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@@ -17,8 +17,6 @@ int main(void)
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SDL_Texture *texture = NULL;
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{
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- init();
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-
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if (SDL_Init(SDL_INIT_VIDEO) < 0) return_defer(1);
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window = SDL_CreateWindow("Olivec", 0, 0, WIDTH, HEIGHT, 0);
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@@ -145,8 +143,6 @@ SCALE_DOWN_FACTOR);
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int main(void)
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{
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- init();
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-
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for (;;) {
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compress_pixels(render(1.f/60.f));
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for (size_t y = 0; y < SCALED_DOWN_HEIGHT; ++y) {
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