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@@ -62,12 +62,15 @@ Olivec_Canvas render(float dt)
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olivec_triangle3(oc, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, 0xFF1818FF, 0xFF18FF18, 0xFFFF1818);
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}
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+#if 0
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{
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Vector2 p1 = project_2d_scr(project_3d_2d(make_vector3(cosf(global_time + PI/2)*0.5, -0.5, z + sinf(global_time + PI/2)*0.5)));
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Vector2 p2 = project_2d_scr(project_3d_2d(make_vector3(cosf(global_time + PI + PI/2)*0.5, -0.5, z + sinf(global_time + PI + PI/2)*0.5)));
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Vector2 p3 = project_2d_scr(project_3d_2d(make_vector3(0, 0.5, z)));
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olivec_triangle3(oc, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, 0xFF1818FF, 0xFF18FF18, 0xFFFF1818);
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}
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+#endif
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+
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return oc;
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