; Dense Sprite Model Format angles = 8 XAxis = 1.0, 0.0, 0.0 YAxis = 0.0, 1.0, 0.0 ZAxis = 0.0, 0.0, 1.0 Origin = 0.0, 0.0, 0.0 ; Right handed models will automatically have the X axis negated and triangles reversed Visible: RightHandedModel, Character_Mage.ply Shadow: RightHandedModel, Character_Mage_Shadow.ply