提交历史

作者 SHA1 备注 提交日期
  David Piuva 5a2eee2f5f Replaced std::shared_ptr with dsr::Handle and introduced textures as separate types. 10 月之前
  David Piuva ae1a8bf4ca Giving manual control over thread count in the threading module. 11 月之前
  David Piuva 1f7d26a807 Using the allocation header in SafePointer from Buffer and making sure that it is inherited in slices. 11 月之前
  David Piuva 0bbabf38c5 Created an arena allocator for getting heap memory. 11 月之前
  David Piuva 4d27bde0d4 Automatically aligning float images to the F vector size to allow processing float images using only AVX. 2 年之前
  David Piuva 50ce57b3c0 Added an alignment argument to the allocating buffer constructor, so that one can manually use larger SIMD than the default alignment would allow. 2 年之前
  David Piuva 9440208038 Implemented 256-bit SIMD vectors for AVX2. And some general clean-up. 2 年之前
  David Piuva c784bbb6bd Updated copyright years. 2 年之前
  David Piuva eea6a5cfe8 Letting empty Buffer heads be automatically reused when cloning. 2 年之前
  David Piuva 5e697bc6b9 Allowing buffers to be empty. 2 年之前
  David Piuva 3d1b27e1c3 Getter for buffer's use count, in case that std::shared_ptr is replaced in the future. 3 年之前
  David Piuva 5f5da78a85 Better warning when allocation fails. 4 年之前
  David Piuva d332b9dbd3 Cleaned up Clang compilation warnings for unused variables. 4 年之前
  David Piuva 70dc39885c Using CR-LF line endings in UTF-8 for source files. 5 年之前
  David Piuva 760be58e78 Completed the string API. 5 年之前
  David Piuva 2df2c9ee42 Using the file API to save and load raw buffers. 5 年之前
  David Piuva 2145807c87 Created a Buffer API to allow using it directly in projects. 5 年之前