@@ -17,16 +17,6 @@ float cosf(float x);
#define Z_START 0.25
#define ABOBA_PADDING 50
-uint32_t circle_colors[] = {
- 0xFF2020FF,
- 0xFF20FF20,
- 0xFFFF2020,
- 0xFF20FFFF,
- 0xFFFF20FF,
- 0xFFFFFF20,
-};
-#define circle_colors_count (sizeof(circle_colors)/sizeof(circle_colors[0]))
-
static uint32_t pixels[WIDTH*HEIGHT];
static float angle = 0;