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@@ -1,4 +1,4 @@
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-// This example renders a rotating triangle.
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+// This example renders a rotating 3D cube made out of circles.
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// This idea is that you can take this code and compile it to different platforms with different rendering machanisms:
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// native with SDL, WebAssembly with HTML5 canvas, etc.
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#define OLIVEC_IMPLEMENTATION
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