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@@ -115,5 +115,11 @@ If you have linked with guiAPI.cpp, you need to import DFPSR.DsrHead in your *.D
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If the Graphics variable is default assigned to 1 before DFPSR.DsrHead is imported, a window manager will be selected based on which system you are compiling for.
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If the Graphics variable did not exist, was accidentally placed after the DFPSR.DsrHead import, or you assigned it to 0, then NoWindow.cpp will be used as a stub implementation to throw an exception if someone tries to actually create a window.
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</P><IMG SRC="Images/Border.png"><P>
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+
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+</P><P>
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+</P><H2> Getting linker errors with duplicate symbols when building on an operating system with a case insensitive file system.</H2><P>
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+</P><P>
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+The Builder build system needs consistent paths to files, so if your C++ source code includes from "dfpsr" but your project imports from "DFPSR", the different paths to the same files will be treated as different files and linked twice.
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+</P><IMG SRC="Images/Border.png"><P>
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</P>
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</BODY> </HTML>
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