@@ -830,7 +830,6 @@ OLIVECDEF void olivec_text(Olivec_Canvas oc, const char *text, int tx, int ty, O
}
-// TODO: bilinear interpolation for olivec_sprite_*
OLIVECDEF void olivec_sprite_blend(Olivec_Canvas oc, int x, int y, int w, int h, Olivec_Canvas sprite)
{
if (sprite.width == 0) return;