David Piuva
|
f0d4ef87d0
Removed plans for aligned sub-images, because SIMD vectors can now be larger than 16 bytes.
|
2 年之前 |
David Piuva
|
4b28d8f085
Minimum texture resolution is now 32x32 pixels for future 1024-bit SIMD support, but textures are automatically rescaled when before generating texture pyramids.
|
2 年之前 |
David Piuva
|
3d866c8117
Completed the image saving stub with BMP, Jpeg, Targa and Unicode filenames.
|
3 年之前 |
David Piuva
|
eacc75aab6
Images are now loaded from buffers.
|
3 年之前 |
David Piuva
|
84e4c1d074
Removing a warning after lots of manual testing.
|
4 年之前 |
David Piuva
|
70dc39885c
Using CR-LF line endings in UTF-8 for source files.
|
5 年之前 |
David Piuva
|
0044d54143
Made regression tests for sub-image texture criterias.
|
5 年之前 |
David Piuva
|
1f7cf85051
Reduced maximum texture resolution and added method for mip-map removal.
|
5 年之前 |
David Piuva
|
20ede118db
Another sweep of most style warnings.
|
5 年之前 |
David Piuva
|
3c4e7bc569
Beginning of public version history.
|
6 年之前 |