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- using BeetleX.Light;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Net.Sockets;
- using System.Text;
- using System.Threading.Tasks;
- namespace PlatformBenchmarks
- {
- public class HttpNetApplication : ApplicationBase
- {
- public override bool Connecting(Socket socket, ListenHandler handler)
- {
- socket.NoDelay = true;
- return true;
- }
- }
- }
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