提交歷史

作者 SHA1 備註 提交日期
  David Piuva 9e5663ba0b Optimized sound engine. 9 月之前
  David Piuva cb922b05b8 Using the new allocator in Array and Field collections. 10 月之前
  David Piuva f27116ee96 Removed the std::vector backend from dsr::List. 10 月之前
  David Piuva 52947684a0 Using zero bytes as the error code for cache lines. 10 月之前
  David Piuva c8339878af Getting cache line width on MS-Windows. 10 月之前
  David Piuva 15d1526231 Cleaned up the code a bit using cppcheck. 10 月之前
  David Piuva 06b4ae7d49 Running tests on MS-Windows using the Builder build system. 10 月之前
  David Piuva 321fddf72b Getting cache line width using system APIs. 10 月之前
  David Piuva 3e2b9f3b0d Turning of memory mutex outside of main and preventing multi-threading during global construction and destruction. 10 月之前
  David Piuva 5a2eee2f5f Replaced std::shared_ptr with dsr::Handle and introduced textures as separate types. 11 月之前
  David Piuva 5f461ead94 Removed unused variable. 11 月之前
  David Piuva 23a4ec0820 Added an argument for zeroing memory in new heap allocations. 11 月之前
  David Piuva 1f7d26a807 Using the allocation header in SafePointer from Buffer and making sure that it is inherited in slices. 1 年之前
  David Piuva b20bdeb376 Replaced malloc with operator new and throwError with printf in the heap allocator. 1 年之前
  David Piuva 0bbabf38c5 Created an arena allocator for getting heap memory. 1 年之前