// zlib open source license // // Copyright (c) 2021 David Forsgren Piuva // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. #ifndef DFPSR_GUI_COMPONENT_PICTURE #define DFPSR_GUI_COMPONENT_PICTURE #include "../VisualComponent.h" namespace dsr { class Picture : public VisualComponent { PERSISTENT_DECLARATION(Picture) public: // Attributes PersistentImage image; // The default image PersistentImage imagePressed; // Only visible when pressing like a button (Requires clickable) PersistentBoolean interpolation; // False (0) for nearest neighbor, True (1) for bi-linear PersistentBoolean clickable; // Allow catching mouse events (false by default) // Generated bool hasImages = false; OrderedImageRgbaU8 finalImage, finalImagePressed; void generateGraphics(); // Temporary bool pressed = false; bool inside = false; // Attribute access void declareAttributes(StructureDefinition &target) const override; Persistent* findAttribute(const ReadableString &name) override; public: Picture(); public: bool isContainer() const override; void drawSelf(ImageRgbaU8& targetImage, const IRect &relativeLocation) override; void receiveMouseEvent(const MouseEvent& event) override; bool pointIsInside(const IVector2D& pixelPosition) override; void changedLocation(const IRect &oldLocation, const IRect &newLocation) override; void changedAttribute(const ReadableString &name) override; }; } #endif