Commit History

作者 SHA1 備註 提交日期
  David Piuva 9e5663ba0b Optimized sound engine. 9 月之前
  David Piuva c505507fa3 Made a sound API. 9 月之前
  David Piuva 8ba2e9c9de Moved lots of code into an implementation folder. 10 月之前
  David Piuva 85666a9cd1 Made member functions in simd.h into global functions to work with templates. 10 月之前
  David Piuva 443442dc6f Fixed a missing include for WinMMSound.cpp after testing on MS-Windows. 1 年之前
  David Piuva 7a067ede8e Allowing sound backends to be used without including the whole framework. 2 年之前
  David Piuva fdbd1cdefb Introduced warnings and made it possible to override message handling. 2 年之前
  David Piuva a66c48dfab Introduced the F vector length to take advantage of AVX even when AVX2 is not available, because it might be useful for sound engines where only floats are processed. 2 年之前
  David Piuva 66644566a8 Changed the sound backend interface to allow safe vectorization with a known padded buffer size. 2 年之前
  David Piuva 7c4bdda3c6 Partially vectorized the WinMM audio backend. 2 年之前
  David Piuva 640eac18cd Made a scripted build system that can follow includes automatically. 3 年之前
  David Piuva 7d9c2b16da Sound abstraction layer with backends for Linux and MS-Windows. 3 年之前