// zlib open source license // // Copyright (c) 2019 David Forsgren Piuva // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. #ifndef DFPSR_FIXED_POINT #define DFPSR_FIXED_POINT #include "../api/stringAPI.h" namespace dsr { // One extra unit in early clamping allows fractions to extend the range further // int16_t goes from -32768 to +32767, but when having additional fractions, one can get close to the -32769 to 32768 range inline void clampForSaturatedWhole(int64_t& value) { if (value > 32768) { value = 32768; } if (value < -32769) { value = -32769; } } inline void clampForInt32(int64_t& value) { if (value > 2147483647) { value = 2147483647; } if (value < -2147483648) { value = -2147483648; } } // A deterministic saturated fixed point number for graphics and virtual machines. // Uses 16-bits for whole signed integers and 16-bits for the remaining 1/65536 fractions. // The fromMantissa constructor can be used to store 32-bit indices directly in the mantissa. // If used as a value, the index is taken as 1/65536 fractions. // Retreive correctly using getMantissa. // Default initialized to zero for convenience. struct FixedPoint { private: int32_t mantissa = 0; public: FixedPoint(); explicit FixedPoint(int64_t newMantissa); static FixedPoint fromWhole(int64_t wholeInteger); static FixedPoint fromMantissa(int64_t mantissa); static FixedPoint zero(); static FixedPoint epsilon(); static FixedPoint half(); static FixedPoint one(); static FixedPoint fromText(const ReadableString& content); inline int64_t getMantissa() const { return (int64_t)this->mantissa; } }; String& string_toStreamIndented(String& target, const FixedPoint& value, const ReadableString& indentation); // Addition and subtraction is faster against its own type, by being in the same scale inline FixedPoint operator+(const FixedPoint &left, const FixedPoint &right) { return FixedPoint(left.getMantissa() + right.getMantissa()); } inline FixedPoint operator+(const FixedPoint &left, int32_t right) { return FixedPoint(left.getMantissa() + (right * 65536)); } inline FixedPoint operator+(int32_t left, const FixedPoint &right) { return FixedPoint((left * 65536) + right.getMantissa()); } inline FixedPoint operator-(const FixedPoint &left, const FixedPoint &right) { return FixedPoint(left.getMantissa() - right.getMantissa()); } inline FixedPoint operator-(const FixedPoint &left, int32_t right) { return FixedPoint(left.getMantissa() - (right * 65536)); } inline FixedPoint operator-(int32_t left, const FixedPoint &right) { return FixedPoint((left * 65536) - right.getMantissa()); } // Multiplication is faster against whole integers, by not having to reduce the result inline FixedPoint operator*(const FixedPoint &left, const FixedPoint &right) { return FixedPoint((left.getMantissa() * right.getMantissa()) / 65536); } inline FixedPoint operator*(const FixedPoint &left, int64_t right) { clampForSaturatedWhole(right); return FixedPoint(left.getMantissa() * right); } inline FixedPoint operator*(int64_t left, const FixedPoint &right) { clampForSaturatedWhole(left); return FixedPoint(left * right.getMantissa()); } int32_t fixedPoint_round(const FixedPoint& value); double fixedPoint_approximate(const FixedPoint& value); FixedPoint fixedPoint_min(const FixedPoint &left, const FixedPoint &right); FixedPoint fixedPoint_max(const FixedPoint &left, const FixedPoint &right); FixedPoint fixedPoint_divide(const FixedPoint &left, const FixedPoint &right); FixedPoint fixedPoint_divide(const FixedPoint &left, int64_t right); inline FixedPoint operator/(const FixedPoint &left, const FixedPoint &right) { return fixedPoint_divide(left, right); } inline FixedPoint operator/(const FixedPoint &left, int64_t right) { return fixedPoint_divide(left, right); } inline FixedPoint operator/(int64_t left, const FixedPoint &right) { return fixedPoint_divide(FixedPoint::fromWhole(left), right); } // Gets the real element of value's square root. // Because square roots of negative numbers are only using the imaginary dimension, this results in zero for all non-positive inputs. FixedPoint fixedPoint_squareRoot(const FixedPoint& value); inline bool operator==(const FixedPoint &left, const FixedPoint &right) { return left.getMantissa() == right.getMantissa(); } inline bool operator==(const FixedPoint &left, int64_t right) { return left.getMantissa() == right * 65536; } inline bool operator==(int64_t left, const FixedPoint &right) { return left * 65536 == right.getMantissa(); } inline bool operator!=(const FixedPoint &left, const FixedPoint &right) { return left.getMantissa() != right.getMantissa(); } inline bool operator!=(const FixedPoint &left, int64_t right) { return left.getMantissa() != right * 65536; } inline bool operator!=(int64_t left, const FixedPoint &right) { return left * 65536 != right.getMantissa(); } inline bool operator>(const FixedPoint &left, const FixedPoint &right) { return left.getMantissa() > right.getMantissa(); } inline bool operator>(const FixedPoint &left, int64_t right) { return left.getMantissa() > right * 65536; } inline bool operator>(int64_t left, const FixedPoint &right) { return left * 65536 > right.getMantissa(); } inline bool operator<(const FixedPoint &left, const FixedPoint &right) { return left.getMantissa() < right.getMantissa(); } inline bool operator<(const FixedPoint &left, int64_t right) { return left.getMantissa() < right * 65536; } inline bool operator<(int64_t left, const FixedPoint &right) { return left * 65536 < right.getMantissa(); } inline bool operator>=(const FixedPoint &left, const FixedPoint &right) { return left.getMantissa() >= right.getMantissa(); } inline bool operator>=(const FixedPoint &left, int64_t right) { return left.getMantissa() >= right * 65536; } inline bool operator>=(int64_t left, const FixedPoint &right) { return left * 65536 >= right.getMantissa(); } inline bool operator<=(const FixedPoint &left, const FixedPoint &right) { return left.getMantissa() <= right.getMantissa(); } inline bool operator<=(const FixedPoint &left, int64_t right) { return left.getMantissa() <= right * 65536; } inline bool operator<=(int64_t left, const FixedPoint &right) { return left * 65536 <= right.getMantissa(); } } #endif