using BeetleX; using BeetleX.Buffers; using SpanJson; using System; using System.Collections.Generic; using System.Text; using System.Text.Json; using System.Threading.Tasks; namespace PlatformBenchmarks { public partial class HttpHandler { private static readonly JsonSerializerOptions SerializerOptions = new JsonSerializerOptions(); private static Utf8JsonWriter GetUtf8JsonWriter(PipeStream stream, HttpToken token) { var buffer = stream.CreateBufferWriter(); var writer = token.Utf8JsonWriter ??= new Utf8JsonWriter(buffer, new JsonWriterOptions { SkipValidation = true }); writer.Reset(buffer); return writer; } public ValueTask Json(PipeStream stream, HttpToken token, ISession session) { System.Text.Json.JsonSerializer.Serialize(GetUtf8JsonWriter(stream, token), new JsonMessage { message = "Hello, World!" }, SerializerOptions); OnCompleted(stream, session, token); return ValueTask.CompletedTask; } } }