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@@ -860,6 +860,7 @@ static void clampTriangleWeight(FVector3D& weight) {
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// Pre-conditions:
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// Pre-conditions:
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// * All images must exist and have the same dimensions
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// * All images must exist and have the same dimensions
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+// * diffuseTarget and normalTarget must have RGBA pack order
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// * All triangles in model must be contained within the image bounds after being projected using view
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// * All triangles in model must be contained within the image bounds after being projected using view
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// Post-condition:
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// Post-condition:
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// Returns the dirty pixel bound based on projected positions
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// Returns the dirty pixel bound based on projected positions
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