; Dense Sprite Model Format

angles = 4

<Part>
	XAxis  = 1.0, 0.0, 0.0
	YAxis  = 0.0, 1.0, 0.0
	ZAxis  = 0.0, 0.0, 1.0
	Origin = 0.0, 0.0, 0.0
	Displacement = 0.07
	ClipZero = 1
	Mirror = 1
	Visible: Plane, FloorHeight.gif, FloorColor.png
	Shadow: Box, 0.97, 0.04, 0.97

