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Fixed a newly introduced bug in the Sandbox example.

David Piuva 5 years ago
parent
commit
c3215c10cc
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Source/SDK/sandbox/sprite/spriteAPI.cpp

+ 1 - 1
Source/SDK/sandbox/sprite/spriteAPI.cpp

@@ -726,7 +726,7 @@ IVector3D spriteWorld_findGroundAtPixel(SpriteWorld& world, const AlignedImageRg
 
 
 void spriteWorld_moveCameraInPixels(SpriteWorld& world, const IVector2D& pixelOffset) {
 void spriteWorld_moveCameraInPixels(SpriteWorld& world, const IVector2D& pixelOffset) {
 	MUST_EXIST(world, spriteWorld_moveCameraInPixels);
 	MUST_EXIST(world, spriteWorld_moveCameraInPixels);
-	if (pixelOffset.x != 0 && pixelOffset.y != 0) {
+	if (pixelOffset.x != 0 || pixelOffset.y != 0) {
 		world->cameraLocation = world->cameraLocation + world->ortho.pixelToMiniOffset(pixelOffset, world->cameraIndex);
 		world->cameraLocation = world->cameraLocation + world->ortho.pixelToMiniOffset(pixelOffset, world->cameraIndex);
 		world->dirtyBackground.allDirty();
 		world->dirtyBackground.allDirty();
 	}
 	}