// zlib open source license // // Copyright (c) 2018 to 2025 David Forsgren Piuva // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. #ifndef DFPSR_API_BUFFER #define DFPSR_API_BUFFER #include #include #include #include "../base/SafePointer.h" #include "../settings.h" #include "../base/Handle.h" // The types of buffers to consider when designing algorithms: // * Null handle suggesting that there is nothing, such as when loading a file failed. // Size does not exist, but is substituted with zero when asked. // buffer_exists(Buffer()) == false // buffer_dangerous_getUnsafeData(Buffer()) == nullptr // buffer_getSize(Buffer()) == 0 // * Empty head, used when loading a file worked but the file itself contained no data. // Size equals zero, but stored in the head. // Empty buffer heads will be reused when cloning, because they do not share any side-effects // when there is no shared data allocation and replacing the destructor will be blocked. // buffer_exists(buffer_create(0)) == true // buffer_dangerous_getUnsafeData(buffer_create(0)) == nullptr // buffer_getSize(buffer_create(0)) == 0 // * Buffer containing data, when the file contained data. // When bytes is greater than zero. // buffer_exists(buffer_create(bytes)) == true // buffer_dangerous_getUnsafeData(buffer_create(x)) == zeroedData // buffer_getSize(buffer_create(bytes)) == bytes namespace dsr { using Buffer = Handle; // Allocate a Buffer without padding, // The newSize argument should not include any padding. // The memory is allocated in whole aligned blocks of DSR_MAXIMUM_ALIGNMENT and buffer_getSafeData padds out the SafePointer region to the maximum alignment. // Side-effect: Creates a new buffer containing newSize bytes. // Post-condition: Returns the new buffer, which is initialized to zeroes. Buffer buffer_create(intptr_t newSize); // Allocate a Buffer with padding. // The buffer always align the start with heap alignment, but this function makes sure that paddToAlignment does not exceed heap alignment. // Pre-condition: paddToAlignment <= heap_getHeapAlignment() Buffer buffer_create(intptr_t newSize, uintptr_t paddToAlignment); // Sets the allocation's destructor, to be called when there are no more reference counted pointers to the buffer. // The destructor is not responsible for freeing the memory allocation itself, only calling destructors in the content. // Pre-condition: The buffer exists. void buffer_replaceDestructor(Buffer &buffer, const HeapDestructor& newDestructor); // Returns true iff buffer exists, even if it is empty without any data allocation. inline bool buffer_exists(const Buffer &buffer) { return buffer.isNotNull(); } // Returns a clone of the buffer. // Giving an empty handle returns an empty handle. // If the old buffer's alignment exceeds DSR_DEFAULT_ALIGNMENT, the alignment will be inherited. // The resulting buffer will always be aligned by at least DSR_DEFAULT_ALIGNMENT, even if the old buffer had no alignment. Buffer buffer_clone(const Buffer &buffer); // Returns the buffer's size in bytes, as given when allocating it excluding allocation padding. // Returns zero if buffer doesn't exist or has no data allocated. intptr_t buffer_getSize(const Buffer &buffer); // Returns the number of reference counted handles to the buffer, or 0 if the buffer does not exist. intptr_t buffer_getUseCount(const Buffer &buffer); // Returns a raw pointer to the data. // An empty handle or buffer of length zero without data will return nullptr. uint8_t* buffer_dangerous_getUnsafeData(const Buffer &buffer); // A wrapper for getting a bound-checked pointer of the correct element type. // The name must be an ascii encoded constant literal. // Returns a safe null pointer if buffer does not exist or there is no data allocation. template SafePointer buffer_getSafeData(const Buffer &buffer, const char* name) { return buffer.getSafe(name); } // Set all bytes to the same value. // Pre-condition: buffer exists, or else an exception is thrown to warn you. // If the buffer has a head but no data allocation, the command will be ignored because there are no bytes to set. void buffer_setBytes(const Buffer &buffer, uint8_t value); } #endif