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@@ -30,6 +30,7 @@
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#include "../../math/LVector.h"
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#include "../../math/FPlane3D.h"
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#include "../../math/Transform3D.h"
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+#include "../../collection/FixedArray.h"
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#include "../math/scalar.h"
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#include "constants.h"
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#include "ProjectedPoint.h"
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@@ -39,7 +40,7 @@ namespace dsr {
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class ViewFrustum {
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private:
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- FPlane3D planes[6];
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+ FixedArray<FPlane3D, 6> planes;
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int32_t planeCount;
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public:
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// Named indices to the different planes defining a view frustum.
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