667f, 0.482353f, 0.500000f,
|
|
|
0.517647f, 0.533333f, 0.549020f, 0.564706f, 0.580392f, 0.596078f, 0.611765f, 0.627451f, 0.643137f, 0.658824f, 0.674510f, 0.690196f, 0.705882f, 0.721569f, 0.737255f, 0.754902f,
|
|
@@ -435,7 +382,7 @@ static unsigned short stb__Quantize5(float x)
|
|
|
unsigned short q;
|
|
|
x = x < 0 ? 0 : x > 1 ? 1 : x; // saturate
|
|
|
q = (unsigned short)(x * 31);
|
|
|
- q += (x > midpoints5[q]);
|
|
|
+ q += (x > stb__midpoints5[q]);
|
|
|
return q;
|
|
|
}
|
|
|
|
|
@@ -444,7 +391,7 @@ static unsigned short stb__Quantize6(float x)
|
|
|
unsigned short q;
|
|
|
x = x < 0 ? 0 : x > 1 ? 1 : x; // saturate
|
|
|
q = (unsigned short)(x * 63);
|
|
|
- q += (x > midpoints6[q]);
|
|
|
+ q += (x > stb__midpoints6[q]);
|
|
|
return q;
|
|
|
}
|
|
|
|
|
@@ -532,12 +479,10 @@ static void stb__CompressColorBlock(unsigned char *dest, unsigned char *block, i
|
|
|
{
|
|
|
unsigned int mask;
|
|
|
int i;
|
|
|
- int dither;
|
|
|
int refinecount;
|
|
|
unsigned short max16, min16;
|
|
|
- unsigned char dblock[16*4],color[4*4];
|
|
|
+ unsigned char color[4*4];
|
|
|
|
|
|
- dither = mode & STB_DXT_DITHER;
|
|
|
refinecount = (mode & STB_DXT_HIGHQUAL) ? 2 : 1;
|
|
|
|
|
|
// check if block is constant
|
|
@@ -551,15 +496,11 @@ static void stb__CompressColorBlock(unsigned char *dest, unsigned char *block, i
|
|
|
max16 = (stb__OMatch5[r][0]<<11) | (stb__OMatch6[g][0]<<5) | stb__OMatch5[b][0];
|
|
|
min16 = (stb__OMatch5[r][1]<<11) | (stb__OMatch6[g][1]<<5) | stb__OMatch5[b][1];
|
|
|
} else {
|
|
|
- // first step: compute dithered version for PCA if desired
|
|
|
- if(dither)
|
|
|
- stb__DitherBlock(dblock,block);
|
|
|
-
|
|
|
- // second step: pca+map along principal axis
|
|
|
- stb__OptimizeColorsBlock(dither ? dblock : block,&max16,&min16);
|
|
|
+ // first step: PCA+map along principal axis
|
|
|
+ stb__OptimizeColorsBlock(block,&max16,&min16);
|
|
|
if (max16 != min16) {
|
|
|
stb__EvalColors(color,max16,min16);
|
|
|
- mask = stb__MatchColorsBlock(block,color,dither);
|
|
|
+ mask = stb__MatchColorsBlock(block,color);
|
|
|
} else
|
|
|
mask = 0;
|
|
|
|
|
@@ -567,10 +508,10 @@ static void stb__CompressColorBlock(unsigned char *dest, unsigned char *block, i
|
|
|
for (i=0;i<refinecount;i++) {
|
|
|
unsigned int lastmask = mask;
|
|
|
|
|
|
- if (stb__RefineBlock(dither ? dblock : block,&max16,&min16,mask)) {
|
|
|
+ if (stb__RefineBlock(block,&max16,&min16,mask)) {
|
|
|
if (max16 != min16) {
|
|
|
stb__EvalColors(color,max16,min16);
|
|
|
- mask = stb__MatchColorsBlock(block,color,dither);
|
|
|
+ mask = stb__MatchColorsBlock(block,color);
|
|
|
} else {
|
|
|
mask = 0;
|
|
|
break;
|
|
@@ -654,35 +595,9 @@ static void stb__CompressAlphaBlock(unsigned char *dest,unsigned char *src, int
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-static void stb__InitDXT()
|
|
|
-{
|
|
|
- int i;
|
|
|
- for(i=0;i<32;i++)
|
|
|
- stb__Expand5[i] = (unsigned char)((i<<3)|(i>>2));
|
|
|
-
|
|
|
- for(i=0;i<64;i++)
|
|
|
- stb__Expand6[i] = (unsigned char)((i<<2)|(i>>4));
|
|
|
-
|
|
|
- for(i=0;i<256+16;i++)
|
|
|
- {
|
|
|
- int v = i-8 < 0 ? 0 : i-8 > 255 ? 255 : i-8;
|
|
|
- stb__QuantRBTab[i] = stb__Expand5[stb__Mul8Bit(v,31)];
|
|
|
- stb__QuantGTab[i] = stb__Expand6[stb__Mul8Bit(v,63)];
|
|
|
- }
|
|
|
-
|
|
|
- stb__PrepareOptTable(&stb__OMatch5[0][0],stb__Expand5,32);
|
|
|
- stb__PrepareOptTable(&stb__OMatch6[0][0],stb__Expand6,64);
|
|
|
-}
|
|
|
-
|
|
|
void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src, int alpha, int mode)
|
|
|
{
|
|
|
unsigned char data[16][4];
|
|
|
- static int init=1;
|
|
|
- if (init) {
|
|
|
- stb__InitDXT();
|
|
|
- init=0;
|
|
|
- }
|
|
|
-
|
|
|
if (alpha) {
|
|
|
int i;
|
|
|
stb__CompressAlphaBlock(dest,(unsigned char*) src+3, 4);
|
|
@@ -710,6 +625,56 @@ void stb_compress_bc5_block(unsigned char *dest, const unsigned char *src)
|
|
|
}
|
|
|
#endif // STB_DXT_IMPLEMENTATION
|
|
|
|
|
|
+// Compile with STB_DXT_IMPLEMENTATION and STB_DXT_GENERATE_TABLES
|
|
|
+// defined to generate the tables above.
|
|
|
+#ifdef STB_DXT_GENERATE_TABLES
|
|
|
+#include <stdio.h>
|
|
|
+
|
|
|
+int main()
|
|
|
+{
|
|
|
+ int i, j;
|
|
|
+ const char *omatch_names[] = { "stb__OMatch5", "stb__OMatch6" };
|
|
|
+ int dequant_mults[2] = { 33*4, 65 }; // .4 fixed-point dequant multipliers
|
|
|
+
|
|
|
+ // optimal endpoint tables
|
|
|
+ for (i = 0; i < 2; ++i) {
|
|
|
+ int dequant = dequant_mults[i];
|
|
|
+ int size = i ? 64 : 32;
|
|
|
+ printf("static const unsigned char %s[256][2] = {\n", omatch_names[i]);
|
|
|
+ for (int j = 0; j < 256; ++j) {
|
|
|
+ int mn, mx;
|
|
|
+ int best_mn = 0, best_mx = 0;
|
|
|
+ int best_err = 256 * 100;
|
|
|
+ for (mn=0;mn<size;mn++) {
|
|
|
+ for (mx=0;mx<size;mx++) {
|
|
|
+ int mine = (mn * dequant) >> 4;
|
|
|
+ int maxe = (mx * dequant) >> 4;
|
|
|
+ int err = abs(stb__Lerp13(maxe, mine) - j);
|
|
|
+
|
|
|
+ // DX10 spec says that interpolation must be within 3% of "correct" result,
|
|
|
+ // add this as error term. Normally we'd expect a random distribution of
|
|
|
+ // +-1.5% error, but nowhere in the spec does it say that the error has to be
|
|
|
+ // unbiased - better safe than sorry.
|
|
|
+ err += abs(maxe - mine) * 3;
|
|
|
+
|
|
|
+ if(err < best_err) {
|
|
|
+ best_mn = mn;
|
|
|
+ best_mx = mx;
|
|
|
+ best_err = err;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if ((j % 8) == 0) printf(" "); // 2 spaces, third is done below
|
|
|
+ printf(" { %2d, %2d },", best_mx, best_mn);
|
|
|
+ if ((j % 8) == 7) printf("\n");
|
|
|
+ }
|
|
|
+ printf("};\n");
|
|
|
+ }
|
|
|
+
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+#endif
|
|
|
+
|
|
|
/*
|
|
|
------------------------------------------------------------------------------
|
|
|
This software is available under 2 licenses -- choose whichever you prefer.
|