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@@ -189,7 +189,6 @@ OLIVECDEF void olivec_fill(Olivec_Canvas oc, uint32_t color);
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OLIVECDEF void olivec_rect(Olivec_Canvas oc, int x, int y, int w, int h, uint32_t color);
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OLIVECDEF void olivec_rect(Olivec_Canvas oc, int x, int y, int w, int h, uint32_t color);
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OLIVECDEF void olivec_circle(Olivec_Canvas oc, int cx, int cy, int r, uint32_t color);
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OLIVECDEF void olivec_circle(Olivec_Canvas oc, int cx, int cy, int r, uint32_t color);
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// TODO: lines with different thiccness
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// TODO: lines with different thiccness
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-// Implement olivec_line in terms of olivec_triangle. This may make it easier to implement variable thiccness.
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OLIVECDEF void olivec_line(Olivec_Canvas oc, int x1, int y1, int x2, int y2, uint32_t color);
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OLIVECDEF void olivec_line(Olivec_Canvas oc, int x1, int y1, int x2, int y2, uint32_t color);
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OLIVECDEF void olivec_triangle(Olivec_Canvas oc, int x1, int y1, int x2, int y2, int x3, int y3, uint32_t color);
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OLIVECDEF void olivec_triangle(Olivec_Canvas oc, int x1, int y1, int x2, int y2, int x3, int y3, uint32_t color);
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OLIVECDEF void olivec_triangle3(Olivec_Canvas oc, int x1, int y1, int x2, int y2, int x3, int y3, uint32_t c1, uint32_t c2, uint32_t c3);
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OLIVECDEF void olivec_triangle3(Olivec_Canvas oc, int x1, int y1, int x2, int y2, int x3, int y3, uint32_t c1, uint32_t c2, uint32_t c3);
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