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THIS SOFTWARE IS UNFINISHED!!! Don't have any high expectations. Read CONTRIBUTING.md if you have a strong irresistable desire to contribute something here.
The project aims to make a tool for creating beautiful music visualizations and rendering high quality videos of them.
Music by @nu11 from https://soundcloud.com/nu11_ft/nu11-wip-works-2016-2022 at 20:38
https://github.com/tsoding/musializer/assets/165283/8b9f9653-9b3d-4c04-9569-338fa19af071
Dependencies:
PATH environment variable. (it is called as a child process)The project provides a bunch of build shell scripts that have the following naming scheme build_<platform>_<compiler>.sh. Pick the appropriate one.
$ ./build_posix_clang.sh
$ ./build/musializer
Keep in mind that the application needs ./resources/ to be present in the folder it is ran from.
Windows support is at very early stage right now. Since I don't have a convenient Windows Development Environment, I'm cross compiling Musializer with MinGW. See ./build_windows_mingw.sh for more information.
More documentation regarding Windows build is comming soon. For now use your hacking skills to figure it out.
Only on Linux for now
$ export HOTRELOAD=1
$ ./build_posix.sh
$ ./build/musializer
Keep the app running. Rebuild with ./build.sh. Hot reload by focusing on the window of the app and pressing r.
The way it works is by putting the majority of the logic of the application into a libplug dynamic library and just reloading it when requested. The rpath (aka hard-coded run-time search path) for that library is set to . and ./build/. See build.sh for more information on how everything is configured.