Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  David Piuva 66502cb2ac Letting pyramid images store start offsets instead of pointers. 2 yıl önce
  David Piuva c6dd251bff Got rid of both the half pixel offset in mip layers and the positive texture coordinate hack in triangles, by adding one combined constant in a different coordinate system. 2 yıl önce
  David Piuva 4b28d8f085 Minimum texture resolution is now 32x32 pixels for future 1024-bit SIMD support, but textures are automatically rescaled when before generating texture pyramids. 2 yıl önce
  David Piuva 5e5d087dfd Planned how to refactor RGBA textures for efficient 256-bit SIMD vectorization. 2 yıl önce
  David Piuva 9440208038 Implemented 256-bit SIMD vectors for AVX2. And some general clean-up. 2 yıl önce
  David Piuva ea91d69baf Went through some Cppcheck warnings. 3 yıl önce
  David Piuva 70dc39885c Using CR-LF line endings in UTF-8 for source files. 5 yıl önce
  David Piuva 2145807c87 Created a Buffer API to allow using it directly in projects. 5 yıl önce
  David Piuva 1f7cf85051 Reduced maximum texture resolution and added method for mip-map removal. 5 yıl önce
  David Piuva 3c4e7bc569 Beginning of public version history. 6 yıl önce