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cpp
/
3DSoftwareRenderer-DFSPR
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https://github.com/Dawoodoz/DFPSR.git
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Branch:
v0.3.0
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experimental
master
v0.3.0
Beta_0.3.0
Beta_0.2.0
Beta_0.1.0
Commit History
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David Piuva
339b50e00c
Allowing the mip level to be uniform to increase performance in texture sampling.
10 months ago
David Piuva
8ba2e9c9de
Moved lots of code into an implementation folder.
10 months ago