История коммитов

Автор SHA1 Сообщение Дата
  David Piuva d901a326eb Letting pixel shaders select their own permutations before rendering each triangle. 2 лет назад
  David Piuva bc3566775d Moved out static inverseLerp and maxPoints from ClippedTriangle, to make the class smaller. 2 лет назад
  David Piuva 9522ea38e0 Made a grid occlusion system. Only using front facing triangles for now. 4 лет назад
  David Piuva 70dc39885c Using CR-LF line endings in UTF-8 for source files. 5 лет назад
  David Piuva 20ede118db Another sweep of most style warnings. 5 лет назад
  David Piuva 3c4e7bc569 Beginning of public version history. 6 лет назад