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Turning off debug images from sprite generation. Maybe a flag is needed.

David Piuva 5 years ago
parent
commit
8d4a207dbf
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Source/SDK/sandbox/tool.cpp

+ 1 - 1
Source/SDK/sandbox/tool.cpp

@@ -777,7 +777,7 @@ void processScript(const String& sourcePath, const String& targetPath, OrthoSyst
 	printText("Generating ", scriptPath, "\n");
 	printText("Generating ", scriptPath, "\n");
 	parse_dsm(state, string_load(scriptPath));
 	parse_dsm(state, string_load(scriptPath));
 	// Render the model
 	// Render the model
-	sprite_generateFromModel(state.model, state.shadow, ortho, targetPath + scriptName, state.angles, true);
+	sprite_generateFromModel(state.model, state.shadow, ortho, targetPath + scriptName, state.angles, false);
 }
 }
 
 
 // The first argument is the source folder in which the model scripts are stored.
 // The first argument is the source folder in which the model scripts are stored.