Historia zmian

Autor SHA1 Wiadomość Data
  David Piuva d5aaf36e57 Fixed the stretched texture bug on ARM NEON. 7 miesięcy temu
  David Piuva c05defbca8 Reduced dependencies for tests to compile them faster. 10 miesięcy temu
  David Piuva 275b7dbabd Implemented non-immediate uniform offset bit shifts for AVX2. 10 miesięcy temu
  David Piuva 6f9822216d Implemented non-immediate uniform offset bit shifts for SSE2. 10 miesięcy temu
  David Piuva fb7fc94991 Explicitly aligning SIMD vectors and supressing as many temps as possible to go around that g++ violates strict alignment requirements in Intel's ABI. 10 miesięcy temu
  David Piuva a0d397d196 Fixing errors from the Github test server. 10 miesięcy temu
  David Piuva 85666a9cd1 Made member functions in simd.h into global functions to work with templates. 11 miesięcy temu
  David Piuva 5a2eee2f5f Replaced std::shared_ptr with dsr::Handle and introduced textures as separate types. 11 miesięcy temu
  David Piuva bdea6f9e77 Updated regression tests. 2 lat temu
  David Piuva 4d27bde0d4 Automatically aligning float images to the F vector size to allow processing float images using only AVX. 2 lat temu
  David Piuva 9440208038 Implemented 256-bit SIMD vectors for AVX2. And some general clean-up. 2 lat temu
  David Piuva cb3806314d Added saturated subtraction to simd.h 3 lat temu
  David Piuva e119193805 Added emulation of unary negation for convenience in simd.h. 3 lat temu
  David Piuva 305389cef6 Added exclusive or to simd.h. 3 lat temu
  David Piuva be14efccde Vector extract using NEON/SSSE3 with SSE2/scalar fallbacks. 4 lat temu
  David Piuva 70dc39885c Using CR-LF line endings in UTF-8 for source files. 5 lat temu
  David Piuva 3c4e7bc569 Beginning of public version history. 6 lat temu